Player Matchup

Chaac
Chaac
Chief_BigTotem
Chaac
Level 25
God Stats
5W - 2L
1,819 SR
Queue Stats
51W - 55L
1,311 Elo+
Solo
Osiris
Osiris
D0P3_Gam3R136
Osiris
Level 14
God Stats
8W - 8L
1,358 SR
Queue Stats
14W - 19L
1,022 Elo+
Solo
Achilles
Achilles
Mikenietzsche17
Achilles
Level 31
God Stats
48W - 57L
1,402 SR
Queue Stats
88W - 100L
1,222 Elo+
Party 1
Ullr
Ullr
Mrie
Ullr
Level 28
God Stats
13W - 17L
1,323 SR
Queue Stats
60W - 79L
1,181 Elo+
Party 1
Anubis
Anubis
lFR Bravo 66
Anubis
Level 14
God Stats
9W - 5L
1,548 SR
Queue Stats
31W - 31L
1,198 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,187 Elo+

VS

Team Averages
Level 12
1,470 SR
1,286 Elo+
Ah Puch
Ah Puch
BudgetedFire4
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Divingecho
Arachne
Level 29
God Stats
18W - 25L
1,414 SR
Queue Stats
86W - 85L
1,224 Elo+
Solo
Cthulhu
Cthulhu
FAZE DECEIVED
Cthulhu
Level 10
God Stats
4W - 6L
1,392 SR
Queue Stats
17W - 31L
1,081 Elo+
Solo
Hou Yi
Hou Yi
obito_uchihabr27
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
popochas77
Jing Wei
Level 17
God Stats
2W - 2L
1,544 SR
Queue Stats
16W - 26L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 1
9,361
624
9,558
7,203
3,240
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 2 / 2
7,689
513
7,223
6,357
5,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
11
2 / 4 / 6
7,183
479
4,348
12,214
11,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
Mrie
Ullr
12
2 / 2 / 0
8,044
536
1,535
10,934
3,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
7 / 0 / 4
9,013
601
7,491
7,101
2,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
6
0 / 7 / 2
5,218
348
280
4,914
508
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Arachne
Divingecho
Arachne
13
4 / 2 / 1
8,428
562
6,371
13,378
3,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
3 / 3 / 2
6,436
429
4,660
8,545
2,824
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 11 / 1
5,159
344
3,470
8,371
1,197
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
popochas77
Jing Wei
9
1 / 7 / 1
6,071
405
3,206
7,789
1,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
28
Kills
8
9
Deaths
30
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
7
2
0.14
W
12
1
1
12.5
W
5
2
2
3
L
Arachne
Divingecho
Arachne
4
2
1
2.25
L
Cthulhu
3
3
2
1.33
W
Achilles
2
4
6
1.25
W
Ullr
Mrie
Ullr
2
2
0
1
W
Anubis
7
0
4
9
L
0
11
1
0.05
L
Jing Wei
popochas77
Jing Wei
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
17,987
43,809
Taken
42,997
26,525
Mitigated
9,856
13,731
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
280
174
0
27
4,914
508
0
526
4,388
5,311
0
W
9,558
1,974
0
3,202
7,203
3,240
228
453
6,750
0
49,731
W
7,223
2,321
0
504
6,357
5,855
309
1,926
4,431
0
24,120
L
Arachne
Divingecho
Arachne
6,371
5,465
0
4,005
13,378
3,818
0
2,162
11,166
0
49,264
L
Cthulhu
4,660
592
0
0
8,545
2,824
0
21
7,792
18,986
0
W
Achilles
4,348
1,097
0
4,129
12,214
11,577
232
2,455
9,759
160
16,653
W
Ullr
Mrie
Ullr
1,535
1,073
0
1,948
10,934
3,195
3,317
0
10,934
0
61,621
W
Anubis
7,491
549
0
3,948
7,101
2,658
1,290
106
6,995
45,682
0
L
3,470
1,923
0
0
8,371
1,197
0
973
7,148
0
8,303
L
Jing Wei
popochas77
Jing Wei
3,206
2,707
0
0
7,789
1,509
0
3,930
3,809
0
22,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
31,312
314
Minions Killed
173
0
Camps Cleared
0
1,276,852
Distance Traveled
1,083,637
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,218
348
8
1
0
140,249
1
W
Chaac
9,361
624
79
5
0
316,602
0
W
Osiris
7,689
513
34
2
0
266,005
0
L
Arachne
8,428
562
87
6
0
256,346
0
L
Cthulhu
6,436
429
27
2
0
239,018
4
W
Achilles
7,183
479
35
2
0
232,839
1
W
Ullr
8,044
536
79
5
0
224,725
2
W
Anubis
9,013
601
87
6
0
236,681
0
L
Hou Yi
5,159
344
8
1
0
243,254
0
L
Jing Wei
6,071
405
43
3
0
204,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role