Player Matchup

Fenrir
Fenrir
Hulk_Bat_26
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Zeus
Zeus
Redshark-12
Zeus
Level 23
God Stats
1W - 1L
1,496 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Hera
Hera
pichyhatillo
Hera
Level 55
God Stats
7W - 5L
1,584 SR
Queue Stats
98W - 99L
1,371 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,316 Elo+

VS

Team Averages
Level 8
1,476 SR
1,299 Elo+
Cthulhu
Cthulhu
AshenMercury
Cthulhu
Level 7
God Stats
0W - 2L
1,718 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Thor
Thor
GristlyPick9
Thor
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo
Hel
Hel
Xoany02
Hel
Level 13
God Stats
27W - 34L
1,382 SR
Queue Stats
61W - 86L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 6
6,586
659
984
6,098
1,884
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 4 / 7
7,814
781
4,968
4,833
1,510
Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
11 / 0 / 2
9,201
920
11,392
4,073
1,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshenMercury
Cthulhu
10
5 / 7 / 1
7,355
736
7,507
12,430
10,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 3 / 1
6,440
644
947
4,589
1,592
Hel
7
0 / 4 / 4
6,297
630
2,113
4,715
1,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AshenMercury
Cthulhu
5
7
1
0.79
L
2
3
1
0.83
W
Fenrir
0
3
6
1
W
3
4
7
1.63
L
Hel
0
4
4
0.5
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,344
Damage
10,567
15,004
Taken
21,734
4,744
Mitigated
13,583
1,922
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AshenMercury
Cthulhu
7,507
1,032
0
425
12,430
10,424
0
9,064
3,366
20,682
0
L
947
82
0
0
4,589
1,592
0
4,125
464
0
3,859
W
Fenrir
984
140
0
0
6,098
1,884
352
3,255
2,593
0
2,138
W
4,968
2,080
0
489
4,833
1,510
430
3,726
1,007
15,418
0
L
Hel
2,113
157
1,396
1,261
4,715
1,567
0
3,183
1,532
11,094
0
W
11,392
3,247
0
1,433
4,073
1,350
1,067
2,209
1,764
36,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
20,092
92
Minions Killed
47
0
Camps Cleared
0
518,435
Distance Traveled
391,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,355
736
22
2
0
180,478
0
L
Thor
6,440
644
5
1
0
115,336
2
W
Fenrir
6,586
659
1
0
0
187,377
0
W
Zeus
7,814
781
25
3
0
142,153
0
L
Hel
6,297
630
20
2
0
95,644
0
W
Hera
9,201
920
66
7
0
188,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role