Player Matchup

Nemesis
Nemesis
Trey zx
Nemesis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 100L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
kennyb1098
Cthulhu
Level 27
God Stats
3W - 3L
1,603 SR
Queue Stats
86W - 41L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
revoltking470
Kukulkan
Level 126
God Stats
6W - 3L
1,647 SR
Queue Stats
95W - 65L
1,672 Elo+
Party 1
Team Averages
Level 99
1,583 SR
1,636 Elo+

VS

Team Averages
Level 38
1,530 SR
1,628 Elo+
Mulan
Mulan
Tokyo--Driftin
Mulan
Level 80
God Stats
2W - 1L
1,527 SR
Queue Stats
31W - 13L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
saintszero
Danzaburou
Level 7
God Stats
1W - 2L
1,403 SR
Queue Stats
3W - 7L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
triesome
Zhong Kui
Level 27
God Stats
4W - 3L
1,659 SR
Queue Stats
25W - 6L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Trey zx
Nemesis
14
1 / 4 / 9
10,427
652
6,505
10,315
5,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
kennyb1098
Cthulhu
16
7 / 3 / 8
12,911
807
10,933
17,519
18,381
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
revoltking470
Kukulkan
16
8 / 2 / 8
11,931
746
18,233
8,149
2,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
11,082
693
11,517
16,211
10,414
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
saintszero
Danzaburou
12
1 / 7 / 5
9,351
584
5,921
13,565
4,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
triesome
Zhong Kui
14
5 / 4 / 4
10,595
662
10,660
14,931
9,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
9
9
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Nemesis
Trey zx
Nemesis
1
4
9
1.38
W
Cthulhu
kennyb1098
Cthulhu
7
3
8
3.67
W
Kukulkan
revoltking470
Kukulkan
8
2
8
6
L
Danzaburou
saintszero
Danzaburou
1
7
5
0.5
L
Zhong Kui
triesome
Zhong Kui
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
28,098
35,983
Taken
44,707
26,559
Mitigated
24,795
4,062
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,517
2,223
813
1,552
16,211
10,414
0
10,075
5,961
0
39,159
W
Nemesis
Trey zx
Nemesis
6,505
1,815
0
922
10,315
5,352
1,265
4,091
6,224
0
40,535
W
Cthulhu
kennyb1098
Cthulhu
10,933
876
428
2,212
17,519
18,381
309
6,046
11,473
37,970
0
W
Kukulkan
revoltking470
Kukulkan
18,233
1,645
0
500
8,149
2,826
1,245
626
7,523
77,523
0
L
Danzaburou
saintszero
Danzaburou
5,921
1,606
0
2,024
13,565
4,932
126
9,471
3,944
0
35,678
L
Zhong Kui
triesome
Zhong Kui
10,660
840
520
5,322
14,931
9,449
315
9,697
5,109
43,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
31,028
192
Minions Killed
171
0
Camps Cleared
0
898,020
Distance Traveled
756,063
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,082
693
55
3
0
253,080
4
W
Nemesis
10,427
652
52
3
0
306,990
3
W
Cthulhu
12,911
807
36
2
0
308,206
4
W
Kukulkan
11,931
746
104
7
0
282,824
5
L
Danzaburou
9,351
584
46
3
0
234,516
3
L
Zhong Kui
10,595
662
70
4
0
268,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role