Player Matchup

Discordia
Discordia
Buginette
Discordia
Level 15
God Stats
11W - 9L
1,500 SR
Queue Stats
41W - 35L
1,387 Elo+
Party 1
Vamana
Vamana
Zaeroglyphics
Vamana
Level 12
God Stats
1W - 1L
1,223 SR
Queue Stats
20W - 11L
1,542 Elo+
Party 1
Hades
Hades
elvisev12
Hades
Level 26
God Stats
42W - 26L
1,560 SR
Queue Stats
53W - 42L
1,413 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,447 Elo+

VS

Team Averages
Level 27
1,505 SR
1,251 Elo+
Janus
Janus
Ak Steak94
Janus
Level 28
God Stats
22W - 11L
1,574 SR
Queue Stats
81W - 80L
1,318 Elo+
Party 2
Chaac
Chaac
Rs GinningGod G
Chaac
Level 48
God Stats
1W - 4L
1,442 SR
Queue Stats
73W - 49L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
Turbo126534
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Buginette
Discordia
16
4 / 4 / 18
11,865
742
9,681
8,595
3,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
16 / 2 / 9
13,464
842
22,982
19,251
25,396
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
elvisev12
Hades
16
8 / 1 / 8
11,783
736
10,297
10,527
5,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 9 / 1
9,492
593
5,850
12,844
3,688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 9 / 0
11,593
725
11,214
20,531
17,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Turbo126534
Danzaburou
12
0 / 10 / 3
9,396
587
4,565
17,048
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
28
Kills
6
7
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
1
9
1
0.17
W
Discordia
Buginette
Discordia
4
4
18
3.25
L
5
9
0
0.56
L
Danzaburou
Turbo126534
Danzaburou
0
10
3
0.15
W
16
2
9
10.25
W
Hades
elvisev12
Hades
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
21,629
38,373
Taken
50,423
34,074
Mitigated
27,499
11,787
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,850
72
0
341
12,844
3,688
228
3,905
8,814
30,965
0
W
Discordia
Buginette
Discordia
9,681
550
0
1,718
8,595
3,136
66
1,021
7,274
33,434
0
L
11,214
1,842
0
4,344
20,531
17,762
0
8,656
11,600
0
39,836
L
Danzaburou
Turbo126534
Danzaburou
4,565
2,277
222
2,757
17,048
6,049
0
7,563
9,260
0
23,279
W
22,982
10,869
0
5,941
19,251
25,396
719
3,454
15,472
0
84,160
W
Hades
elvisev12
Hades
10,297
265
589
3,539
10,527
5,542
1,812
1,425
8,977
36,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
30,481
191
Minions Killed
131
0
Camps Cleared
0
863,005
Distance Traveled
732,063
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,492
593
42
3
0
242,063
0
W
Discordia
11,865
742
50
3
0
282,723
0
L
Chaac
11,593
725
56
4
0
280,233
1
L
Danzaburou
9,396
587
33
2
0
209,767
2
W
Vamana
13,464
842
78
5
0
303,762
1
W
Hades
11,783
736
63
4
0
276,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role