Player Matchup

Cthulhu
Cthulhu
LIGHTHUNTER4
Cthulhu
Level 122
God Stats
0W - 1L
1,519 SR
Queue Stats
21W - 23L
1,452 Elo+
Party 1
Chang'e
Chang'e
Omega_Godzilla69
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,587 Elo+
Party 1
Ravana
Ravana
xKTAx-_-Slayer
Ravana
Level 24
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 6L
1,286 Elo+
Party 1
Team Averages
Level 83
1,448 SR
1,442 Elo+

VS

Team Averages
Level 94
1,618 SR
1,437 Elo+
Ah Puch
Ah Puch
HollywoodHermit
Ah Puch
Level 6
God Stats
5W - 1L
1,668 SR
Queue Stats
6W - 2L
1,447 Elo+
Party 2
Olorun
Olorun
LSU-BEAR1019
Olorun
Level 122
God Stats
2W - 1L
1,532 SR
Queue Stats
110W - 101L
1,418 Elo+
Party 2
Chang'e
Chang'e
xxDxRxAxGxOxNxx
Chang'e
Level 155
God Stats
20W - 9L
1,653 SR
Queue Stats
234W - 207L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LIGHTHUNTER4
Cthulhu
13
3 / 3 / 7
10,260
641
9,680
14,408
14,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 5 / 6
10,989
687
9,602
12,936
4,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 7
10,105
632
3,428
12,111
9,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
11,637
727
16,814
8,027
2,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
14
2 / 5 / 7
10,708
669
5,021
10,895
3,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 5
10,497
656
6,786
9,377
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
11
Kills
12
12
Deaths
11
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Cthulhu
LIGHTHUNTER4
Cthulhu
3
3
7
2.17
W
Olorun
2
5
7
1.1
L
5
5
6
1.6
L
3
4
7
1.63
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
28,621
39,455
Taken
28,299
29,213
Mitigated
9,427
10,132
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,814
301
56
642
8,027
2,403
0
5,386
2,641
50,991
0
L
Cthulhu
LIGHTHUNTER4
Cthulhu
9,680
584
489
877
14,408
14,843
104
9,145
5,263
37,084
0
W
Olorun
5,021
2,530
1,275
3,542
10,895
3,565
913
7,649
3,246
34,202
0
L
9,602
411
3,879
4,025
12,936
4,410
758
10,570
2,366
49,727
0
L
3,428
1,067
0
862
12,111
9,960
120
8,954
3,157
0
16,510
W
6,786
82
774
2,336
9,377
3,459
284
6,383
2,994
38,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
32,842
169
Minions Killed
175
0
Camps Cleared
0
804,670
Distance Traveled
770,191
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,637
727
88
6
0
263,206
3
L
Cthulhu
10,260
641
57
4
0
270,503
6
W
Olorun
10,708
669
40
3
0
267,386
2
L
Chang'e
10,989
687
86
5
0
255,250
1
L
Ravana
10,105
632
26
2
0
278,917
1
W
Chang'e
10,497
656
47
3
0
239,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role