Player Matchup

Baron Samedi
Baron Samedi
Bandito_Derito
Baron Samedi
Level 25
God Stats
18W - 10L
1,547 SR
Queue Stats
80W - 53L
1,339 Elo+
Party 2
Loki
Loki
Chop13ilola
Loki
Level 29
God Stats
53W - 57L
1,393 SR
Queue Stats
57W - 71L
1,138 Elo+
Solo
Erlang Shen
Erlang Shen
chiro054
Erlang Shen
Level 23
God Stats
10W - 16L
1,294 SR
Queue Stats
20W - 41L
1,000 Elo+
Solo
Izanami
Izanami
daddyjoseph69420
Izanami
Level 27
God Stats
2W - 1L
1,632 SR
Queue Stats
64W - 106L
1,097 Elo+
Party 2
Fenrir
Fenrir
popochas77
Fenrir
Level 17
God Stats
3W - 2L
1,491 SR
Queue Stats
16W - 26L
1,074 Elo+
Party 2
Team Averages
Level 24
1,471 SR
1,129 Elo+

VS

Team Averages
Level 18
1,359 SR
1,084 Elo+
Neith
Neith
LESF1112
Neith
Level 7
God Stats
0W - 3L
1,256 SR
Queue Stats
5W - 20L
1,093 Elo+
Party 1
Ymir
Ymir
RTS_lovble
Ymir
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
21W - 22L
1,201 Elo+
Solo
Tyr
Tyr
dadixd220
Tyr
Level 29
God Stats
5W - 4L
1,443 SR
Queue Stats
71W - 110L
1,047 Elo+
Party 3
Cthulhu
Cthulhu
enigma2947
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,050 Elo+
Party 3
Yemoja
Yemoja
zumbi__7
Yemoja
Level 14
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 28L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bandito_Derito
Baron Samedi
20
16 / 4 / 12
19,199
600
45,179
27,099
18,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 9 / 9
17,033
532
23,918
21,615
9,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
chiro054
Erlang Shen
20
7 / 5 / 7
16,568
518
17,552
19,094
15,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 10 / 13
15,555
486
13,596
20,236
7,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
popochas77
Fenrir
20
12 / 5 / 6
17,748
555
19,879
39,278
17,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LESF1112
Neith
18
2 / 8 / 5
11,774
368
9,709
18,238
7,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 20 / 6
15,579
487
18,987
38,431
36,910
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
12 / 12 / 6
16,037
501
30,449
34,448
23,231
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
enigma2947
Cthulhu
20
3 / 10 / 3
14,926
466
17,965
29,230
30,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
zumbi__7
Yemoja
19
5 / 8 / 4
14,394
450
9,075
26,158
38,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
58
Kills
31
33
Deaths
58
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bandito_Derito
Baron Samedi
16
4
12
5.5
W
16
9
9
2.28
L
Neith
LESF1112
Neith
2
8
5
0.56
L
9
20
6
0.6
W
Erlang Shen
chiro054
Erlang Shen
7
5
7
2.1
W
7
10
13
1.35
L
12
12
6
1.25
L
Cthulhu
enigma2947
Cthulhu
3
10
3
0.45
W
Fenrir
popochas77
Fenrir
12
5
6
3
L
Yemoja
zumbi__7
Yemoja
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,124
Damage
86,185
127,322
Taken
146,505
68,857
Mitigated
137,010
45,587
Healing
20,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bandito_Derito
Baron Samedi
45,179
7,607
4,173
13,582
27,099
18,042
1,969
11,077
15,812
137,429
0
W
23,918
7,825
0
0
21,615
9,451
3,592
11,661
9,856
0
63,605
L
Neith
LESF1112
Neith
9,709
5,832
0
1,223
18,238
7,558
1,961
4,783
13,030
0
49,593
L
18,987
4,134
0
0
38,431
36,910
255
6,541
31,815
72,591
0
W
Erlang Shen
chiro054
Erlang Shen
17,552
8,672
0
2,697
19,094
15,952
5,058
5,817
13,277
3,946
87,363
W
13,596
7,733
947
1,817
20,236
7,624
4,340
9,115
10,971
0
62,587
L
30,449
11,505
0
11,486
34,448
23,231
206
10,601
23,847
0
73,556
L
Cthulhu
enigma2947
Cthulhu
17,965
2,642
0
3,248
29,230
30,988
90
13,106
16,062
82,149
0
W
Fenrir
popochas77
Fenrir
19,879
13,429
0
22,371
39,278
17,788
2,764
9,444
29,559
0
152,007
L
Yemoja
zumbi__7
Yemoja
9,075
2,032
2,558
1,949
26,158
38,323
214
10,423
15,185
49,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,103
Gold Earned
72,710
666
Minions Killed
471
0
Camps Cleared
0
2,670,657
Distance Traveled
2,238,675
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,199
600
197
6
0
555,840
3
W
Loki
17,033
532
82
3
0
554,729
2
L
Neith
11,774
368
102
3
0
451,026
0
L
Ymir
15,579
487
90
3
0
392,094
2
W
Erlang Shen
16,568
518
133
4
0
591,040
0
W
Izanami
15,555
486
113
4
0
461,606
5
L
Tyr
16,037
501
103
3
0
453,951
2
L
Cthulhu
14,926
466
125
4
0
462,275
2
W
Fenrir
17,748
555
141
4
0
507,442
1
L
Yemoja
14,394
450
51
2
0
479,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role