Player Matchup

Baron Samedi
Baron Samedi
Gaylord97
Baron Samedi
Level 37
God Stats
7W - 3L
1,626 SR
Queue Stats
22W - 13L
1,553 Elo+
Party 2
Scylla
Scylla
Purplegalaxy3859
Scylla
Level 29
God Stats
1W - 0L
1,561 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SwitchOut
Ne Zha
Level 129
God Stats
3W - 0L
1,725 SR
Queue Stats
16W - 9L
1,582 Elo+
Party 2
Odin
Odin
Thalazdun
Odin
Level 49
God Stats
1W - 0L
1,631 SR
Queue Stats
17W - 10L
1,559 Elo+
Party 2
Team Averages
Level 61
1,635 SR
1,548 Elo+

VS

Team Averages
Level 20
1,410 SR
1,156 Elo+
Jormungandr
Jormungandr
Adforesfe
Jormungandr
Level 17
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 1
Achilles
Achilles
Altair0209
Achilles
Level 15
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 1
Hera
Hera
ParadiseIT
Hera
Level 24
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 1
Nemesis
Nemesis
Paradizen
Nemesis
Level 22
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gaylord97
Baron Samedi
17
2 / 0 / 12
11,012
787
10,127
6,989
5,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 5
9,870
705
2,289
5,603
1,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SwitchOut
Ne Zha
19
13 / 1 / 5
12,988
928
20,439
14,369
5,303
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
16
3 / 2 / 3
10,902
779
5,667
12,213
5,582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adforesfe
Jormungandr
16
4 / 3 / 2
10,057
718
11,606
13,487
10,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Altair0209
Achilles
14
0 / 6 / 0
8,500
607
4,828
14,658
12,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 7 / 0
8,424
602
4,288
9,011
1,727
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Paradizen
Nemesis
16
2 / 2 / 4
9,886
706
6,499
10,100
3,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
6
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adforesfe
Jormungandr
4
3
2
1.67
L
Achilles
Altair0209
Achilles
0
6
0
0
W
Baron Samedi
Gaylord97
Baron Samedi
2
0
12
8
L
0
7
0
0
L
Nemesis
Paradizen
Nemesis
2
2
4
2
W
0
3
5
0.83
W
Ne Zha
SwitchOut
Ne Zha
13
1
5
15.5
W
Odin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
27,221
39,174
Taken
47,256
17,798
Mitigated
28,421
15,929
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adforesfe
Jormungandr
11,606
1,836
123
3,850
13,487
10,730
409
2,724
10,588
45,306
0
L
Achilles
Altair0209
Achilles
4,828
974
0
1,821
14,658
12,386
144
5,791
8,567
0
15,485
W
Baron Samedi
Gaylord97
Baron Samedi
10,127
1,700
2,395
3,116
6,989
5,455
1,546
3,114
3,631
33,160
0
L
4,288
1,328
0
956
9,011
1,727
635
931
8,005
20,582
0
L
Nemesis
Paradizen
Nemesis
6,499
3,220
0
2,904
10,100
3,578
0
2,743
7,307
0
34,313
W
2,289
915
0
265
5,603
1,458
906
1,838
3,615
17,584
0
W
Ne Zha
SwitchOut
Ne Zha
20,439
6,930
1,069
7,365
14,369
5,303
3,425
5,380
8,564
0
63,284
W
Odin
5,667
2,013
0
1,719
12,213
5,582
1,496
5,291
6,447
0
27,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
36,867
222
Minions Killed
203
11
Camps Cleared
9
1,104,922
Distance Traveled
910,473
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,057
718
80
6
1
224,502
1
L
Achilles
8,500
607
23
2
1
215,881
2
W
Baron Samedi
11,012
787
56
4
1
266,164
4
L
Hera
8,424
602
42
3
1
192,677
0
L
Nemesis
9,886
706
58
4
6
277,413
0
W
Scylla
9,870
705
51
4
2
233,186
1
W
Ne Zha
12,988
928
70
5
5
328,310
3
W
Odin
10,902
779
45
3
3
277,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role