Player Matchup

Tsukuyomi
Tsukuyomi
LegendaryDante
Tsukuyomi
Level 18
God Stats
9W - 5L
1,513 SR
Queue Stats
57W - 68L
1,418 Elo+
Party 2
Bellona
Bellona
MadAlyss91
Bellona
Level 7
God Stats
1W - 1L
1,246 SR
Queue Stats
6W - 8L
1,212 Elo+
Party 1
Cupid
Cupid
Neelchen
Cupid
Level 8
God Stats
3W - 6L
1,165 SR
Queue Stats
9W - 9L
1,368 Elo+
Party 1
Scylla
Scylla
Paul4Pudding
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 1
Xing Tian
Xing Tian
SuperPhunTimes
Xing Tian
Level 26
God Stats
6W - 4L
1,875 SR
Queue Stats
101W - 116L
1,456 Elo+
Party 2
Team Averages
Level 13
1,460 SR
1,358 Elo+

VS

Team Averages
Level 8
1,588 SR
1,234 Elo+
Cthulhu
Cthulhu
BloodManiacc
Cthulhu
Level 6
God Stats
0W - 1L
1,665 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 4
Ares
Ares
DarkSaltor
Ares
Level 18
God Stats
9W - 8L
1,588 SR
Queue Stats
40W - 36L
1,451 Elo+
Party 3
Nemesis
Nemesis
MALLANGS
Nemesis
Level 6
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 4
Fenrir
Fenrir
Troublemakerrr
Fenrir
Level 6
God Stats
2W - 6L
1,692 SR
Queue Stats
36W - 33L
1,235 Elo+
Solo
Neith
Neith
dorido59
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LegendaryDante
Tsukuyomi
14
8 / 2 / 11
9,604
565
9,681
11,572
4,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MadAlyss91
Bellona
11
1 / 3 / 2
7,628
449
2,887
9,767
6,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Neelchen
Cupid
12
1 / 4 / 8
7,727
455
4,153
8,670
2,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
17
16 / 0 / 6
10,790
635
21,801
8,128
2,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
SuperPhunTimes
Xing Tian
12
1 / 1 / 12
8,417
495
4,493
12,147
9,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodManiacc
Cthulhu
10
0 / 5 / 0
6,735
396
3,662
14,022
8,964
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 4
8,291
488
6,115
10,610
10,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
MALLANGS
Nemesis
10
0 / 7 / 0
6,740
396
2,510
15,041
5,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 6 / 0
7,787
458
9,150
10,721
5,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
dorido59
Neith
12
4 / 6 / 2
7,921
466
9,216
8,446
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
27
Kills
9
10
Deaths
27
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BloodManiacc
Cthulhu
0
5
0
0
L
2
3
4
1.33
W
Tsukuyomi
LegendaryDante
Tsukuyomi
8
2
11
6.75
L
Nemesis
MALLANGS
Nemesis
0
7
0
0
W
Bellona
MadAlyss91
Bellona
1
3
2
0.67
W
Cupid
Neelchen
Cupid
1
4
8
1.25
W
Scylla
16
0
6
19
W
Xing Tian
SuperPhunTimes
Xing Tian
1
1
12
7
L
3
6
0
0.5
L
Neith
dorido59
Neith
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,015
Damage
30,653
50,284
Taken
58,840
26,260
Mitigated
33,841
14,663
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BloodManiacc
Cthulhu
3,662
294
417
2,202
14,022
8,964
0
6,826
7,176
31,537
0
L
6,115
913
0
500
10,610
10,432
29
4,644
5,966
13,082
0
W
Tsukuyomi
LegendaryDante
Tsukuyomi
9,681
3,085
0
6,056
11,572
4,710
274
2,375
9,104
0
48,270
L
Nemesis
MALLANGS
Nemesis
2,510
160
0
3,423
15,041
5,033
304
7,801
7,240
0
36,495
W
Bellona
MadAlyss91
Bellona
2,887
1,005
0
1,255
9,767
6,300
0
139
9,076
0
20,023
W
Cupid
Neelchen
Cupid
4,153
2,332
0
2,299
8,670
2,760
118
2,399
6,164
0
36,530
W
Scylla
21,801
3,023
0
2,855
8,128
2,998
322
1,756
6,172
88,080
0
W
Xing Tian
SuperPhunTimes
Xing Tian
4,493
710
684
1,514
12,147
9,492
0
2,765
9,332
21,186
0
L
9,150
2,634
0
1,937
10,721
5,823
435
3,775
6,620
0
30,843
L
Neith
dorido59
Neith
9,216
4,978
0
797
8,446
3,589
2,010
3,248
5,198
0
45,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
37,474
340
Minions Killed
266
0
Camps Cleared
0
1,565,603
Distance Traveled
1,367,673
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,735
396
59
3
0
298,036
1
L
Ares
8,291
488
8
0
0
260,897
5
W
Tsukuyomi
9,604
565
68
4
0
334,334
0
L
Nemesis
6,740
396
55
3
0
272,752
0
W
Bellona
7,628
449
45
3
0
295,422
0
W
Cupid
7,727
455
70
4
0
279,677
0
W
Scylla
10,790
635
127
7
0
355,314
2
W
Xing Tian
8,417
495
30
2
0
300,856
0
L
Fenrir
7,787
458
56
3
0
268,799
0
L
Neith
7,921
466
88
5
0
267,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role