Player Matchup

Hercules
Hercules
DcRolex
Hercules
Level 126
God Stats
1W - 1L
1,890 SR
Queue Stats
227W - 167L
1,507 Elo+
Party 1
Scylla
Scylla
GrosRatSale
Scylla
Level 107
God Stats
0W - 1L
1,288 SR
Queue Stats
99W - 76L
1,529 Elo+
Party 1
Artemis
Artemis
Pacotime26
Artemis
Level 28
God Stats
1W - 1L
1,556 SR
Queue Stats
27W - 20L
1,442 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,493 Elo+

VS

Team Averages
Level 17
1,410 SR
1,362 Elo+
Danzaburou
Danzaburou
Dwood2313
Danzaburou
Level 18
God Stats
28W - 28L
1,480 SR
Queue Stats
48W - 49L
1,440 Elo+
Solo
Anubis
Anubis
FukanoMai
Anubis
Level 28
God Stats
1W - 2L
1,309 SR
Queue Stats
9W - 11L
1,439 Elo+
Solo
Arachne
Arachne
JohnnyJumper14
Arachne
Level 6
God Stats
2W - 1L
1,439 SR
Queue Stats
3W - 9L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DcRolex
Hercules
15
2 / 6 / 4
12,489
624
7,026
28,751
28,947
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
17
4 / 6 / 2
12,903
645
17,463
13,751
3,217
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Pacotime26
Artemis
15
1 / 8 / 6
12,327
616
8,784
15,390
4,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dwood2313
Danzaburou
18
7 / 3 / 7
14,706
735
14,396
11,661
4,022
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
FukanoMai
Anubis
17
6 / 3 / 9
13,330
667
12,758
16,422
7,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 10
14,402
720
22,337
21,913
7,950
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
20
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
DcRolex
Hercules
2
6
4
0.67
W
Danzaburou
Dwood2313
Danzaburou
7
3
7
3.5
W
Anubis
FukanoMai
Anubis
6
3
9
3.5
L
Scylla
4
6
2
0.83
W
7
2
10
6
L
Artemis
Pacotime26
Artemis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
49,491
57,892
Taken
49,996
36,272
Mitigated
19,080
8,611
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DcRolex
Hercules
7,026
1,190
0
7,051
28,751
28,947
0
5,179
23,572
0
34,823
W
Danzaburou
Dwood2313
Danzaburou
14,396
6,733
0
3,144
11,661
4,022
1,551
4,236
7,425
0
91,962
W
Anubis
FukanoMai
Anubis
12,758
160
0
7,494
16,422
7,108
466
6,280
10,142
71,086
0
L
Scylla
17,463
797
0
375
13,751
3,217
0
2,499
11,252
74,690
0
W
22,337
14,567
1,284
14,808
21,913
7,950
1,401
8,352
13,561
0
78,379
L
Artemis
Pacotime26
Artemis
8,784
3,357
513
672
15,390
4,108
0
5,080
10,310
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
42,438
217
Minions Killed
273
0
Camps Cleared
0
973,751
Distance Traveled
1,077,015
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,489
624
47
2
0
341,200
3
W
Danzaburou
14,706
735
128
6
0
356,596
1
W
Anubis
13,330
667
93
5
0
331,583
0
L
Scylla
12,903
645
90
5
0
324,428
1
W
Arachne
14,402
720
52
3
0
388,836
2
L
Artemis
12,327
616
80
4
0
308,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role