Player Matchup

Discordia
Discordia
Hoaggamer
Discordia
Level 120
God Stats
2W - 0L
1,562 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
ILM SebasOne
Cthulhu
Level 16
God Stats
4W - 0L
1,686 SR
Queue Stats
7W - 5L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
Presidian777
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 2
Team Averages
Level 54
1,583 SR
1,555 Elo+

VS

Team Averages
Level 48
1,498 SR
1,463 Elo+
Ares
Ares
GerJC
Ares
Level 28
God Stats
4W - 5L
1,700 SR
Queue Stats
42W - 52L
1,378 Elo+
Party 1
Discordia
Discordia
Granaztlan
Discordia
Level 111
God Stats
1W - 4L
1,576 SR
Queue Stats
183W - 198L
1,510 Elo+
Party 1
Ullr
Ullr
ykdawson
Ullr
Level 4
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hoaggamer
Discordia
15
5 / 2 / 3
11,302
706
11,235
7,820
2,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ILM SebasOne
Cthulhu
14
1 / 2 / 6
10,009
626
4,646
14,420
13,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Presidian777
Guan Yu
12
3 / 7 / 3
10,079
630
4,859
15,723
7,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GerJC
Ares
14
4 / 3 / 6
10,599
662
7,603
13,517
11,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Granaztlan
Discordia
16
6 / 0 / 4
10,853
678
14,452
10,357
8,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
6
0 / 6 / 2
8,062
504
1,988
6,147
1,869
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
10
11
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
GerJC
Ares
4
3
6
2.33
L
Discordia
Granaztlan
Discordia
6
0
4
8
W
Discordia
Hoaggamer
Discordia
5
2
3
3.25
W
Cthulhu
ILM SebasOne
Cthulhu
1
2
6
2
W
Guan Yu
Presidian777
Guan Yu
3
7
3
0.64
L
Ullr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
24,043
37,963
Taken
30,021
23,944
Mitigated
21,756
11,300
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
GerJC
Ares
7,603
355
0
1,240
13,517
11,370
0
6,314
7,203
23,389
0
L
Discordia
Granaztlan
Discordia
14,452
783
0
3,878
10,357
8,517
0
6,591
3,766
57,931
0
W
Discordia
Hoaggamer
Discordia
11,235
834
160
2,016
7,820
2,792
597
4,375
3,445
74,002
0
W
Cthulhu
ILM SebasOne
Cthulhu
4,646
234
366
1,386
14,420
13,828
215
7,576
6,844
34,621
0
W
Guan Yu
Presidian777
Guan Yu
4,859
1,430
2,370
5,002
15,723
7,324
876
10,330
5,393
0
22,867
L
Ullr
1,988
1,442
0
0
6,147
1,869
0
2,984
3,163
0
5,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
29,514
185
Minions Killed
94
0
Camps Cleared
0
867,457
Distance Traveled
619,814
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,599
662
27
2
0
249,737
1
L
Discordia
10,853
678
61
4
0
286,935
2
W
Discordia
11,302
706
97
6
0
267,730
1
W
Cthulhu
10,009
626
53
3
0
300,224
0
W
Guan Yu
10,079
630
35
2
0
299,503
0
L
Ullr
8,062
504
6
0
0
83,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role