Player Matchup

Anhur
Anhur
SkifTm
Anhur
Level 63
God Stats
1W - 3L
1,517 SR
Queue Stats
168W - 124L
1,627 Elo+
Party 2
Ratatoskr
Ratatoskr
Sokotsu
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
wonderkidyy
He Bo
Level 141
God Stats
1W - 1L
1,577 SR
Queue Stats
180W - 158L
1,660 Elo+
Party 2
Team Averages
Level 84
1,531 SR
1,596 Elo+

VS

Team Averages
Level 142
1,548 SR
1,567 Elo+
Discordia
Discordia
Karako
Discordia
Level 160
God Stats
2W - 4L
1,380 SR
Queue Stats
34W - 36L
1,579 Elo+
Party 1
Hercules
Hercules
WieDerMann
Hercules
Level 127
God Stats
3W - 1L
1,708 SR
Queue Stats
45W - 46L
1,602 Elo+
Solo
Rama
Rama
mindezz
Rama
Level 140
God Stats
1W - 1L
1,558 SR
Queue Stats
29W - 41L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SkifTm
Anhur
9
0 / 5 / 1
6,628
603
3,804
7,533
2,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Sokotsu
Ratatoskr
9
1 / 6 / 1
6,797
618
2,364
8,926
3,389
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 0
6,916
629
6,825
8,491
2,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karako
Discordia
12
2 / 0 / 12
8,293
754
4,904
4,980
1,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WieDerMann
Hercules
11
5 / 2 / 10
8,602
782
7,583
8,546
8,099
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
mindezz
Rama
12
11 / 0 / 6
9,482
862
6,828
6,575
1,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
18
18
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Karako
Discordia
2
0
12
8
L
Anhur
SkifTm
Anhur
0
5
1
0.1
L
Ratatoskr
Sokotsu
Ratatoskr
1
6
1
0.25
W
Hercules
WieDerMann
Hercules
5
2
10
5
W
Rama
mindezz
Rama
11
0
6
14
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,993
Damage
19,315
24,950
Taken
20,101
8,353
Mitigated
11,554
3,403
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Karako
Discordia
4,904
306
0
835
4,980
1,548
446
2,213
2,767
41,109
0
L
Anhur
SkifTm
Anhur
3,804
1,700
0
1,085
7,533
2,403
304
1,342
6,141
0
22,798
L
Ratatoskr
Sokotsu
Ratatoskr
2,364
339
0
1,375
8,926
3,389
0
611
8,165
0
11,959
W
Hercules
WieDerMann
Hercules
7,583
2,403
0
2,960
8,546
8,099
128
2,415
6,131
0
20,392
W
Rama
mindezz
Rama
6,828
5,295
0
2,124
6,575
1,907
1,675
2,576
3,999
0
30,463
L
6,825
72
0
943
8,491
2,561
189
2,983
5,408
28,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,341
Gold Earned
26,377
104
Minions Killed
130
0
Camps Cleared
0
582,850
Distance Traveled
618,567
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,293
754
64
6
0
201,994
5
L
Anhur
6,628
603
40
4
0
183,563
0
L
Ratatoskr
6,797
618
20
2
0
205,020
0
W
Hercules
8,602
782
26
2
0
216,086
2
W
Rama
9,482
862
40
4
0
200,487
5
L
He Bo
6,916
629
44
4
0
194,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role