Player Matchup

Horus
Horus
BedsideCoast716
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
BigGucciJakJak
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,000 Elo+
Solo
Bastet
Bastet
GRM deja vu
Bastet
Level 14
God Stats
1W - 4L
1,258 SR
Queue Stats
17W - 33L
1,201 Elo+
Solo
Anubis
Anubis
ImSoTrash71
Anubis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordNemezis
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,032 Elo+
Solo
Team Averages
Level 7
1,452 SR
1,246 Elo+

VS

Team Averages
Level 14
1,373 SR
1,283 Elo+
Artemis
Artemis
ImNotOkAe
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Jeoggi
Chang'e
Level 13
God Stats
6W - 9L
1,202 SR
Queue Stats
7W - 14L
875 Elo+
Solo
Ravana
Ravana
XlI Drifter IlX
Ravana
Level 28
God Stats
24W - 22L
1,489 SR
Queue Stats
68W - 63L
1,316 Elo+
Solo
Skadi
Skadi
satorugojo9
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
varminter22250
Danzaburou
Level 27
God Stats
10W - 6L
1,172 SR
Queue Stats
88W - 107L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 6
5,936
424
1,784
11,411
7,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 6 / 3
5,792
414
2,339
7,236
1,985
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
13
6 / 3 / 1
7,604
543
5,907
8,164
2,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
16 / 2 / 1
9,100
650
14,620
10,108
4,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LordNemezis
Cthulhu
10
1 / 6 / 3
6,012
429
2,961
9,581
3,591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImNotOkAe
Artemis
9
6 / 7 / 5
6,470
462
4,943
7,091
2,055
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Jeoggi
Chang'e
12
7 / 6 / 6
8,035
574
8,606
9,040
2,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 3
8,866
633
4,931
7,699
2,460
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 4 / 4
7,354
525
6,960
7,283
1,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
varminter22250
Danzaburou
13
5 / 6 / 3
7,781
556
6,085
8,807
2,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
25
Kills
26
27
Deaths
25
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
1
6
3
0.42
L
Bastet
6
3
1
2.17
W
Artemis
ImNotOkAe
Artemis
6
7
5
1.21
L
Anubis
16
2
1
8.25
W
Chang'e
Jeoggi
Chang'e
7
6
6
1.67
L
Cthulhu
LordNemezis
Cthulhu
1
6
3
0.42
W
3
2
3
2.25
W
5
4
4
1.75
W
Danzaburou
varminter22250
Danzaburou
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
31,525
46,500
Taken
39,920
20,717
Mitigated
11,287
7,669
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,784
1,303
52
212
11,411
7,986
150
2,650
8,736
0
7,931
L
2,339
960
0
704
7,236
1,985
318
927
6,234
0
12,531
L
Bastet
5,907
2,142
0
1,131
8,164
2,547
0
108
8,031
0
36,931
W
Artemis
ImNotOkAe
Artemis
4,943
2,674
0
98
7,091
2,055
240
3,400
3,691
0
12,622
L
Anubis
14,620
723
231
4,333
10,108
4,608
1,636
2,413
7,670
57,927
0
W
Chang'e
Jeoggi
Chang'e
8,606
1,428
622
2,091
9,040
2,571
516
4,417
4,623
34,928
0
L
Cthulhu
LordNemezis
Cthulhu
2,961
504
0
1,006
9,581
3,591
297
2,508
7,073
12,961
0
W
4,931
999
0
3,183
7,699
2,460
0
2,394
5,305
0
53,504
W
6,960
4,925
0
0
7,283
1,824
1,076
3,334
3,949
0
31,312
W
Danzaburou
varminter22250
Danzaburou
6,085
1,665
0
1,620
8,807
2,377
1,715
4,036
4,771
0
42,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
38,506
228
Minions Killed
275
0
Camps Cleared
0
1,051,725
Distance Traveled
1,163,970
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,936
424
9
1
0
224,552
4
L
Susano
5,792
414
21
2
0
176,631
1
L
Bastet
7,604
543
67
5
0
240,760
0
W
Artemis
6,470
462
19
1
0
206,529
1
L
Anubis
9,100
650
107
8
0
213,086
0
W
Chang'e
8,035
574
49
4
0
208,900
1
L
Cthulhu
6,012
429
24
2
0
196,696
3
W
Ravana
8,866
633
83
6
0
258,982
1
W
Skadi
7,354
525
56
4
0
255,396
0
W
Danzaburou
7,781
556
68
5
0
234,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role