Player Matchup

Cthulhu
Cthulhu
AllelujahGin
Cthulhu
Level 17
God Stats
2W - 1L
1,728 SR
Queue Stats
24W - 17L
1,479 Elo+
Solo
Anubis
Anubis
Chaccolate
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,380 Elo+
Party 2
Artio
Artio
Rufftoke
Artio
Level 122
God Stats
23W - 25L
1,481 SR
Queue Stats
353W - 335L
1,491 Elo+
Party 1
Neith
Neith
l3aked
Neith
Level 6
God Stats
9W - 4L
1,815 SR
Queue Stats
9W - 5L
1,750 Elo+
Party 1
Mercury
Mercury
thirstyforfame14
Mercury
Level 124
God Stats
40W - 29L
1,559 SR
Queue Stats
142W - 127L
1,542 Elo+
Party 2
Team Averages
Level 55
1,617 SR
1,528 Elo+

VS

Team Averages
Level 14
1,443 SR
1,495 Elo+
Ra
Ra
Dany12063
Ra
Level 26
God Stats
17W - 18L
1,495 SR
Queue Stats
97W - 83L
1,515 Elo+
Solo
Set
Set
REVayper
Set
Level 20
God Stats
2W - 7L
1,220 SR
Queue Stats
72W - 77L
1,402 Elo+
Solo
Nemesis
Nemesis
VegetableThins
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,409 Elo+
Solo
Neith
Neith
gusttleite
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
m0rr1sey
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllelujahGin
Cthulhu
15
4 / 4 / 8
9,807
545
10,549
16,520
15,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Chaccolate
Anubis
16
5 / 4 / 8
10,661
592
16,895
12,174
6,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
Rufftoke
Artio
15
5 / 4 / 20
11,343
630
10,944
19,831
13,714
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
l3aked
Neith
17
10 / 3 / 4
11,490
638
10,435
8,389
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 2 / 8
11,453
636
12,685
12,113
5,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
9,325
518
9,997
13,340
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 8
9,746
541
9,354
16,593
6,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 5 / 5
8,133
452
8,453
13,746
4,900
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
13
2 / 7 / 2
8,308
462
7,923
13,030
4,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
12
3 / 10 / 7
8,565
476
10,353
21,226
14,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
33
Kills
17
17
Deaths
33
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AllelujahGin
Cthulhu
4
4
8
2
W
Anubis
Chaccolate
Anubis
5
4
8
2.25
L
5
5
6
1.6
L
5
6
8
1.5
W
Artio
Rufftoke
Artio
5
4
20
3.75
L
2
5
5
0.9
L
Neith
2
7
2
0.43
W
Neith
l3aked
Neith
10
3
4
4
L
Ares
3
10
7
0.65
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,508
Damage
46,080
69,027
Taken
77,935
42,985
Mitigated
34,755
25,204
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AllelujahGin
Cthulhu
10,549
544
337
4,833
16,520
15,020
148
3,489
13,031
37,477
0
W
Anubis
Chaccolate
Anubis
16,895
923
0
5,889
12,174
6,050
413
3,247
8,927
83,883
0
L
9,997
807
1,579
3,562
13,340
4,548
0
7,804
5,461
54,645
0
L
9,354
4,410
0
3,679
16,593
6,382
854
7,983
8,510
0
55,066
W
Artio
Rufftoke
Artio
10,944
804
1,525
6,476
19,831
13,714
1,245
7,714
12,117
36,820
0
L
8,453
3,210
0
2,504
13,746
4,900
402
8,659
4,533
0
24,232
L
Neith
7,923
3,914
0
2,358
13,030
4,542
307
5,837
7,168
0
38,613
W
Neith
l3aked
Neith
10,435
4,526
0
3,231
8,389
3,008
4,729
2,928
5,461
0
59,912
L
Ares
10,353
480
0
1,870
21,226
14,383
111
7,326
13,875
18,906
0
W
12,685
6,959
0
2,913
12,113
5,193
1,378
2,972
9,141
0
74,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,754
Gold Earned
44,077
426
Minions Killed
302
0
Camps Cleared
0
1,647,522
Distance Traveled
1,516,964
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,807
545
47
3
0
315,683
1
W
Anubis
10,661
592
131
7
0
287,326
4
L
Ra
9,325
518
102
6
0
315,734
3
L
Set
9,746
541
89
5
0
314,788
4
W
Artio
11,343
630
36
2
0
348,217
1
L
Nemesis
8,133
452
40
2
0
328,825
0
L
Neith
8,308
462
63
4
0
271,896
4
W
Neith
11,490
638
100
6
0
276,002
4
L
Ares
8,565
476
8
0
0
285,721
1
W
Mercury
11,453
636
112
6
0
420,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role