Player Matchup

Merlin
Merlin
DavidDudas
Merlin
Level 67
God Stats
2W - 2L
1,454 SR
Queue Stats
59W - 57L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Tim279500
Danzaburou
Level 98
God Stats
1W - 1L
1,627 SR
Queue Stats
143W - 153L
1,551 Elo+
Party 1
Cerberus
Cerberus
WeatherFang
Cerberus
Level 58
God Stats
13W - 11L
1,573 SR
Queue Stats
113W - 130L
1,467 Elo+
Solo
Team Averages
Level 74
1,551 SR
1,520 Elo+

VS

Team Averages
Level 97
1,757 SR
1,469 Elo+
Nu Wa
Nu Wa
DeathsPerfume
Nu Wa
Level 89
God Stats
1W - 1L
1,830 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo
Chaac
Chaac
SantiMoreno
Chaac
Level 78
God Stats
0W - 1L
1,806 SR
Queue Stats
9W - 4L
1,552 Elo+
Solo
Skadi
Skadi
XxXBLUUFFYYxxX
Skadi
Level 124
God Stats
9W - 6L
1,635 SR
Queue Stats
99W - 114L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DavidDudas
Merlin
20
9 / 8 / 22
18,743
694
31,060
28,737
12,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Tim279500
Danzaburou
20
17 / 7 / 13
20,970
777
33,338
29,496
13,643
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
WeatherFang
Cerberus
20
9 / 3 / 17
17,630
653
14,083
36,798
65,426
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 7
15,671
580
21,207
20,708
7,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 10 / 4
19,377
718
26,084
37,297
33,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 13 / 5
17,974
666
25,156
30,018
8,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
35
Kills
18
18
Deaths
35
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
DavidDudas
Merlin
9
8
22
2.5
L
1
12
7
0.38
L
12
10
4
1.4
W
Danzaburou
Tim279500
Danzaburou
17
7
13
3.36
W
Cerberus
WeatherFang
Cerberus
9
3
17
5.83
L
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,481
Damage
72,447
95,031
Taken
88,023
91,889
Mitigated
49,997
32,844
Healing
23,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DavidDudas
Merlin
31,060
2,528
2,028
6,514
28,737
12,820
725
6,066
22,671
146,181
0
L
21,207
3,110
1,002
1,197
20,708
7,301
591
11,033
9,675
67,407
0
L
26,084
5,478
0
16,594
37,297
33,702
707
19,325
17,972
0
92,425
W
Danzaburou
Tim279500
Danzaburou
33,338
15,354
0
6,700
29,496
13,643
3,374
6,922
22,574
0
138,310
W
Cerberus
WeatherFang
Cerberus
14,083
696
1,803
15,799
36,798
65,426
617
8,553
28,245
67,261
0
L
25,156
11,771
0
5,042
30,018
8,994
2,315
14,869
15,149
0
122,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,343
Gold Earned
53,022
383
Minions Killed
282
0
Camps Cleared
0
1,295,234
Distance Traveled
1,223,678
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,743
694
156
6
0
410,886
0
L
Nu Wa
15,671
580
79
3
0
372,942
0
L
Chaac
19,377
718
97
4
0
465,042
2
W
Danzaburou
20,970
777
133
5
0
403,512
0
W
Cerberus
17,630
653
94
3
0
480,836
2
L
Skadi
17,974
666
106
4
0
385,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role