Player Matchup

Heimdallr
Heimdallr
Dragincody
Heimdallr
Level 28
God Stats
50W - 62L
1,461 SR
Queue Stats
82W - 102L
1,361 Elo+
Party 2
Fenrir
Fenrir
Ruidosoh
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
TheRealBuilding
Ganesha
Level 78
God Stats
8W - 8L
1,613 SR
Queue Stats
351W - 380L
1,413 Elo+
Party 2
Ra
Ra
UnatkozomHUN
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
YshacoY
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,455 Elo+

VS

Team Averages
Level 10
1,515 SR
1,286 Elo+
Cthulhu
Cthulhu
Coom6969
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Lillygamer9
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,073 Elo+
Solo
Scylla
Scylla
LithiumMiner
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,149 Elo+
Party 1
Osiris
Osiris
Mathieu171
Osiris
Level 28
God Stats
1W - 1L
1,574 SR
Queue Stats
2W - 4L
1,208 Elo+
Party 1
Pele
Pele
theDiffIsReal
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragincody
Heimdallr
5
2 / 3 / 0
3,635
519
2,077
4,250
1,216
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Ruidosoh
Fenrir
2
0 / 3 / 0
2,898
414
240
2,075
566
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,517
502
882
4,042
1,476
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 4 / 0
3,970
567
1,495
3,019
835
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
YshacoY
Thor
2
0 / 2 / 0
2,849
407
358
1,301
331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coom6969
Cthulhu
6
1 / 0 / 1
3,923
560
674
3,080
1,307
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
5
0 / 3 / 2
3,601
514
1,334
2,517
771
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
7
3 / 0 / 2
4,340
620
3,007
1,781
375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Mathieu171
Osiris
6
2 / 0 / 3
4,185
598
614
2,401
1,297
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
7 / 0 / 1
5,626
804
5,321
5,089
1,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coom6969
Cthulhu
1
0
1
1.5
L
Heimdallr
Dragincody
Heimdallr
2
3
0
0.67
W
Anubis
0
3
2
0.33
W
Scylla
3
0
2
4
W
Osiris
Mathieu171
Osiris
2
0
3
3.5
L
Fenrir
Ruidosoh
Fenrir
0
3
0
0
L
0
1
1
0.5
L
1
4
0
0.25
L
Thor
YshacoY
Thor
0
2
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,052
Damage
10,950
14,687
Taken
14,868
4,424
Mitigated
5,076
1,455
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coom6969
Cthulhu
674
104
0
420
3,080
1,307
52
558
2,522
6,921
0
L
Heimdallr
Dragincody
Heimdallr
2,077
1,461
0
721
4,250
1,216
28
1,044
3,206
0
9,363
W
Anubis
1,334
477
0
109
2,517
771
0
832
1,685
6,648
0
W
Scylla
3,007
528
0
685
1,781
375
416
280
1,501
13,416
0
W
Osiris
Mathieu171
Osiris
614
187
0
0
2,401
1,297
344
347
2,054
0
6,371
L
Fenrir
Ruidosoh
Fenrir
240
202
0
0
2,075
566
0
304
1,746
0
518
L
882
69
111
508
4,042
1,476
195
1,463
2,579
9,365
0
L
1,495
573
35
60
3,019
835
218
1,394
1,525
13,032
0
L
Thor
YshacoY
Thor
358
307
0
20
1,301
331
0
685
616
0
1,256
W
5,321
1,945
0
2,489
5,089
1,326
0
360
4,729
0
37,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,869
Gold Earned
21,675
50
Minions Killed
129
0
Camps Cleared
0
540,927
Distance Traveled
711,982
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,923
560
17
2
0
148,490
2
L
Heimdallr
3,635
519
23
3
0
120,254
1
W
Anubis
3,601
514
13
2
0
129,841
0
W
Scylla
4,340
620
20
3
0
148,786
0
W
Osiris
4,185
598
14
2
0
139,192
0
L
Fenrir
2,898
414
6
1
0
88,781
0
L
Ganesha
3,517
502
3
0
0
148,319
2
L
Ra
3,970
567
18
3
0
128,324
2
L
Thor
2,849
407
0
0
0
55,249
1
W
Pele
5,626
804
65
9
0
145,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role