Player Matchup

Jing Wei
Jing Wei
NovaChopy
Jing Wei
Level 4
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
Sett_El_Jefe
Horus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1
Thoth
Thoth
XxXBLUUFFYYxxX
Thoth
Level 124
God Stats
13W - 8L
1,623 SR
Queue Stats
99W - 114L
1,473 Elo+
Solo
Team Averages
Level 57
1,549 SR
1,399 Elo+

VS

Team Averages
Level 66
1,607 SR
1,335 Elo+
Kukulkan
Kukulkan
R3apyrGaming
Kukulkan
Level 18
God Stats
2W - 0L
1,774 SR
Queue Stats
18W - 19L
1,242 Elo+
Party 2
Anhur
Anhur
SrGoodOsiris
Anhur
Level 130
God Stats
4W - 5L
1,484 SR
Queue Stats
132W - 140L
1,487 Elo+
Solo
Cerberus
Cerberus
Vickie41114
Cerberus
Level 50
God Stats
1W - 1L
1,562 SR
Queue Stats
36W - 53L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NovaChopy
Jing Wei
8
0 / 3 / 3
7,340
565
2,214
3,715
1,172
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 5
8,965
690
4,386
15,582
12,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 2 / 0
9,282
714
11,567
5,965
1,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R3apyrGaming
Kukulkan
11
1 / 4 / 4
8,294
638
8,298
6,906
2,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 1
10,130
779
8,469
9,258
3,182
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vickie41114
Cerberus
13
0 / 2 / 8
9,673
744
4,067
10,780
9,285
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
NovaChopy
Jing Wei
0
3
3
0.5
W
Kukulkan
R3apyrGaming
Kukulkan
1
4
4
0.75
L
1
3
5
1.17
W
7
0
1
7.5
W
Cerberus
Vickie41114
Cerberus
0
2
8
2
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,167
Damage
20,834
25,262
Taken
26,944
15,529
Mitigated
14,721
5,835
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
NovaChopy
Jing Wei
2,214
1,451
0
0
3,715
1,172
0
2,194
1,521
0
10,668
W
Kukulkan
R3apyrGaming
Kukulkan
8,298
1,005
378
622
6,906
2,254
695
3,105
3,801
29,266
0
L
4,386
2,121
1,208
3,057
15,582
12,884
74
8,672
6,910
0
16,166
W
8,469
5,868
0
4,317
9,258
3,182
1,916
4,239
5,019
0
57,472
W
Cerberus
Vickie41114
Cerberus
4,067
526
294
1,966
10,780
9,285
347
4,339
6,441
20,461
0
L
11,567
560
0
1,570
5,965
1,473
80
1,547
4,418
53,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
28,097
123
Minions Killed
183
0
Camps Cleared
0
596,955
Distance Traveled
717,525
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,340
565
20
2
0
112,229
0
W
Kukulkan
8,294
638
45
3
0
244,100
0
L
Horus
8,965
690
18
1
0
261,932
0
W
Anhur
10,130
779
105
8
0
227,307
3
W
Cerberus
9,673
744
33
3
0
246,118
1
L
Thoth
9,282
714
85
7
0
222,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role