Player Matchup

Xing Tian
Xing Tian
Itsalot69
Xing Tian
Level 27
God Stats
8W - 7L
1,730 SR
Queue Stats
35W - 40L
1,456 Elo+
Party 3
Mercury
Mercury
NautiusMaximuss
Mercury
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,280 Elo+
Party 3
Cthulhu
Cthulhu
Theepotjje
Cthulhu
Level 28
God Stats
9W - 11L
1,679 SR
Queue Stats
44W - 45L
1,467 Elo+
Party 3
Raijin
Raijin
utakata
Raijin
Level 49
God Stats
4W - 5L
1,521 SR
Queue Stats
28W - 41L
1,352 Elo+
Party 1
Neith
Neith
wakwiz
Neith
Level 17
God Stats
1W - 1L
1,689 SR
Queue Stats
19W - 22L
1,370 Elo+
Party 1
Team Averages
Level 37
1,624 SR
1,385 Elo+

VS

Team Averages
Level 44
1,469 SR
1,426 Elo+
Cthulhu
Cthulhu
Hazelbro
Cthulhu
Level 8
God Stats
2W - 1L
1,691 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 2
Arachne
Arachne
I Mukade I
Arachne
Level 76
God Stats
67W - 39L
1,607 SR
Queue Stats
194W - 224L
1,374 Elo+
Party 2
Medusa
Medusa
SoullessLink
Medusa
Level 27
God Stats
1W - 1L
1,232 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 2
Zeus
Zeus
TesloVTesto
Zeus
Level 43
God Stats
4W - 5L
1,393 SR
Queue Stats
107W - 137L
1,406 Elo+
Solo
Achilles
Achilles
vHatakeKakashiv
Achilles
Level 67
God Stats
19W - 29L
1,423 SR
Queue Stats
156W - 204L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Itsalot69
Xing Tian
12
2 / 2 / 4
7,211
424
4,329
13,161
7,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 4 / 2
8,949
526
5,277
13,067
4,487
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Theepotjje
Cthulhu
12
1 / 1 / 6
7,941
467
6,582
9,476
4,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
utakata
Raijin
1
0 / 0 / 0
4,617
272
0
0
0
Neith
wakwiz
Neith
12
1 / 5 / 3
6,744
397
3,070
9,465
2,651
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hazelbro
Cthulhu
12
2 / 2 / 0
9,563
563
4,473
7,865
6,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
I Mukade I
Arachne
18
5 / 0 / 5
11,893
700
9,602
13,461
5,990
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
2 / 2 / 6
10,198
600
6,437
6,808
2,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 0
9,932
584
6,786
8,308
2,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
1 / 3 / 2
9,445
556
6,101
7,354
7,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
12
12
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hazelbro
Cthulhu
2
2
0
1
W
Arachne
I Mukade I
Arachne
5
0
5
7.5
L
Xing Tian
Itsalot69
Xing Tian
2
2
4
2
L
8
4
2
2.25
W
Medusa
2
2
6
2.5
W
2
5
0
0.4
L
Cthulhu
Theepotjje
Cthulhu
1
1
6
4
L
Raijin
utakata
Raijin
0
0
0
0
W
Achilles
1
3
2
0.67
L
Neith
wakwiz
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,258
Damage
33,399
45,169
Taken
43,796
18,749
Mitigated
25,142
6,569
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hazelbro
Cthulhu
4,473
38
183
1,342
7,865
6,684
606
961
6,904
28,927
0
W
Arachne
I Mukade I
Arachne
9,602
5,417
0
10,384
13,461
5,990
185
2,946
10,465
0
105,335
L
Xing Tian
Itsalot69
Xing Tian
4,329
292
0
1,937
13,161
7,240
0
2,677
10,034
22,133
0
L
5,277
1,713
0
2,346
13,067
4,487
0
2,913
10,129
0
46,177
W
Medusa
6,437
2,717
0
2,783
6,808
2,448
3,608
1,935
4,848
0
60,518
W
6,786
468
0
1,436
8,308
2,880
1,041
1,945
6,313
61,681
0
L
Cthulhu
Theepotjje
Cthulhu
6,582
269
0
909
9,476
4,371
0
3,047
6,404
34,833
0
L
Raijin
utakata
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
6,101
1,038
0
1,485
7,354
7,140
2,070
2,699
4,355
0
38,064
L
Neith
wakwiz
Neith
3,070
962
0
1,377
9,465
2,651
637
2,622
6,768
0
22,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
51,031
272
Minions Killed
471
0
Camps Cleared
0
1,230,941
Distance Traveled
1,411,351
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,563
563
40
2
0
229,359
0
W
Arachne
11,893
700
141
8
0
380,204
0
L
Xing Tian
7,211
424
49
3
0
308,620
3
L
Mercury
8,949
526
96
6
0
319,852
3
W
Medusa
10,198
600
109
6
0
271,645
0
W
Zeus
9,932
584
88
5
0
281,502
3
L
Cthulhu
7,941
467
88
5
0
303,774
4
L
Raijin
4,617
272
0
0
0
0
0
W
Achilles
9,445
556
93
5
0
248,641
1
L
Neith
6,744
397
39
2
0
298,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role