Player Matchup

Bellona
Bellona
Capitaokim
Bellona
Level 11
God Stats
6W - 9L
1,533 SR
Queue Stats
31W - 45L
1,339 Elo+
Solo
Yemoja
Yemoja
PaladinB
Yemoja
Level 9
God Stats
0W - 1L
1,200 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaZielMaC
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,311 Elo+
Solo
Fenrir
Fenrir
Wade00
Fenrir
Level 107
God Stats
0W - 1L
1,318 SR
Queue Stats
40W - 36L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
capitanatilius
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,398 Elo+
Solo
Team Averages
Level 35
1,410 SR
1,364 Elo+

VS

Team Averages
Level 23
1,511 SR
1,426 Elo+
Nike
Nike
AngelScarlet371
Nike
Level 28
God Stats
6W - 5L
1,361 SR
Queue Stats
109W - 99L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ansratsu
Cu Chulainn
Level 20
God Stats
17W - 8L
1,534 SR
Queue Stats
57W - 47L
1,382 Elo+
Solo
Xbalanque
Xbalanque
alvarokg10
Xbalanque
Level 15
God Stats
3W - 5L
1,721 SR
Queue Stats
7W - 12L
1,439 Elo+
Solo
Merlin
Merlin
mimiketsu266
Merlin
Level 29
God Stats
18W - 20L
1,438 SR
Queue Stats
186W - 190L
1,467 Elo+
Solo
Fenrir
Fenrir
p1HunterofSouls
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capitaokim
Bellona
20
3 / 5 / 17
13,372
891
5,996
29,330
15,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
PaladinB
Yemoja
20
2 / 1 / 29
15,568
1,038
9,807
17,999
23,279
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
RaZielMaC
Ah Muzen Cab
20
8 / 5 / 25
15,954
1,064
30,119
20,306
8,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Wade00
Fenrir
20
17 / 10 / 14
16,371
1,091
31,041
33,739
18,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
capitanatilius
Baron Samedi
20
10 / 8 / 21
15,539
1,036
26,290
28,394
12,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 18
13,790
919
14,628
26,957
22,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Ansratsu
Cu Chulainn
20
12 / 10 / 10
16,843
1,123
36,083
31,401
18,971
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
alvarokg10
Xbalanque
20
6 / 9 / 14
15,098
1,007
26,978
19,849
6,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
6 / 3 / 12
15,665
1,044
31,386
13,280
4,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 7 / 13
13,988
933
14,310
22,326
16,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
96
40
Kills
29
29
Deaths
41
106
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
12
18
0.83
W
Cu Chulainn
Ansratsu
Cu Chulainn
12
10
10
1.7
L
Bellona
Capitaokim
Bellona
3
5
17
2.3
L
Yemoja
PaladinB
Yemoja
2
1
29
16.5
L
Ah Muzen Cab
RaZielMaC
Ah Muzen Cab
8
5
25
4.1
L
Fenrir
Wade00
Fenrir
17
10
14
2.4
W
Xbalanque
alvarokg10
Xbalanque
6
9
14
1.44
L
Baron Samedi
capitanatilius
Baron Samedi
10
8
21
2.56
W
Merlin
6
3
12
4
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,253
Damage
123,385
129,768
Taken
113,813
78,413
Mitigated
68,823
26,713
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,628
1,921
0
749
26,957
22,392
0
10,162
16,795
1,111
30,623
W
Cu Chulainn
Ansratsu
Cu Chulainn
36,083
10,283
0
2,071
31,401
18,971
0
11,464
19,937
0
62,974
L
Bellona
Capitaokim
Bellona
5,996
1,536
0
114
29,330
15,715
0
9,865
19,465
103
16,901
L
Yemoja
PaladinB
Yemoja
9,807
2,337
4,231
562
17,999
23,279
0
2,567
15,432
26,814
0
L
Ah Muzen Cab
RaZielMaC
Ah Muzen Cab
30,119
8,792
646
6,504
20,306
8,956
0
4,845
15,461
0
73,008
L
Fenrir
Wade00
Fenrir
31,041
9,897
0
3,113
33,739
18,282
0
7,362
25,739
0
43,848
W
Xbalanque
alvarokg10
Xbalanque
26,978
20,279
0
3,158
19,849
6,750
0
6,794
13,055
259
59,526
L
Baron Samedi
capitanatilius
Baron Samedi
26,290
6,260
5,140
6,403
28,394
12,181
0
8,966
19,428
55,437
0
W
Merlin
31,386
1,345
393
3,668
13,280
4,621
0
3,156
10,124
84,024
0
W
14,310
4,577
0
736
22,326
16,089
0
4,624
16,334
849
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,804
Gold Earned
75,384
253
Minions Killed
321
6
Camps Cleared
9
1,294,602
Distance Traveled
1,294,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,790
919
30
2
0
251,294
0
W
Cu Chulainn
16,843
1,123
60
4
2
320,956
0
L
Bellona
13,372
891
29
2
0
234,272
0
L
Yemoja
15,568
1,038
37
2
0
237,035
0
L
Ah Muzen Cab
15,954
1,064
106
7
1
284,591
1
L
Fenrir
16,371
1,091
19
1
1
302,248
0
W
Xbalanque
15,098
1,007
80
5
0
194,769
0
L
Baron Samedi
15,539
1,036
62
4
4
236,456
0
W
Merlin
15,665
1,044
124
8
2
268,480
0
W
Fenrir
13,988
933
27
2
5
258,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role