Player Matchup

Serqet
Serqet
FEDER1CC1
Serqet
Level 6
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Kukulkan
Kukulkan
FurryForestHam
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Fenrir
Fenrir
big_drive7
Fenrir
Level 2
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Bellona
Bellona
hipfirestuuu
Bellona
Level 17
God Stats
3W - 4L
1,673 SR
Queue Stats
44W - 45L
1,604 Elo+
Solo
Zeus
Zeus
honored1
Zeus
Level 24
God Stats
1W - 2L
1,586 SR
Queue Stats
6W - 4L
1,696 Elo+
Solo
Team Averages
Level 10
1,631 SR
1,653 Elo+

VS

Team Averages
Level 15
1,531 SR
1,587 Elo+
Neith
Neith
CARD SHARK 911
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GapeSupreme
Xing Tian
Level 18
God Stats
1W - 2L
1,348 SR
Queue Stats
49W - 24L
1,755 Elo+
Party 1
Poseidon
Poseidon
KILLER-_-FOCKK
Poseidon
Level 17
God Stats
4W - 1L
1,739 SR
Queue Stats
42W - 33L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
RotellaFella
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,554 Elo+
Solo
Arachne
Arachne
Sawseige
Arachne
Level 27
God Stats
19W - 17L
1,568 SR
Queue Stats
124W - 112L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FEDER1CC1
Serqet
13
4 / 9 / 1
8,614
375
4,466
15,850
5,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
16
2 / 7 / 0
10,307
448
7,649
11,514
3,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
big_drive7
Fenrir
5
0 / 15 / 0
6,393
278
106
11,042
2,131
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
hipfirestuuu
Bellona
15
1 / 9 / 0
9,128
397
14,225
28,349
26,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
15
4 / 12 / 3
10,068
438
14,125
16,225
5,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,978
521
5,242
9,189
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
GapeSupreme
Xing Tian
20
6 / 0 / 11
14,248
619
16,297
22,347
22,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
20
17 / 1 / 8
15,875
690
19,397
12,196
4,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
RotellaFella
Guan Yu
18
10 / 3 / 4
13,051
567
8,772
15,037
14,327
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Sawseige
Arachne
20
10 / 1 / 8
16,274
708
12,212
20,564
8,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
11
Kills
45
52
Deaths
11
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Serqet
FEDER1CC1
Serqet
4
9
1
0.5
L
Kukulkan
2
7
0
0.29
W
Xing Tian
GapeSupreme
Xing Tian
6
0
11
11.5
W
Poseidon
17
1
8
21
W
Guan Yu
RotellaFella
Guan Yu
10
3
4
4
W
Arachne
Sawseige
Arachne
10
1
8
14
L
Fenrir
big_drive7
Fenrir
0
15
0
0
L
Bellona
hipfirestuuu
Bellona
1
9
0
0.11
L
Zeus
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
61,920
82,980
Taken
79,333
42,384
Mitigated
53,550
10,667
Healing
40,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,242
1,582
0
1,779
9,189
3,222
1,473
5,210
3,882
0
36,756
L
Serqet
FEDER1CC1
Serqet
4,466
674
0
1,753
15,850
5,147
363
6,814
8,861
0
31,447
L
Kukulkan
7,649
424
0
550
11,514
3,626
0
6,628
4,836
52,365
0
W
Xing Tian
GapeSupreme
Xing Tian
16,297
1,310
0
11,252
22,347
22,459
1,063
2,308
19,031
85,615
0
W
Poseidon
19,397
1,619
327
5,866
12,196
4,696
2,566
6,450
5,721
133,670
0
W
Guan Yu
RotellaFella
Guan Yu
8,772
1,349
2,134
7,294
15,037
14,327
1,555
3,830
10,069
0
43,297
W
Arachne
Sawseige
Arachne
12,212
8,948
0
11,924
20,564
8,846
5,972
5,808
14,631
0
152,818
L
Fenrir
big_drive7
Fenrir
106
45
0
0
11,042
2,131
0
1,661
9,306
0
7,058
L
Bellona
hipfirestuuu
Bellona
14,225
5,088
0
6,024
28,349
26,411
0
12,201
14,998
0
64,700
L
Zeus
14,125
1,728
280
2,060
16,225
5,069
364
7,415
8,660
56,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
71,426
379
Minions Killed
666
0
Camps Cleared
0
1,641,127
Distance Traveled
2,170,375
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,978
521
64
3
0
363,555
1
L
Serqet
8,614
375
45
2
0
396,538
5
L
Kukulkan
10,307
448
100
4
0
254,626
1
W
Xing Tian
14,248
619
143
6
0
417,492
2
W
Poseidon
15,875
690
188
8
0
489,099
9
W
Guan Yu
13,051
567
69
3
0
425,886
0
W
Arachne
16,274
708
202
9
0
474,343
7
L
Fenrir
6,393
278
12
1
0
253,268
0
L
Bellona
9,128
397
105
5
0
399,234
0
L
Zeus
10,068
438
117
5
0
337,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role