Player Matchup

Danzaburou
Danzaburou
M1llsy94
Danzaburou
Level 36
God Stats
9W - 2L
1,606 SR
Queue Stats
65W - 80L
1,427 Elo+
Solo
Thor
Thor
RaTxD_
Thor
Level 28
God Stats
1W - 0L
1,665 SR
Queue Stats
60W - 26L
1,647 Elo+
Party 1
Sol
Sol
StraightSShooter
Sol
Level 148
God Stats
8W - 5L
1,567 SR
Queue Stats
300W - 252L
1,693 Elo+
Party 1
Horus
Horus
grand-Son-Of-Leg
Horus
Level 106
God Stats
1W - 1L
1,333 SR
Queue Stats
65W - 72L
1,558 Elo+
Party 1
Olorun
Olorun
ssinperdon
Olorun
Level 49
God Stats
5W - 4L
1,499 SR
Queue Stats
158W - 188L
1,414 Elo+
Solo
Team Averages
Level 73
1,534 SR
1,548 Elo+

VS

Team Averages
Level 53
1,327 SR
1,412 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cyris_501
Vulcan
Level 47
God Stats
0W - 3L
1,149 SR
Queue Stats
97W - 119L
1,329 Elo+
Solo
Ymir
Ymir
EnD OveRBeND
Ymir
Level 34
God Stats
0W - 2L
1,299 SR
Queue Stats
75W - 57L
1,455 Elo+
Solo
Fenrir
Fenrir
elliasc_03
Fenrir
Level 67
God Stats
4W - 7L
1,392 SR
Queue Stats
242W - 227L
1,434 Elo+
Party 2
Xbalanque
Xbalanque
sim05
Xbalanque
Level 28
God Stats
2W - 6L
1,292 SR
Queue Stats
61W - 75L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M1llsy94
Danzaburou
6
1 / 1 / 0
3,816
763
2,046
2,061
940
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
RaTxD_
Thor
5
0 / 1 / 1
3,499
700
736
2,780
681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 1
3,908
782
1,989
1,289
206
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 2
3,759
752
845
1,891
666
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Olorun
ssinperdon
Olorun
7
0 / 0 / 0
3,650
730
233
1,846
541
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
4
0 / 2 / 0
2,910
582
843
2,819
1,176
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Cyris_501
Vulcan
6
0 / 0 / 1
3,388
678
1,348
1,066
297
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
2,485
497
56
1,013
351
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
elliasc_03
Fenrir
6
2 / 0 / 0
4,069
814
1,122
2,420
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
sim05
Xbalanque
5
0 / 1 / 2
3,078
616
1,151
2,343
461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Vulcan
Cyris_501
Vulcan
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
M1llsy94
Danzaburou
1
1
0
1
W
Thor
RaTxD_
Thor
0
1
1
0.5
W
2
0
1
2.5
L
Fenrir
elliasc_03
Fenrir
2
0
0
2
W
1
0
2
2
L
Xbalanque
sim05
Xbalanque
0
1
2
1
W
Olorun
ssinperdon
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,849
Damage
4,520
9,867
Taken
9,661
3,034
Mitigated
2,976
4,273
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
843
108
0
876
2,819
1,176
0
633
2,186
0
4,414
L
Vulcan
Cyris_501
Vulcan
1,348
344
0
258
1,066
297
0
185
881
12,637
0
L
56
56
0
120
1,013
351
0
771
242
428
0
W
Danzaburou
M1llsy94
Danzaburou
2,046
866
0
492
2,061
940
30
0
1,911
0
15,051
W
Thor
RaTxD_
Thor
736
244
0
1,131
2,780
681
0
355
2,425
0
11,324
W
1,989
871
0
877
1,289
206
311
0
1,289
15,795
0
L
Fenrir
elliasc_03
Fenrir
1,122
192
34
1,694
2,420
691
0
48
2,372
0
16,599
W
845
433
0
600
1,891
666
136
312
1,554
0
5,788
L
Xbalanque
sim05
Xbalanque
1,151
404
87
561
2,343
461
120
585
1,758
0
6,000
W
Olorun
ssinperdon
Olorun
233
0
98
1,075
1,846
541
0
737
1,109
17,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
15,930
132
Minions Killed
75
0
Camps Cleared
0
436,501
Distance Traveled
423,345
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,910
582
4
1
0
99,300
0
L
Vulcan
3,388
678
21
4
0
99,117
0
L
Ymir
2,485
497
1
0
0
24,868
0
W
Danzaburou
3,816
763
26
5
0
71,909
0
W
Thor
3,499
700
25
5
0
93,660
0
W
Sol
3,908
782
29
6
0
85,174
1
L
Fenrir
4,069
814
39
8
0
102,153
2
W
Horus
3,759
752
17
3
0
93,402
0
L
Xbalanque
3,078
616
10
2
0
97,907
0
W
Olorun
3,650
730
35
7
0
92,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role