Player Matchup

Fenrir
Fenrir
Bagor83
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,045 Elo+
Solo
King Arthur
King Arthur
Bosniann
King Arthur
Level 26
God Stats
30W - 20L
1,555 SR
Queue Stats
74W - 80L
1,303 Elo+
Solo
Nemesis
Nemesis
SheLuv-Mannyy
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
908 Elo+
Solo
Thor
Thor
ks_mccleave24
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ninja347arisco
Baba Yaga
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 148L
1,277 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,206 Elo+

VS

Team Averages
Level 15
1,493 SR
1,261 Elo+
Cthulhu
Cthulhu
Blue_coyote12
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Obedientdread92
Thanatos
Level 29
God Stats
3W - 5L
1,471 SR
Queue Stats
19W - 19L
1,313 Elo+
Solo
Fenrir
Fenrir
Samantha-Dark
Fenrir
Level 14
God Stats
1W - 1L
1,493 SR
Queue Stats
27W - 33L
1,153 Elo+
Party 1
Bellona
Bellona
Sneakyrebel98
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,228 Elo+
Solo
Danzaburou
Danzaburou
xx-Koum-xx
Danzaburou
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 33L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bagor83
Fenrir
3
2 / 4 / 0
3,364
561
1,344
3,592
801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Bosniann
King Arthur
4
2 / 0 / 1
3,446
574
2,464
3,716
1,783
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
1
0 / 3 / 0
2,769
462
530
2,034
355
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 2 / 0
2,806
468
225
1,842
595
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
ninja347arisco
Baba Yaga
5
1 / 1 / 3
3,653
609
1,927
2,508
616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
4
3 / 4 / 3
3,912
652
2,148
3,979
1,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
6
3 / 0 / 4
4,227
705
2,206
3,267
755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
2 / 0 / 1
4,037
673
458
2,762
688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
3
0 / 2 / 1
3,135
523
1,203
3,177
1,802
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xx-Koum-xx
Danzaburou
5
0 / 1 / 2
3,748
625
1,422
1,863
391
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
8
10
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bagor83
Fenrir
2
4
0
0.5
W
Cthulhu
3
4
3
1.13
L
King Arthur
Bosniann
King Arthur
2
0
1
2.5
W
Thanatos
3
0
4
5
W
2
0
1
2.5
L
Nemesis
0
3
0
0
W
Bellona
0
2
1
0.25
L
0
2
0
0
L
Baba Yaga
ninja347arisco
Baba Yaga
1
1
3
2.5
W
Danzaburou
xx-Koum-xx
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
7,437
13,692
Taken
15,048
4,150
Mitigated
5,588
3,339
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bagor83
Fenrir
1,344
626
0
524
3,592
801
0
320
3,197
0
4,559
W
Cthulhu
2,148
729
0
312
3,979
1,952
14
801
3,078
7,011
0
L
King Arthur
Bosniann
King Arthur
2,464
1,241
0
1,923
3,716
1,783
0
464
3,130
0
4,270
W
Thanatos
2,206
842
222
1,829
3,267
755
0
430
2,787
0
10,444
W
458
225
0
1,734
2,762
688
0
215
2,547
0
15,129
L
Nemesis
530
261
0
0
2,034
355
0
334
1,675
0
1,083
W
Bellona
1,203
565
0
200
3,177
1,802
46
481
2,571
58
5,078
L
225
113
0
25
1,842
595
0
282
1,485
0
2,335
L
Baba Yaga
ninja347arisco
Baba Yaga
1,927
578
0
867
2,508
616
25
512
1,871
10,901
0
W
Danzaburou
xx-Koum-xx
Danzaburou
1,422
995
0
159
1,863
391
0
0
1,763
0
8,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,038
Gold Earned
19,059
27
Minions Killed
85
0
Camps Cleared
0
529,044
Distance Traveled
608,771
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,364
561
7
1
0
107,573
0
W
Cthulhu
3,912
652
9
2
0
125,705
1
L
King Arthur
3,446
574
5
1
0
139,354
0
W
Thanatos
4,227
705
21
4
0
149,867
2
W
Fenrir
4,037
673
27
5
0
103,451
0
L
Nemesis
2,769
462
0
0
0
60,920
0
W
Bellona
3,135
523
8
1
0
118,184
0
L
Thor
2,806
468
2
0
0
106,122
0
L
Baba Yaga
3,653
609
13
2
0
115,075
1
W
Danzaburou
3,748
625
20
3
0
111,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role