Player Matchup

Zeus
Zeus
Ark Messiah
Zeus
Level 24
God Stats
5W - 5L
1,442 SR
Queue Stats
31W - 35L
1,170 Elo+
Solo
Vulcan
Vulcan
Botanion1
Vulcan
Level 27
God Stats
10W - 8L
1,495 SR
Queue Stats
24W - 24L
1,192 Elo+
Solo
Ra
Ra
CultOfJake502
Ra
Level 24
God Stats
21W - 20L
1,509 SR
Queue Stats
55W - 46L
1,410 Elo+
Solo
Hachiman
Hachiman
MichelFerrari
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,246 Elo+
Solo
Ymir
Ymir
Vodopoy1
Ymir
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 8L
997 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,203 Elo+

VS

Team Averages
Level 31
1,447 SR
1,212 Elo+
Thor
Thor
BrittanyBBrown
Thor
Level 5
God Stats
3W - 7L
1,212 SR
Queue Stats
3W - 9L
1,116 Elo+
Solo
Bellona
Bellona
Nexed Jackal
Bellona
Level 20
God Stats
21W - 10L
1,455 SR
Queue Stats
157W - 128L
1,223 Elo+
Solo
Izanami
Izanami
Nokingsleft94
Izanami
Level 22
God Stats
23W - 8L
1,678 SR
Queue Stats
60W - 49L
1,250 Elo+
Solo
Neith
Neith
X_Lucifer_EWO_X
Neith
Level 103
God Stats
1W - 1L
1,388 SR
Queue Stats
37W - 63L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
XxCoDe00xX
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 16
15,305
1,177
24,929
28,287
22,706
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
Botanion1
Vulcan
20
9 / 3 / 13
14,533
1,118
21,837
8,244
4,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 6 / 15
13,850
1,065
18,061
21,431
16,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MichelFerrari
Hachiman
20
4 / 12 / 20
13,236
1,018
17,260
33,102
16,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
0 / 3 / 1
10,071
775
591
3,537
1,705
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 9
12,216
940
2,204
18,831
8,297
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Nexed Jackal
Bellona
20
7 / 2 / 12
14,236
1,095
13,751
17,048
14,190
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
18 / 8 / 7
17,117
1,317
42,642
19,561
8,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 16
14,788
1,138
23,694
15,969
7,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
XxCoDe00xX
Sun Wukong
18
0 / 7 / 10
11,774
906
7,437
23,895
23,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
86
30
Kills
32
32
Deaths
30
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
11
8
16
2.38
L
Vulcan
Botanion1
Vulcan
9
3
13
5.17
W
1
9
9
0.61
L
6
6
15
2.25
L
Hachiman
MichelFerrari
Hachiman
4
12
20
1.17
W
Bellona
Nexed Jackal
Bellona
7
2
12
6.5
W
Izanami
18
8
7
2.69
L
Ymir
0
3
1
0.17
W
6
4
16
3.5
W
Sun Wukong
XxCoDe00xX
Sun Wukong
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,678
Damage
89,728
94,601
Taken
95,304
61,755
Mitigated
61,537
10,477
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,929
7,348
0
0
28,287
22,706
0
0
28,087
46,337
0
L
Vulcan
Botanion1
Vulcan
21,837
7,327
0
150
8,244
4,045
0
0
8,194
46,843
0
W
2,204
617
0
0
18,831
8,297
0
10,982
7,849
0
17,604
L
18,061
1,836
3,102
2,177
21,431
16,566
0
0
21,356
32,831
0
L
Hachiman
MichelFerrari
Hachiman
17,260
14,723
0
5,048
33,102
16,733
0
0
32,952
0
42,530
W
Bellona
Nexed Jackal
Bellona
13,751
7,543
0
1,494
17,048
14,190
0
12,703
4,345
0
26,218
W
Izanami
42,642
34,648
0
0
19,561
8,260
0
13,684
5,877
0
77,415
L
Ymir
591
288
0
0
3,537
1,705
0
0
3,537
3,671
0
W
23,694
11,449
0
2,659
15,969
7,041
0
11,041
4,928
0
64,080
W
Sun Wukong
XxCoDe00xX
Sun Wukong
7,437
1,807
0
2,446
23,895
23,749
0
17,008
6,887
0
21,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,995
Gold Earned
70,131
207
Minions Killed
249
2
Camps Cleared
7
897,452
Distance Traveled
1,140,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,305
1,177
33
3
1
194,313
1
L
Vulcan
14,533
1,118
61
5
0
238,046
0
W
Thor
12,216
940
36
3
3
185,919
0
L
Ra
13,850
1,065
50
4
0
216,157
0
L
Hachiman
13,236
1,018
53
4
1
205,070
0
W
Bellona
14,236
1,095
30
2
1
235,683
0
W
Izanami
17,117
1,317
81
6
0
229,167
0
L
Ymir
10,071
775
10
1
0
43,866
0
W
Neith
14,788
1,138
85
7
1
210,177
0
W
Sun Wukong
11,774
906
17
1
2
279,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role