Player Matchup

Nemesis
Nemesis
B00_DANG3R_07
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Solo
Xing Tian
Xing Tian
Itz_NexoTix
Xing Tian
Level 28
God Stats
3W - 3L
1,715 SR
Queue Stats
72W - 75L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
PindakaasPiraat
Danzaburou
Level 5
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Merlin
Merlin
S_c_a_r_faZe
Merlin
Level 8
God Stats
5W - 14L
1,705 SR
Queue Stats
46W - 50L
1,359 Elo+
Solo
Apollo
Apollo
VinsmoKe_BaTu
Apollo
Level 26
God Stats
4W - 2L
1,753 SR
Queue Stats
75W - 75L
1,352 Elo+
Party 1
Team Averages
Level 14
1,597 SR
1,369 Elo+

VS

Team Averages
Level 22
1,604 SR
1,425 Elo+
Hel
Hel
KozmikBaba
Hel
Level 14
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 1L
1,364 Elo+
Solo
Arachne
Arachne
MaXiMe_WTF
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 40L
1,350 Elo+
Party 2
Jormungandr
Jormungandr
jon1366
Jormungandr
Level 27
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 0L
1,622 Elo+
Solo
Anubis
Anubis
legolas004545
Anubis
Level 24
God Stats
6W - 3L
1,538 SR
Queue Stats
67W - 54L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
redox_lot
Danzaburou
Level 15
God Stats
1W - 0L
1,927 SR
Queue Stats
15W - 9L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 1 / 3
6,513
310
130
3,011
470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Itz_NexoTix
Xing Tian
16
10 / 5 / 6
10,596
505
17,498
26,089
10,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
PindakaasPiraat
Danzaburou
17
1 / 6 / 9
10,242
488
12,811
19,782
6,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
3 / 9 / 1
9,220
439
8,726
15,207
4,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 10 / 8
10,914
520
17,866
16,696
5,510
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
9,712
462
3,827
13,735
5,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MaXiMe_WTF
Arachne
18
18 / 4 / 7
13,533
644
19,738
19,672
9,458
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
jon1366
Jormungandr
14
2 / 6 / 9
10,284
490
9,425
13,705
12,144
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 11
11,636
554
16,901
15,624
9,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
redox_lot
Danzaburou
17
3 / 5 / 8
12,160
579
13,507
15,906
6,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
22
Kills
30
31
Deaths
22
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
3
1.5
L
Xing Tian
Itz_NexoTix
Xing Tian
10
5
6
2.6
W
1
4
12
1.75
W
Arachne
MaXiMe_WTF
Arachne
18
4
7
5.38
L
Danzaburou
PindakaasPiraat
Danzaburou
1
6
9
0.92
L
Merlin
3
9
1
0.39
L
8
10
8
1.2
W
Jormungandr
jon1366
Jormungandr
2
6
9
1.08
W
6
3
11
3.83
W
Danzaburou
redox_lot
Danzaburou
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,031
Damage
63,398
80,785
Taken
78,642
27,909
Mitigated
43,090
10,806
Healing
36,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
130
48
0
179
3,011
470
0
947
2,064
0
3,356
L
Xing Tian
Itz_NexoTix
Xing Tian
17,498
1,290
636
3,630
26,089
10,379
0
9,758
16,331
44,755
0
W
3,827
525
8,339
7,378
13,735
5,383
1,044
4,325
9,410
22,666
0
W
Arachne
MaXiMe_WTF
Arachne
19,738
14,651
689
7,261
19,672
9,458
1,007
5,933
13,739
0
65,914
L
Danzaburou
PindakaasPiraat
Danzaburou
12,811
4,756
0
4,245
19,782
6,875
0
8,833
10,949
0
79,291
L
Merlin
8,726
1,199
0
0
15,207
4,675
492
6,361
8,846
58,425
0
L
17,866
8,693
697
1,419
16,696
5,510
41
4,254
12,442
0
58,841
W
Jormungandr
jon1366
Jormungandr
9,425
1,387
0
1,128
13,705
12,144
162
5,321
8,027
32,766
0
W
16,901
944
320
4,553
15,624
9,798
3,146
3,695
11,929
68,614
0
W
Danzaburou
redox_lot
Danzaburou
13,507
6,189
1,337
5,678
15,906
6,307
11,031
6,950
8,956
0
82,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
57,325
362
Minions Killed
404
0
Camps Cleared
0
1,273,488
Distance Traveled
1,789,772
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,513
310
4
0
0
71,414
0
L
Xing Tian
10,596
505
55
3
0
340,736
3
W
Hel
9,712
462
30
1
0
389,305
0
W
Arachne
13,533
644
87
4
0
455,372
1
L
Danzaburou
10,242
488
109
5
0
314,553
2
L
Merlin
9,220
439
101
5
0
260,413
0
L
Apollo
10,914
520
93
4
0
286,372
2
W
Jormungandr
10,284
490
36
2
0
316,019
0
W
Anubis
11,636
554
100
5
0
317,945
1
W
Danzaburou
12,160
579
151
7
0
311,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role