Player Matchup

Fenrir
Fenrir
Asvalk_
Fenrir
Level 17
God Stats
5W - 3L
1,437 SR
Queue Stats
58W - 43L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Bijuki
Cthulhu
Level 26
God Stats
8W - 5L
1,430 SR
Queue Stats
124W - 109L
1,306 Elo+
Party 1
Jormungandr
Jormungandr
Dracknarr
Jormungandr
Level 5
God Stats
7W - 10L
1,296 SR
Queue Stats
16W - 20L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
GaLLiLeX
Heimdallr
Level 16
God Stats
24W - 23L
1,516 SR
Queue Stats
29W - 38L
1,293 Elo+
Party 1
Discordia
Discordia
ValkyVI
Discordia
Level 22
God Stats
62W - 36L
1,529 SR
Queue Stats
88W - 85L
1,312 Elo+
Party 1
Team Averages
Level 17
1,442 SR
1,335 Elo+

VS

Team Averages
Level 10
1,419 SR
1,413 Elo+
Thoth
Thoth
ConeDaLeng
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
Rabixie
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Set
Set
ScootNloot9409
Set
Level 18
God Stats
5W - 7L
1,394 SR
Queue Stats
34W - 34L
1,279 Elo+
Solo
Neith
Neith
jakciepizne
Neith
Level 16
God Stats
2W - 14L
1,199 SR
Queue Stats
24W - 24L
1,286 Elo+
Solo
Nemesis
Nemesis
vendetta_altay
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asvalk_
Fenrir
17
8 / 3 / 12
11,058
1,106
13,706
9,808
4,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Bijuki
Cthulhu
18
5 / 0 / 27
11,490
1,149
16,219
17,782
7,590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Dracknarr
Jormungandr
19
12 / 1 / 28
12,612
1,261
15,357
10,489
13,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
GaLLiLeX
Heimdallr
19
13 / 0 / 22
12,329
1,233
23,658
7,745
3,261
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ValkyVI
Discordia
18
9 / 1 / 24
11,813
1,181
19,505
7,157
2,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 12 / 1
9,930
993
10,786
17,837
6,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Rabixie
Pele
15
1 / 17 / 4
9,584
958
12,970
27,041
12,003
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 5
9,349
935
7,322
22,399
10,162
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
8,960
896
7,198
15,112
6,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 10 / 2
9,194
919
6,649
16,269
9,831
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
18
47
Kills
5
5
Deaths
47
113
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Asvalk_
Fenrir
8
3
12
4.67
W
Cthulhu
Bijuki
Cthulhu
5
0
27
18.5
L
Thoth
3
12
1
0.29
W
Jormungandr
Dracknarr
Jormungandr
12
1
28
26
W
Heimdallr
GaLLiLeX
Heimdallr
13
0
22
24
L
Pele
Rabixie
Pele
1
17
4
0.18
L
0
5
5
0.5
W
Discordia
ValkyVI
Discordia
9
1
24
21
L
0
3
1
0.17
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,445
Damage
44,925
52,981
Taken
98,658
31,720
Mitigated
44,877
9,509
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Asvalk_
Fenrir
13,706
5,463
0
722
9,808
4,525
0
887
8,921
0
21,593
W
Cthulhu
Bijuki
Cthulhu
16,219
2,646
218
4,716
17,782
7,590
0
4,031
12,014
27,025
0
L
Thoth
10,786
2,590
0
0
17,837
6,856
0
8,376
9,299
23,527
0
W
Jormungandr
Dracknarr
Jormungandr
15,357
5,346
0
863
10,489
13,801
0
2,463
8,026
23,479
0
W
Heimdallr
GaLLiLeX
Heimdallr
23,658
17,553
0
0
7,745
3,261
0
1,503
6,242
0
47,075
L
Pele
Rabixie
Pele
12,970
3,042
0
759
27,041
12,003
0
13,994
12,797
0
27,390
L
7,322
2,997
0
1,341
22,399
10,162
0
12,247
10,077
0
18,164
W
Discordia
ValkyVI
Discordia
19,505
1,338
360
2,630
7,157
2,543
0
1,902
5,255
31,686
0
L
7,198
3,888
0
3,423
15,112
6,025
0
7,636
7,351
0
28,695
L
6,649
1,059
0
1,300
16,269
9,831
0
8,030
8,053
0
12,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,302
Gold Earned
47,017
149
Minions Killed
138
5
Camps Cleared
3
1,022,854
Distance Traveled
923,891
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,058
1,106
20
2
1
177,534
0
W
Cthulhu
11,490
1,149
27
3
1
235,985
0
L
Thoth
9,930
993
26
3
0
226,414
0
W
Jormungandr
12,612
1,261
14
1
0
202,113
0
W
Heimdallr
12,329
1,233
51
5
2
204,400
0
L
Pele
9,584
958
29
3
0
191,800
0
L
Set
9,349
935
20
2
0
163,964
0
W
Discordia
11,813
1,181
37
4
1
202,822
0
L
Neith
8,960
896
52
5
2
161,908
1
L
Nemesis
9,194
919
11
1
1
179,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role