Player Matchup

Olorun
Olorun
StEEv3N
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
komsxy
Cthulhu
Level 16
God Stats
2W - 2L
1,622 SR
Queue Stats
4W - 12L
1,247 Elo+
Party 1
Sun Wukong
Sun Wukong
vvvooonnn
Sun Wukong
Level 28
God Stats
2W - 2L
1,510 SR
Queue Stats
15W - 30L
1,260 Elo+
Party 1
Team Averages
Level 16
1,544 SR
1,335 Elo+

VS

Team Averages
Level 31
1,502 SR
1,209 Elo+
Anubis
Anubis
Blacksid16
Anubis
Level 65
God Stats
5W - 2L
1,596 SR
Queue Stats
100W - 134L
1,374 Elo+
Solo
Chaac
Chaac
JankyJared
Chaac
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,197 Elo+
Party 2
Izanami
Izanami
durtyDiana
Izanami
Level 16
God Stats
7W - 10L
1,409 SR
Queue Stats
12W - 15L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
StEEv3N
Olorun
14
4 / 13 / 3
10,891
726
11,619
20,856
5,902
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
komsxy
Cthulhu
12
2 / 12 / 4
9,256
617
5,874
18,867
12,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
vvvooonnn
Sun Wukong
12
2 / 8 / 5
9,395
626
11,869
20,615
11,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blacksid16
Anubis
17
22 / 3 / 6
14,016
934
24,950
15,401
7,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
7 / 2 / 21
12,146
810
17,230
19,010
15,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
durtyDiana
Izanami
14
3 / 3 / 14
10,820
721
9,235
10,504
3,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
8
Kills
32
33
Deaths
8
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blacksid16
Anubis
22
3
6
8.33
W
Chaac
7
2
21
8.75
L
Olorun
StEEv3N
Olorun
4
13
3
0.42
W
Izanami
durtyDiana
Izanami
3
3
14
3.33
L
Cthulhu
komsxy
Cthulhu
2
12
4
0.33
L
Sun Wukong
vvvooonnn
Sun Wukong
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
51,415
60,338
Taken
44,915
30,026
Mitigated
27,694
9,545
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blacksid16
Anubis
24,950
1,125
618
7,633
15,401
7,997
136
3,656
11,745
89,212
0
W
Chaac
17,230
4,682
1,119
9,272
19,010
15,874
851
9,347
9,663
0
47,011
L
Olorun
StEEv3N
Olorun
11,619
6,913
441
6,274
20,856
5,902
60
5,633
15,223
35,464
0
W
Izanami
durtyDiana
Izanami
9,235
6,237
233
747
10,504
3,823
1,971
4,534
5,970
0
38,906
L
Cthulhu
komsxy
Cthulhu
5,874
387
439
123
18,867
12,961
0
10,406
8,461
15,377
0
L
Sun Wukong
vvvooonnn
Sun Wukong
11,869
2,533
0
2,268
20,615
11,163
0
8,931
11,684
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
36,982
97
Minions Killed
208
0
Camps Cleared
0
680,985
Distance Traveled
796,879
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,016
934
97
6
0
241,838
0
W
Chaac
12,146
810
47
3
0
287,143
3
L
Olorun
10,891
726
48
3
0
181,880
1
W
Izanami
10,820
721
64
4
0
267,898
0
L
Cthulhu
9,256
617
13
1
0
226,842
0
L
Sun Wukong
9,395
626
36
2
0
272,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role