Player Matchup

Scylla
Scylla
BigDaddyFras
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,544 Elo+
Solo
Nemesis
Nemesis
ChazMcgee1
Nemesis
Level 7
God Stats
14W - 7L
1,547 SR
Queue Stats
14W - 7L
1,564 Elo+
Party 1
Odin
Odin
Melvin_Fyreblaze
Odin
Level 16
God Stats
2W - 0L
1,833 SR
Queue Stats
11W - 8L
1,499 Elo+
Solo
Merlin
Merlin
TwistedMK
Merlin
Level 28
God Stats
1W - 0L
1,272 SR
Queue Stats
23W - 22L
1,460 Elo+
Solo
Artio
Artio
machybooyaka619
Artio
Level 27
God Stats
9W - 3L
1,536 SR
Queue Stats
72W - 65L
1,441 Elo+
Party 1
Team Averages
Level 21
1,538 SR
1,502 Elo+

VS

Team Averages
Level 12
1,521 SR
1,441 Elo+
Rama
Rama
FATAL DIS4ST3R
Rama
Level 8
God Stats
4W - 3L
1,487 SR
Queue Stats
5W - 5L
1,477 Elo+
Solo
Anubis
Anubis
JayOfDead_YT
Anubis
Level 27
God Stats
10W - 14L
1,471 SR
Queue Stats
147W - 95L
1,524 Elo+
Solo
Cerberus
Cerberus
Paymow140
Cerberus
Level 7
God Stats
8W - 7L
1,691 SR
Queue Stats
12W - 13L
1,461 Elo+
Solo
Fenrir
Fenrir
caleb_bhoy
Fenrir
Level 4
God Stats
2W - 1L
1,608 SR
Queue Stats
2W - 4L
1,440 Elo+
Solo
Ah Puch
Ah Puch
piact10
Ah Puch
Level 16
God Stats
0W - 1L
1,350 SR
Queue Stats
8W - 15L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
17 / 5 / 13
14,766
1,231
33,882
15,992
4,862
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
ChazMcgee1
Nemesis
18
2 / 3 / 22
11,440
953
10,352
14,179
5,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 6 / 24
13,859
1,155
16,165
18,291
17,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
TwistedMK
Merlin
19
6 / 7 / 16
12,338
1,028
18,941
15,283
4,416
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 22
13,078
1,090
10,684
20,859
30,166
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 10
13,970
1,164
19,038
15,654
4,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
9 / 10 / 13
14,780
1,232
28,519
23,840
10,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Paymow140
Cerberus
18
4 / 9 / 14
12,367
1,031
13,366
26,283
15,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
caleb_bhoy
Fenrir
15
1 / 8 / 5
10,091
841
1,722
11,059
3,202
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
piact10
Ah Puch
18
2 / 9 / 12
11,619
968
14,386
19,855
5,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
77
41
Kills
23
23
Deaths
41
97
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
17
5
13
4.7
W
Nemesis
ChazMcgee1
Nemesis
2
3
22
4.33
L
7
5
10
2.4
L
Anubis
9
10
13
1.55
W
9
6
24
3.5
L
Cerberus
Paymow140
Cerberus
4
9
14
1.22
W
Merlin
TwistedMK
Merlin
6
7
16
2
L
Fenrir
caleb_bhoy
Fenrir
1
8
5
0.44
W
7
2
22
9
L
Ah Puch
piact10
Ah Puch
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,024
Damage
77,031
84,604
Taken
96,691
63,075
Mitigated
39,097
15,713
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
33,882
4,345
0
1,933
15,992
4,862
0
11,642
4,350
58,865
0
W
Nemesis
ChazMcgee1
Nemesis
10,352
3,914
0
1,805
14,179
5,891
0
8,937
5,242
0
21,776
L
19,038
16,444
936
2,013
15,654
4,720
0
12,228
3,426
0
38,414
L
Anubis
28,519
783
0
6,355
23,840
10,700
0
13,321
10,519
60,978
0
W
16,165
5,795
0
0
18,291
17,740
0
9,944
8,347
1,917
20,322
L
Cerberus
Paymow140
Cerberus
13,366
1,180
0
4,772
26,283
15,412
0
17,617
8,666
23,968
0
W
Merlin
TwistedMK
Merlin
18,941
1,544
324
1,804
15,283
4,416
0
12,134
3,149
50,203
0
L
Fenrir
caleb_bhoy
Fenrir
1,722
1,722
0
316
11,059
3,202
0
7,228
3,831
0
6,639
W
10,684
1,559
2,501
7,346
20,859
30,166
0
13,614
7,245
20,099
0
L
Ah Puch
piact10
Ah Puch
14,386
1,071
226
1,812
19,855
5,063
0
14,981
4,874
31,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,481
Gold Earned
62,827
228
Minions Killed
193
5
Camps Cleared
6
994,885
Distance Traveled
870,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,766
1,231
78
7
0
179,738
0
W
Nemesis
11,440
953
23
2
0
233,596
0
L
Rama
13,970
1,164
42
4
3
190,025
0
L
Anubis
14,780
1,232
85
7
1
195,780
0
W
Odin
13,859
1,155
13
1
2
198,049
0
L
Cerberus
12,367
1,031
25
2
1
207,924
0
W
Merlin
12,338
1,028
98
8
2
156,077
0
L
Fenrir
10,091
841
9
1
1
103,255
1
W
Artio
13,078
1,090
16
1
1
227,425
0
L
Ah Puch
11,619
968
32
3
0
173,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role