Player Matchup

Cthulhu
Cthulhu
LACYBOYZ4LIFE
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seanwars
Ah Muzen Cab
Level 27
God Stats
2W - 2L
1,635 SR
Queue Stats
79W - 91L
1,186 Elo+
Solo
Raijin
Raijin
Terejko
Raijin
Level 30
God Stats
6W - 7L
1,364 SR
Queue Stats
103W - 137L
1,203 Elo+
Solo
Hou Yi
Hou Yi
campana_intacta
Hou Yi
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 19L
1,001 Elo+
Solo
Fenrir
Fenrir
epicgamer2021
Fenrir
Level 13
God Stats
26W - 29L
1,418 SR
Queue Stats
32W - 49L
1,084 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,195 Elo+

VS

Team Averages
Level 16
1,549 SR
1,289 Elo+
Ymir
Ymir
BBarr122692
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Reo tryhard
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Vargish
Nemesis
Level 26
God Stats
2W - 3L
1,386 SR
Queue Stats
55W - 74L
1,220 Elo+
Party 1
Danzaburou
Danzaburou
orion700
Danzaburou
Level 29
God Stats
4W - 5L
1,859 SR
Queue Stats
86W - 130L
1,186 Elo+
Solo
Nox
Nox
wolradom
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 57L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 8 / 12
10,560
440
5,484
17,259
11,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Seanwars
Ah Muzen Cab
20
8 / 1 / 3
13,865
578
22,328
20,704
9,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Terejko
Raijin
20
27 / 4 / 5
15,174
632
33,174
13,414
6,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

3
0 / 0 / 0
7,437
310
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

14
6 / 8 / 15
11,275
470
10,948
11,801
4,336
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 8
8,667
361
2,277
19,063
12,865
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Reo tryhard
Kukulkan
18
4 / 7 / 3
11,835
493
11,409
14,731
6,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Vargish
Nemesis
18
11 / 10 / 4
13,070
545
11,747
26,607
8,152
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
orion700
Danzaburou
16
1 / 7 / 5
10,637
443
8,859
18,561
6,589
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 12 / 3
7,626
318
2,715
11,198
3,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
45
Kills
18
21
Deaths
49
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
13
8
0.38
W
Cthulhu
4
8
12
1.25
L
Kukulkan
Reo tryhard
Kukulkan
4
7
3
0.79
W
Ah Muzen Cab
Seanwars
Ah Muzen Cab
8
1
3
9.5
W
Raijin
Terejko
Raijin
27
4
5
7.38
L
Nemesis
Vargish
Nemesis
11
10
4
1.3
W
0
0
0
0
W
6
8
15
1.69
L
Danzaburou
orion700
Danzaburou
1
7
5
0.5
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,934
Damage
37,007
63,178
Taken
90,160
32,119
Mitigated
37,032
18,286
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
1,200
0
0
19,063
12,865
102
8,504
10,344
11,726
0
W
Cthulhu
5,484
1,615
0
930
17,259
11,563
805
3,396
13,863
13,852
0
L
Kukulkan
Reo tryhard
Kukulkan
11,409
3,615
0
0
14,731
6,242
2,055
3,133
11,373
64,363
0
W
Ah Muzen Cab
Seanwars
Ah Muzen Cab
22,328
13,416
0
15,154
20,704
9,840
6,532
8,917
11,787
0
102,563
W
Raijin
Terejko
Raijin
33,174
4,929
362
1,784
13,414
6,380
5,158
2,360
11,054
125,011
0
L
Nemesis
Vargish
Nemesis
11,747
5,868
0
3,237
26,607
8,152
0
11,849
14,656
0
75,841
W
0
0
0
0
0
0
0
0
0
0
0
W
10,948
1,128
0
56
11,801
4,336
1,215
1,728
10,073
0
18,417
L
Danzaburou
orion700
Danzaburou
8,859
2,537
0
3,424
18,561
6,589
497
8,225
10,286
0
52,840
L
2,715
1,223
0
367
11,198
3,184
740
6,355
4,843
12,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
51,835
372
Minions Killed
348
0
Camps Cleared
0
1,576,947
Distance Traveled
1,579,443
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,667
361
15
1
0
326,813
0
W
Cthulhu
10,560
440
3
0
0
474,102
0
L
Kukulkan
11,835
493
133
6
0
360,160
0
W
Ah Muzen Cab
13,865
578
157
7
0
348,748
0
W
Raijin
15,174
632
201
8
0
321,386
0
L
Nemesis
13,070
545
96
4
0
316,131
0
W
Hou Yi
7,437
310
0
0
0
0
0
W
Fenrir
11,275
470
11
0
0
432,711
0
L
Danzaburou
10,637
443
88
4
0
401,682
3
L
Nox
7,626
318
16
1
0
174,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role