Player Matchup

Cthulhu
Cthulhu
Bkzoo937
Cthulhu
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 4L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Diego_zab20
Danzaburou
Level 18
God Stats
19W - 15L
1,786 SR
Queue Stats
44W - 48L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
KilianofAsura
Tsukuyomi
Level 16
God Stats
25W - 14L
1,337 SR
Queue Stats
66W - 45L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Wolfgöttin
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,465 Elo+
Solo
Fafnir
Fafnir
XAH2386
Fafnir
Level 6
God Stats
0W - 4L
1,245 SR
Queue Stats
25W - 36L
1,310 Elo+
Solo
Team Averages
Level 10
1,518 SR
1,454 Elo+

VS

Team Averages
Level 11
1,440 SR
1,491 Elo+
Fenrir
Fenrir
AlluringEel3504
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,446 Elo+
Solo
Cthulhu
Cthulhu
PleasantChalk71
Cthulhu
Level 18
God Stats
3W - 0L
1,426 SR
Queue Stats
47W - 42L
1,444 Elo+
Solo
Raijin
Raijin
Rage2Wynn
Raijin
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 1L
1,424 Elo+
Solo
Susano
Susano
Z-_-SPARTN-_-
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,427 Elo+
Solo
Danzaburou
Danzaburou
lexcinema
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bkzoo937
Cthulhu
16
0 / 4 / 5
11,258
804
2,407
6,359
2,468
Danzaburou
Diego_zab20
Danzaburou
20
11 / 8 / 11
16,397
1,171
37,669
24,355
11,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
KilianofAsura
Tsukuyomi
20
16 / 8 / 8
17,858
1,276
28,750
24,676
12,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Wolfgöttin
Ah Puch
15
0 / 2 / 2
10,541
753
1,162
1,981
418
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
XAH2386
Fafnir
20
1 / 11 / 18
15,086
1,078
14,817
37,611
59,497
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 6
16,509
1,179
15,453
19,018
14,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
2 / 4 / 16
13,988
999
11,549
24,999
32,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Rage2Wynn
Raijin
20
2 / 10 / 12
13,534
967
14,314
16,132
11,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 4 / 12
12,916
923
12,072
15,407
7,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
lexcinema
Danzaburou
20
12 / 4 / 12
16,098
1,150
33,583
16,589
8,894
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
91
28
Kills
33
33
Deaths
28
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
16
6
6
3.17
L
Cthulhu
Bkzoo937
Cthulhu
0
4
5
0.63
L
Danzaburou
Diego_zab20
Danzaburou
11
8
11
2.06
L
Tsukuyomi
KilianofAsura
Tsukuyomi
16
8
8
2.5
W
2
4
16
2.5
W
Raijin
Rage2Wynn
Raijin
2
10
12
0.8
L
Ah Puch
Wolfgöttin
Ah Puch
0
2
2
0.5
L
Fafnir
XAH2386
Fafnir
1
11
18
0.91
W
1
4
12
1.75
W
Danzaburou
lexcinema
Danzaburou
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,805
Damage
86,971
94,982
Taken
92,145
86,445
Mitigated
75,144
12,581
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,453
6,383
0
2,355
19,018
14,546
0
1,775
17,243
0
38,702
L
Cthulhu
Bkzoo937
Cthulhu
2,407
599
0
0
6,359
2,468
0
2,521
3,793
8,511
0
L
Danzaburou
Diego_zab20
Danzaburou
37,669
23,874
279
5,790
24,355
11,921
0
6,787
17,368
0
67,623
L
Tsukuyomi
KilianofAsura
Tsukuyomi
28,750
10,147
165
2,914
24,676
12,141
0
5,339
19,235
0
60,015
W
11,549
2,152
499
4,501
24,999
32,578
0
5,482
19,517
22,472
0
W
Raijin
Rage2Wynn
Raijin
14,314
3,554
0
719
16,132
11,928
0
3,550
12,582
48,819
0
L
Ah Puch
Wolfgöttin
Ah Puch
1,162
35
0
358
1,981
418
0
229
1,752
4,528
0
L
Fafnir
XAH2386
Fafnir
14,817
6,333
0
3,075
37,611
59,497
0
10,338
26,971
27,947
0
W
12,072
3,668
75
608
15,407
7,198
0
2,976
12,431
0
26,167
W
Danzaburou
lexcinema
Danzaburou
33,583
25,449
0
1,879
16,589
8,894
0
4,603
11,986
0
65,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,140
Gold Earned
73,045
182
Minions Killed
266
3
Camps Cleared
14
883,629
Distance Traveled
1,085,829
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,509
1,179
40
3
8
202,773
0
L
Cthulhu
11,258
804
14
1
1
97,404
0
L
Danzaburou
16,397
1,171
76
5
0
233,921
0
L
Tsukuyomi
17,858
1,276
63
5
2
266,946
0
W
Cthulhu
13,988
999
40
3
0
194,887
1
W
Raijin
13,534
967
88
6
0
210,665
0
L
Ah Puch
10,541
753
7
1
0
44,729
0
L
Fafnir
15,086
1,078
22
2
0
240,629
0
W
Susano
12,916
923
27
2
2
228,155
2
W
Danzaburou
16,098
1,150
71
5
4
249,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role