Player Matchup

Yemoja
Yemoja
Caracitas
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,540 Elo+
Solo
Neith
Neith
CherLLoyddd
Neith
Level 5
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Exaudi88
Achilles
Level 15
God Stats
0W - 3L
1,116 SR
Queue Stats
31W - 35L
1,286 Elo+
Solo
King Arthur
King Arthur
Warloft
King Arthur
Level 29
God Stats
9W - 8L
1,245 SR
Queue Stats
19W - 17L
1,413 Elo+
Solo
Vulcan
Vulcan
arrezzA
Vulcan
Level 29
God Stats
0W - 3L
1,180 SR
Queue Stats
86W - 112L
1,373 Elo+
Solo
Team Averages
Level 18
1,295 SR
1,422 Elo+

VS

Team Averages
Level 23
1,424 SR
1,343 Elo+
Yemoja
Yemoja
Godneyy
Yemoja
Level 23
God Stats
5W - 4L
1,331 SR
Queue Stats
12W - 24L
1,184 Elo+
Party 1
Izanami
Izanami
Shabalokk
Izanami
Level 28
God Stats
13W - 7L
1,669 SR
Queue Stats
79W - 67L
1,432 Elo+
Solo
Da Ji
Da Ji
honeylemontea
Da Ji
Level 16
God Stats
3W - 4L
1,073 SR
Queue Stats
12W - 24L
1,166 Elo+
Party 1
Ra
Ra
iTzTorio
Ra
Level 18
God Stats
5W - 9L
1,364 SR
Queue Stats
24W - 27L
1,413 Elo+
Solo
Chang'e
Chang'e
madeofexplodium
Chang'e
Level 29
God Stats
8W - 2L
1,680 SR
Queue Stats
46W - 41L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Caracitas
Yemoja
15
3 / 7 / 1
11,016
408
12,497
22,416
17,480
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 10 / 1
12,199
452
15,034
19,301
6,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Exaudi88
Achilles
15
0 / 13 / 2
10,001
370
2,366
21,668
12,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Warloft
King Arthur
16
0 / 4 / 3
10,587
392
14,883
23,477
22,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
arrezzA
Vulcan
18
5 / 6 / 1
12,104
448
19,214
22,142
9,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Godneyy
Yemoja
18
1 / 3 / 24
14,187
525
6,177
16,995
16,145
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Shabalokk
Izanami
20
24 / 0 / 6
17,779
658
35,791
23,312
10,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 2 / 7
13,379
496
6,904
19,902
9,019
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 10
13,352
495
18,468
19,953
10,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 1 / 12
13,106
485
16,462
21,812
20,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
9
Kills
40
40
Deaths
9
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Caracitas
Yemoja
3
7
1
0.5
L
1
10
1
0.15
L
Achilles
Exaudi88
Achilles
0
13
2
0.08
W
Yemoja
Godneyy
Yemoja
1
3
24
4.33
W
Izanami
Shabalokk
Izanami
24
0
6
27
L
King Arthur
Warloft
King Arthur
0
4
3
0.38
L
Vulcan
arrezzA
Vulcan
5
6
1
0.92
W
4
2
7
3.75
W
8
3
10
4.33
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,994
Damage
83,802
109,004
Taken
101,974
68,242
Mitigated
66,179
17,186
Healing
68,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Caracitas
Yemoja
12,497
1,218
1,182
2,072
22,416
17,480
0
7,501
14,694
57,408
0
L
15,034
7,442
0
1,980
19,301
6,752
2,152
6,105
13,171
0
91,769
L
Achilles
Exaudi88
Achilles
2,366
721
0
101
21,668
12,050
570
5,983
15,610
0
33,587
W
Yemoja
Godneyy
Yemoja
6,177
1,136
10,947
4,969
16,995
16,145
893
7,475
9,345
23,912
0
W
Izanami
Shabalokk
Izanami
35,791
25,926
0
10,031
23,312
10,377
9,430
7,062
15,873
0
192,336
L
King Arthur
Warloft
King Arthur
14,883
1,969
0
5,690
23,477
22,776
0
13,322
9,593
0
51,696
L
Vulcan
arrezzA
Vulcan
19,214
6,083
176
5,985
22,142
9,184
1,596
7,213
14,829
82,776
0
W
6,904
762
0
7,234
19,902
9,019
0
5,963
13,839
0
79,769
W
18,468
1,218
6,103
9,140
19,953
10,015
1,451
8,889
10,989
82,275
0
W
16,462
1,489
8,632
11,310
21,812
20,623
1,145
7,114
13,923
82,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
71,803
497
Minions Killed
610
0
Camps Cleared
0
2,139,421
Distance Traveled
2,497,475
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,016
408
79
3
0
435,408
0
L
Neith
12,199
452
148
5
0
437,012
3
L
Achilles
10,001
370
65
2
0
347,256
2
W
Yemoja
14,187
525
28
1
0
504,858
0
W
Izanami
17,779
658
261
10
0
480,046
7
L
King Arthur
10,587
392
77
3
0
501,094
4
L
Vulcan
12,104
448
128
5
0
418,651
2
W
Da Ji
13,379
496
111
4
0
536,135
4
W
Ra
13,352
495
119
4
0
498,023
0
W
Chang'e
13,106
485
91
3
0
478,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role