Player Matchup

Cthulhu
Cthulhu
EveGrandt
Cthulhu
Level 125
God Stats
8W - 6L
1,626 SR
Queue Stats
141W - 118L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
PMT33
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Ралпх
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 45
1,542 SR
1,512 Elo+

VS

Team Averages
Level 41
1,499 SR
1,402 Elo+
Sun Wukong
Sun Wukong
Sebiximus
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,366 Elo+
Solo
Neith
Neith
alejandro1990
Neith
Level 102
God Stats
3W - 2L
1,496 SR
Queue Stats
18W - 34L
1,449 Elo+
Party 1
Scylla
Scylla
yogur_nervioso20
Scylla
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
21W - 29L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EveGrandt
Cthulhu
13
1 / 6 / 1
9,074
648
13,476
17,810
16,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
PMT33
Baron Samedi
10
1 / 11 / 0
8,390
599
7,527
12,722
4,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ралпх
Fenrir
11
0 / 7 / 2
8,395
600
4,406
14,915
4,928
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sebiximus
Sun Wukong
14
7 / 1 / 14
10,903
779
9,889
12,897
10,961
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
11 / 1 / 11
11,408
815
19,578
10,712
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 0 / 12
10,195
728
7,595
7,940
2,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
24
24
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EveGrandt
Cthulhu
1
6
1
0.25
L
Baron Samedi
PMT33
Baron Samedi
1
11
0
0.09
W
Sun Wukong
Sebiximus
Sun Wukong
7
1
14
14
W
11
1
11
16.5
W
6
0
12
12
L
Fenrir
Ралпх
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
37,062
45,447
Taken
31,549
26,478
Mitigated
17,198
5,152
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EveGrandt
Cthulhu
13,476
626
1,051
1,862
17,810
16,624
0
3,609
13,936
46,073
0
L
Baron Samedi
PMT33
Baron Samedi
7,527
715
423
1,539
12,722
4,926
34
1,554
10,968
27,135
0
W
Sun Wukong
Sebiximus
Sun Wukong
9,889
3,191
0
4,099
12,897
10,961
761
8,298
4,599
0
24,136
W
19,578
10,660
0
3,988
10,712
3,744
1,832
7,756
2,956
0
65,715
W
7,595
294
588
1,418
7,940
2,493
836
4,969
2,971
25,189
0
L
Fenrir
Ралпх
Fenrir
4,406
752
0
277
14,915
4,928
0
2,444
12,371
0
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
32,506
135
Minions Killed
166
0
Camps Cleared
0
704,603
Distance Traveled
837,539
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,074
648
56
4
0
253,822
6
L
Baron Samedi
8,390
599
46
3
0
201,408
0
W
Sun Wukong
10,903
779
29
2
0
283,611
2
W
Neith
11,408
815
87
6
0
252,931
3
W
Scylla
10,195
728
50
4
0
300,997
0
L
Fenrir
8,395
600
33
2
0
249,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role