Player Matchup

Tsukuyomi
Tsukuyomi
electro-jc
Tsukuyomi
Level 85
God Stats
22W - 16L
1,558 SR
Queue Stats
115W - 136L
1,359 Elo+
Solo
Geb
Geb
lexn666
Geb
Level 71
God Stats
0W - 2L
1,293 SR
Queue Stats
153W - 194L
1,372 Elo+
Party 1
Sol
Sol
saintmattheus85
Sol
Level 37
God Stats
64W - 73L
1,509 SR
Queue Stats
148W - 189L
1,370 Elo+
Party 1
Team Averages
Level 64
1,453 SR
1,367 Elo+

VS

Team Averages
Level 105
1,440 SR
1,386 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Killer_Bee_No8
Ne Zha
Level 145
God Stats
25W - 27L
1,532 SR
Queue Stats
162W - 157L
1,475 Elo+
Party 2
Zeus
Zeus
toudi_lwo
Zeus
Level 86
God Stats
9W - 22L
1,289 SR
Queue Stats
23W - 48L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
electro-jc
Tsukuyomi
11
1 / 6 / 1
8,069
621
3,790
9,932
2,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
11
1 / 3 / 1
8,187
630
4,915
7,910
4,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 2
7,747
596
5,775
11,722
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 11
8,860
682
4,460
8,821
8,837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 1 / 3
9,662
743
7,304
7,007
2,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
14
8 / 1 / 5
9,868
759
13,060
5,981
2,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
11
5.5
W
6
1
3
7.5
L
Tsukuyomi
electro-jc
Tsukuyomi
1
6
1
0.25
L
Geb
1
3
1
0.5
L
0
5
2
0.2
W
Zeus
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
24,824
29,564
Taken
21,809
10,181
Mitigated
13,465
4,431
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,460
115
0
0
8,821
8,837
0
4,815
4,006
20,366
0
W
7,304
1,921
0
1,752
7,007
2,588
0
2,916
4,091
0
50,489
L
Tsukuyomi
electro-jc
Tsukuyomi
3,790
1,251
0
362
9,932
2,669
0
6,015
3,917
0
33,457
L
Geb
4,915
698
0
175
7,910
4,301
0
3,388
4,522
23,108
0
L
5,775
1,475
0
3,894
11,722
3,211
0
8,153
3,569
29,439
0
W
Zeus
13,060
793
0
1,634
5,981
2,040
674
3,155
2,826
36,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
28,390
147
Minions Killed
167
0
Camps Cleared
0
680,179
Distance Traveled
678,647
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,860
682
25
2
0
206,185
3
W
Ne Zha
9,662
743
63
5
0
241,003
0
L
Tsukuyomi
8,069
621
60
5
0
229,494
5
L
Geb
8,187
630
24
2
0
226,044
3
L
Sol
7,747
596
63
5
0
224,641
1
W
Zeus
9,868
759
79
6
0
231,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role