Player Matchup

Thanatos
Thanatos
Blake Monsterz
Thanatos
Level 22
God Stats
32W - 35L
1,423 SR
Queue Stats
34W - 45L
1,209 Elo+
Party 1
Erlang Shen
Erlang Shen
FH3139
Erlang Shen
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,200 Elo+
Solo
Ra
Ra
NiiNe BroKeN
Ra
Level 42
God Stats
14W - 13L
1,468 SR
Queue Stats
64W - 87L
1,235 Elo+
Party 1
Ymir
Ymir
RJBerg92
Ymir
Level 10
God Stats
3W - 5L
1,260 SR
Queue Stats
15W - 24L
1,099 Elo+
Solo
Camazotz
Camazotz
shikaya9890
Camazotz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,191 Elo+
Party 1
Team Averages
Level 22
1,430 SR
1,187 Elo+

VS

Team Averages
Level 10
1,433 SR
1,354 Elo+
Thor
Thor
CopycatBasket75
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Danilowarrior
Loki
Level 13
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 4L
1,259 Elo+
Solo
Nemesis
Nemesis
Itachi_Uzumaki_3
Nemesis
Level 7
God Stats
1W - 3L
1,184 SR
Queue Stats
32W - 30L
1,227 Elo+
Solo
Jormungandr
Jormungandr
SSIIMMOONN82
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Solo
Fenrir
Fenrir
macaibou601
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 4 / 3
11,684
556
10,487
14,601
5,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
FH3139
Erlang Shen
17
2 / 2 / 8
11,489
547
5,772
7,620
8,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
18 / 4 / 3
12,369
589
15,301
10,825
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
3 / 5 / 6
13,138
626
6,493
16,417
15,337
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
shikaya9890
Camazotz
13
6 / 4 / 1
10,127
482
6,979
12,565
9,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
6,406
305
255
8,657
2,524
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 5 / 3
6,360
303
1,631
3,772
1,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 4
9,146
436
10,089
20,126
7,694
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SSIIMMOONN82
Jormungandr
17
9 / 6 / 4
11,291
538
11,135
17,924
20,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
11
0 / 13 / 1
7,494
357
939
17,568
6,128
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
35
Kills
14
19
Deaths
38
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
4
3
1.88
L
0
9
1
0.06
L
0
5
3
0.3
W
Erlang Shen
FH3139
Erlang Shen
2
2
8
3
L
5
5
4
1.4
W
18
4
3
4.88
W
Ymir
3
5
6
1.2
L
Jormungandr
SSIIMMOONN82
Jormungandr
9
6
4
1.83
L
Fenrir
0
13
1
0.04
W
Camazotz
shikaya9890
Camazotz
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,032
Damage
24,049
62,028
Taken
68,047
42,835
Mitigated
37,638
24,290
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,487
3,543
0
10,923
14,601
5,273
2,088
1,289
12,320
0
55,555
L
255
255
0
0
8,657
2,524
0
3,220
5,282
0
6,533
L
1,631
765
0
0
3,772
1,064
0
2,135
1,637
0
4,529
W
Erlang Shen
FH3139
Erlang Shen
5,772
2,545
0
1,544
7,620
8,576
2,175
2,143
5,477
0
44,404
L
10,089
3,874
0
2,987
20,126
7,694
760
7,915
12,061
0
35,706
W
15,301
3,635
1,557
2,699
10,825
4,593
3,056
3,567
7,258
65,823
0
W
Ymir
6,493
2,507
0
3,600
16,417
15,337
680
2,226
14,191
63,390
0
L
Jormungandr
SSIIMMOONN82
Jormungandr
11,135
3,146
0
0
17,924
20,228
70
5,762
11,987
53,805
0
L
Fenrir
939
582
0
1,167
17,568
6,128
553
3,429
14,014
0
22,279
W
Camazotz
shikaya9890
Camazotz
6,979
1,918
0
3,967
12,565
9,056
2,225
1,910
10,655
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,807
Gold Earned
40,697
432
Minions Killed
165
0
Camps Cleared
0
1,786,422
Distance Traveled
1,416,743
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,684
556
66
3
0
381,705
1
L
Thor
6,406
305
2
0
0
249,634
1
L
Loki
6,360
303
4
0
0
106,018
0
W
Erlang Shen
11,489
547
99
5
0
413,138
0
L
Nemesis
9,146
436
42
2
0
401,194
0
W
Ra
12,369
589
100
5
0
342,584
1
W
Ymir
13,138
626
114
5
0
279,928
0
L
Jormungandr
11,291
538
76
4
0
370,856
0
L
Fenrir
7,494
357
41
2
0
289,041
0
W
Camazotz
10,127
482
53
3
0
369,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role