Player Matchup

Pele
Pele
Dota2N00b
Pele
Level 25
God Stats
11W - 5L
1,753 SR
Queue Stats
63W - 75L
1,283 Elo+
Solo
Fenrir
Fenrir
DuneCrawler
Fenrir
Level 27
God Stats
15W - 12L
1,460 SR
Queue Stats
29W - 40L
1,276 Elo+
Party 1
Hel
Hel
Kenady2004
Hel
Level 25
God Stats
5W - 2L
1,449 SR
Queue Stats
17W - 23L
1,222 Elo+
Party 1
Olorun
Olorun
Kolics
Olorun
Level 28
God Stats
3W - 2L
1,116 SR
Queue Stats
36W - 42L
1,154 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDeus_2K
Cu Chulainn
Level 23
God Stats
1W - 1L
1,267 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo
Team Averages
Level 26
1,409 SR
1,251 Elo+

VS

Team Averages
Level 22
1,505 SR
1,241 Elo+
Neith
Neith
AA Guesty
Neith
Level 28
God Stats
10W - 16L
1,670 SR
Queue Stats
24W - 31L
1,352 Elo+
Solo
Mulan
Mulan
Note To vLam
Mulan
Level 24
God Stats
16W - 9L
1,558 SR
Queue Stats
30W - 34L
1,161 Elo+
Solo
Cthulhu
Cthulhu
SebbyK91
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Solo
Tsukuyomi
Tsukuyomi
spintrap1
Tsukuyomi
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
58W - 83L
1,297 Elo+
Solo
Janus
Janus
tautestauto345
Janus
Level 27
God Stats
15W - 14L
1,296 SR
Queue Stats
70W - 64L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
11 / 1 / 3
11,058
691
11,212
11,401
4,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
13
8 / 3 / 7
9,336
584
7,155
12,287
3,990
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 6 / 14
7,992
500
5,885
8,123
2,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Kolics
Olorun
13
4 / 5 / 11
8,363
523
10,813
9,521
3,351
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
xDeus_2K
Cu Chulainn
14
5 / 2 / 6
8,848
553
12,219
8,940
6,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AA Guesty
Neith
11
5 / 7 / 4
7,497
469
7,154
10,246
3,260
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 6 / 2
7,445
465
8,057
14,623
12,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SebbyK91
Cthulhu
9
0 / 6 / 1
6,163
385
2,636
13,420
6,350
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
spintrap1
Tsukuyomi
11
3 / 6 / 6
7,878
492
6,661
13,708
4,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 5
7,368
461
8,396
8,721
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
30
Kills
17
17
Deaths
30
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
AA Guesty
Neith
5
7
4
1
W
Pele
11
1
3
12.5
W
Fenrir
8
3
7
3.83
W
2
6
14
1.5
W
Olorun
Kolics
Olorun
4
5
11
1.9
L
6
6
2
1.17
L
Cthulhu
SebbyK91
Cthulhu
0
6
1
0.08
L
Tsukuyomi
spintrap1
Tsukuyomi
3
6
6
1
L
3
5
5
1.1
W
Cu Chulainn
xDeus_2K
Cu Chulainn
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
32,904
50,272
Taken
60,718
21,132
Mitigated
28,934
20,991
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AA Guesty
Neith
7,154
3,720
0
2,441
10,246
3,260
1,414
4,658
5,563
0
36,201
W
Pele
11,212
3,280
0
3,616
11,401
4,609
2,110
1,647
9,487
0
82,266
W
Fenrir
7,155
2,363
0
4,827
12,287
3,990
0
2,608
9,465
0
33,993
W
5,885
1,026
3,967
2,240
8,123
2,915
1,778
2,938
5,007
26,611
0
W
Olorun
Kolics
Olorun
10,813
5,775
147
2,724
9,521
3,351
2,890
3,102
6,394
32,909
0
L
8,057
1,830
0
1,738
14,623
12,731
304
3,919
10,408
0
21,365
L
Cthulhu
SebbyK91
Cthulhu
2,636
76
0
1,354
13,420
6,350
0
1,297
12,023
18,065
0
L
Tsukuyomi
spintrap1
Tsukuyomi
6,661
2,298
302
2,718
13,708
4,502
0
4,798
8,710
0
41,609
L
8,396
692
0
1,138
8,721
2,091
238
3,028
5,668
42,109
0
W
Cu Chulainn
xDeus_2K
Cu Chulainn
12,219
3,357
306
3,164
8,940
6,267
1,142
537
8,043
4,100
39,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
36,351
349
Minions Killed
267
0
Camps Cleared
0
1,465,439
Distance Traveled
1,238,907
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,497
469
78
5
0
203,949
0
W
Pele
11,058
691
136
9
0
321,337
0
W
Fenrir
9,336
584
42
3
0
319,596
1
W
Hel
7,992
500
48
3
0
279,429
0
W
Olorun
8,363
523
60
4
0
254,911
1
L
Mulan
7,445
465
28
2
0
264,113
0
L
Cthulhu
6,163
385
29
2
0
237,389
0
L
Tsukuyomi
7,878
492
61
4
0
263,775
1
L
Janus
7,368
461
71
4
0
269,681
1
W
Cu Chulainn
8,848
553
63
4
0
290,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role