Player Matchup

King Arthur
King Arthur
Herticate
King Arthur
Level 6
God Stats
3W - 5L
1,153 SR
Queue Stats
6W - 13L
1,136 Elo+
Party 1
Jormungandr
Jormungandr
MilitaryPoice
Jormungandr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
OzzyMandia
Nemesis
Level 16
God Stats
4W - 2L
1,567 SR
Queue Stats
35W - 38L
1,290 Elo+
Solo
Ne Zha
Ne Zha
Rxveng
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,009 Elo+
Party 1
Izanami
Izanami
zerolann
Izanami
Level 7
God Stats
3W - 2L
1,621 SR
Queue Stats
10W - 23L
1,150 Elo+
Party 1
Team Averages
Level 8
1,468 SR
1,217 Elo+

VS

Team Averages
Level 14
1,393 SR
1,285 Elo+
Thor
Thor
Heze5447
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
JokerBESTplayer
Yemoja
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
26W - 41L
1,198 Elo+
Party 2
Fenrir
Fenrir
TetcouSan
Fenrir
Level 15
God Stats
2W - 3L
1,437 SR
Queue Stats
35W - 46L
1,202 Elo+
Party 2
Kukulkan
Kukulkan
WMangleFox
Kukulkan
Level 12
God Stats
12W - 13L
1,500 SR
Queue Stats
14W - 22L
1,233 Elo+
Party 2
Da Ji
Da Ji
Zamiro
Da Ji
Level 28
God Stats
0W - 2L
1,237 SR
Queue Stats
86W - 105L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Herticate
King Arthur
12
5 / 3 / 4
8,030
446
8,092
10,361
5,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
MilitaryPoice
Jormungandr
14
2 / 4 / 4
8,327
463
7,318
9,227
9,179
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
OzzyMandia
Nemesis
15
7 / 1 / 3
9,525
529
7,869
11,149
4,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Rxveng
Ne Zha
12
8 / 6 / 6
8,608
478
8,704
9,790
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
zerolann
Izanami
11
4 / 5 / 5
7,573
421
6,001
7,235
2,093
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 11 / 1
6,633
369
1,358
11,227
2,504
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 4
7,094
394
6,966
9,288
3,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
TetcouSan
Fenrir
14
8 / 3 / 4
9,436
524
9,589
12,095
4,277
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
WMangleFox
Kukulkan
10
4 / 2 / 2
7,405
411
4,090
7,274
2,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
Zamiro
Da Ji
12
4 / 6 / 5
7,937
441
5,848
13,446
4,175
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
26
Kills
18
19
Deaths
27
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Herticate
King Arthur
5
3
4
2.33
L
Thor
1
11
1
0.14
L
1
5
4
0.6
W
Jormungandr
MilitaryPoice
Jormungandr
2
4
4
1
W
Nemesis
OzzyMandia
Nemesis
7
1
3
8.5
W
Ne Zha
Rxveng
Ne Zha
8
6
6
1.83
L
Fenrir
TetcouSan
Fenrir
8
3
4
3.33
L
Kukulkan
WMangleFox
Kukulkan
4
2
2
2.5
L
Da Ji
Zamiro
Da Ji
4
6
5
1.08
W
Izanami
zerolann
Izanami
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
27,851
47,762
Taken
53,330
23,580
Mitigated
16,679
8,039
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Herticate
King Arthur
8,092
2,383
0
2,334
10,361
5,049
555
3,164
7,197
0
31,514
L
Thor
1,358
313
0
479
11,227
2,504
0
320
10,907
0
16,354
L
6,966
781
1,429
354
9,288
3,435
0
748
8,540
37,455
0
W
Jormungandr
MilitaryPoice
Jormungandr
7,318
1,238
0
0
9,227
9,179
238
1,995
7,232
48,600
0
W
Nemesis
OzzyMandia
Nemesis
7,869
3,833
0
4,493
11,149
4,122
0
1,342
9,807
0
68,478
W
Ne Zha
Rxveng
Ne Zha
8,704
3,750
0
922
9,790
3,137
578
2,258
7,532
0
39,033
L
Fenrir
TetcouSan
Fenrir
9,589
2,996
0
4,270
12,095
4,277
504
1,028
11,067
0
53,376
L
Kukulkan
WMangleFox
Kukulkan
4,090
895
183
582
7,274
2,288
217
2,156
4,901
27,614
0
L
Da Ji
Zamiro
Da Ji
5,848
1,825
306
3,748
13,446
4,175
336
3,066
10,088
0
20,337
W
Izanami
zerolann
Izanami
6,001
3,940
0
290
7,235
2,093
957
2,297
4,938
0
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
38,505
328
Minions Killed
236
0
Camps Cleared
0
1,554,415
Distance Traveled
1,434,706
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,030
446
40
2
0
273,596
0
L
Thor
6,633
369
25
1
0
219,069
1
L
Yemoja
7,094
394
51
3
0
292,225
1
W
Jormungandr
8,327
463
87
5
0
287,224
3
W
Nemesis
9,525
529
107
6
0
396,050
0
W
Ne Zha
8,608
478
57
3
0
299,817
0
L
Fenrir
9,436
524
78
4
0
315,479
0
L
Kukulkan
7,405
411
44
2
0
273,938
3
L
Da Ji
7,937
441
38
2
0
333,995
6
W
Izanami
7,573
421
37
2
0
297,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role