Player Matchup

Anhur
Anhur
Bigtoess
Anhur
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FaBiaNsX
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,558 Elo+
Party 1
Fafnir
Fafnir
Meerer
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Raydem
Zhong Kui
Level 26
God Stats
3W - 2L
1,682 SR
Queue Stats
69W - 63L
1,504 Elo+
Party 1
Neith
Neith
SwaggersNOR
Neith
Level 6
God Stats
7W - 9L
1,708 SR
Queue Stats
35W - 34L
1,565 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,532 Elo+

VS

Team Averages
Level 20
1,741 SR
1,600 Elo+
Anubis
Anubis
Divvd
Anubis
Level 12
God Stats
13W - 7L
1,657 SR
Queue Stats
16W - 11L
1,558 Elo+
Solo
Nemesis
Nemesis
Kreuger1
Nemesis
Level 29
God Stats
3W - 3L
1,708 SR
Queue Stats
49W - 53L
1,451 Elo+
Solo
Anhur
Anhur
M3sames
Anhur
Level 8
God Stats
4W - 3L
1,918 SR
Queue Stats
50W - 35L
1,757 Elo+
Solo
Nox
Nox
MajorArcanaXIV
Nox
Level 21
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Athena
Athena
hispoulle
Athena
Level 28
God Stats
13W - 7L
1,630 SR
Queue Stats
117W - 97L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bigtoess
Anhur
1
0 / 0 / 0
2,439
488
0
0
0
Thor
5
0 / 0 / 0
3,211
642
0
2,529
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Meerer
Fafnir
4
0 / 1 / 0
2,920
584
464
2,718
1,105
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Raydem
Zhong Kui
6
0 / 0 / 0
3,247
649
1,320
1,457
607
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 1 / 0
3,188
638
1,487
1,869
458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Divvd
Anubis
6
0 / 0 / 0
3,639
728
670
1,648
423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Kreuger1
Nemesis
5
0 / 0 / 0
3,528
706
544
1,929
384
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
M3sames
Anhur
6
1 / 0 / 0
3,753
751
1,622
1,485
383
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 0
3,263
653
1,028
534
130
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
hispoulle
Athena
6
0 / 0 / 0
3,514
703
392
1,943
984
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bigtoess
Anhur
0
0
0
0
W
Anubis
Divvd
Anubis
0
0
0
0
L
Thor
0
0
0
0
W
Nemesis
Kreuger1
Nemesis
0
0
0
0
W
Anhur
M3sames
Anhur
1
0
0
1
W
1
0
0
1
L
Fafnir
Meerer
Fafnir
0
1
0
0
L
Zhong Kui
Raydem
Zhong Kui
0
0
0
0
L
0
1
0
0
W
Athena
hispoulle
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,271
Damage
4,256
8,573
Taken
7,539
2,729
Mitigated
2,304
3,384
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bigtoess
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Divvd
Anubis
670
115
0
726
1,648
423
116
0
1,648
14,601
0
L
Thor
0
0
0
1,136
2,529
559
0
210
2,319
0
11,620
W
Nemesis
Kreuger1
Nemesis
544
335
0
1,100
1,929
384
0
158
1,771
0
12,187
W
Anhur
M3sames
Anhur
1,622
920
0
500
1,485
383
52
464
1,021
0
8,969
W
1,028
0
0
13
534
130
312
0
534
5,733
0
L
Fafnir
Meerer
Fafnir
464
123
0
761
2,718
1,105
0
268
2,450
3,321
0
L
Zhong Kui
Raydem
Zhong Kui
1,320
325
0
836
1,457
607
180
392
1,065
11,915
0
L
1,487
651
0
651
1,869
458
0
1,220
649
0
11,948
W
Athena
hispoulle
Athena
392
187
0
310
1,943
984
176
1,162
781
10,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,005
Gold Earned
17,697
85
Minions Killed
111
0
Camps Cleared
0
324,939
Distance Traveled
473,827
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,439
488
0
0
0
0
0
W
Anubis
3,639
728
31
6
0
80,509
2
L
Thor
3,211
642
30
6
0
83,273
0
W
Nemesis
3,528
706
28
6
0
107,359
2
W
Anhur
3,753
751
25
5
0
78,388
0
W
Nox
3,263
653
7
1
0
110,245
3
L
Fafnir
2,920
584
6
1
0
81,388
0
L
Zhong Kui
3,247
649
25
5
0
75,356
0
L
Neith
3,188
638
24
5
0
84,922
1
W
Athena
3,514
703
20
4
0
97,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role