Player Matchup

Sun Wukong
Sun Wukong
ExplainThePlays
Sun Wukong
Level 32
God Stats
5W - 1L
1,974 SR
Queue Stats
158W - 53L
1,756 Elo+
Party 3
Cthulhu
Cthulhu
RaffishRomeo
Cthulhu
Level 160
God Stats
0W - 3L
1,662 SR
Queue Stats
773W - 635L
1,595 Elo+
Party 3
Arachne
Arachne
XxSilentDevilxX
Arachne
Level 37
God Stats
1W - 1L
1,580 SR
Queue Stats
38W - 52L
1,244 Elo+
Solo
Danzaburou
Danzaburou
Zerogivin
Danzaburou
Level 89
God Stats
11W - 9L
1,537 SR
Queue Stats
410W - 409L
1,525 Elo+
Party 1
Persephone
Persephone
baby-delta1
Persephone
Level 28
God Stats
7W - 4L
1,659 SR
Queue Stats
41W - 31L
1,573 Elo+
Party 1
Team Averages
Level 69
1,682 SR
1,539 Elo+

VS

Team Averages
Level 73
1,647 SR
1,566 Elo+
Cthulhu
Cthulhu
DS Lotus
Cthulhu
Level 17
God Stats
3W - 1L
1,804 SR
Queue Stats
39W - 10L
1,757 Elo+
Party 2
Fenrir
Fenrir
Hauntling
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Lawstt
Ratatoskr
Level 34
God Stats
6W - 2L
1,625 SR
Queue Stats
106W - 68L
1,416 Elo+
Solo
Poseidon
Poseidon
MF Spirit
Poseidon
Level 145
God Stats
4W - 0L
1,783 SR
Queue Stats
316W - 228L
1,686 Elo+
Party 2
Neith
Neith
Vonski-
Neith
Level 45
God Stats
9W - 7L
1,521 SR
Queue Stats
137W - 152L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExplainThePlays
Sun Wukong
14
9 / 3 / 3
9,499
594
13,409
13,190
6,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
RaffishRomeo
Cthulhu
13
1 / 1 / 4
8,194
512
8,303
12,492
11,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
1 / 6 / 2
8,016
501
4,816
11,995
3,814
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Zerogivin
Danzaburou
6
0 / 5 / 0
5,688
356
1,600
4,735
1,135
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
baby-delta1
Persephone
11
2 / 5 / 4
7,808
488
6,364
6,181
2,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DS Lotus
Cthulhu
14
1 / 0 / 4
8,680
543
7,703
11,400
6,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Hauntling
Fenrir
13
7 / 1 / 4
10,116
632
6,637
14,155
8,874
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Lawstt
Ratatoskr
14
2 / 3 / 3
9,230
577
4,743
11,588
3,588
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MF Spirit
Poseidon
15
6 / 5 / 2
9,465
592
8,839
11,153
3,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vonski-
Neith
11
4 / 4 / 4
8,578
536
6,849
8,486
2,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
13
Kills
20
20
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DS Lotus
Cthulhu
1
0
4
3
L
Sun Wukong
ExplainThePlays
Sun Wukong
9
3
3
3.5
W
Fenrir
Hauntling
Fenrir
7
1
4
9
W
Ratatoskr
Lawstt
Ratatoskr
2
3
3
1.17
W
Poseidon
MF Spirit
Poseidon
6
5
2
1.4
L
Cthulhu
RaffishRomeo
Cthulhu
1
1
4
3
W
Neith
Vonski-
Neith
4
4
4
1.5
L
1
6
2
0.33
L
Danzaburou
Zerogivin
Danzaburou
0
5
0
0
L
Persephone
baby-delta1
Persephone
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
34,771
48,593
Taken
56,782
24,478
Mitigated
25,717
11,273
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DS Lotus
Cthulhu
7,703
727
369
4,488
11,400
6,981
225
4,412
6,433
42,589
0
L
Sun Wukong
ExplainThePlays
Sun Wukong
13,409
3,457
0
3,754
13,190
6,115
0
5,106
7,984
0
51,456
W
Fenrir
Hauntling
Fenrir
6,637
1,582
0
5,293
14,155
8,874
106
3,483
10,622
0
31,650
W
Ratatoskr
Lawstt
Ratatoskr
4,743
819
0
3,691
11,588
3,588
0
1,010
10,578
0
61,641
W
Poseidon
MF Spirit
Poseidon
8,839
1,568
0
3,754
11,153
3,554
0
4,528
6,550
57,947
0
L
Cthulhu
RaffishRomeo
Cthulhu
8,303
671
0
4,423
12,492
11,308
169
5,848
6,089
41,190
0
W
Neith
Vonski-
Neith
6,849
2,324
0
2,227
8,486
2,720
2,220
554
7,932
0
43,997
L
4,816
3,834
0
1,659
11,995
3,814
0
1,816
10,154
0
33,904
L
Danzaburou
Zerogivin
Danzaburou
1,600
162
0
671
4,735
1,135
0
0
4,735
0
12,761
L
Persephone
baby-delta1
Persephone
6,364
245
0
766
6,181
2,106
0
3,092
3,089
38,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
46,069
308
Minions Killed
413
0
Camps Cleared
0
1,248,792
Distance Traveled
1,516,298
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,680
543
94
6
0
329,562
0
L
Sun Wukong
9,499
594
66
4
0
310,295
2
W
Fenrir
10,116
632
41
3
0
289,034
1
W
Ratatoskr
9,230
577
99
6
0
355,332
3
W
Poseidon
9,465
592
97
6
0
270,794
3
L
Cthulhu
8,194
512
76
5
0
287,860
0
W
Neith
8,578
536
82
5
0
271,576
5
L
Arachne
8,016
501
70
4
0
323,246
1
L
Danzaburou
5,688
356
22
1
0
111,785
2
L
Persephone
7,808
488
74
5
0
215,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role