Player Matchup

Arachne
Arachne
Jam McDog
Arachne
Level 18
God Stats
6W - 2L
1,815 SR
Queue Stats
26W - 26L
1,399 Elo+
Solo
Yemoja
Yemoja
Pavel5baloov
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,504 Elo+
Solo
Fenrir
Fenrir
Spaikius
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,246 Elo+
Solo
Apollo
Apollo
charrito_terke
Apollo
Level 5
God Stats
2W - 0L
1,506 SR
Queue Stats
3W - 1L
1,466 Elo+
Solo
Anhur
Anhur
dooman230
Anhur
Level 14
God Stats
3W - 2L
1,385 SR
Queue Stats
3W - 2L
1,284 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,380 Elo+

VS

Team Averages
Level 15
1,415 SR
1,311 Elo+
Chaac
Chaac
FunkyFuzzy
Chaac
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,380 Elo+
Party 1
Yemoja
Yemoja
IIInuoH
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Raijin
Raijin
Kungabunga5275
Raijin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,223 Elo+
Solo
Ymir
Ymir
Kunibat
Ymir
Level 15
God Stats
0W - 2L
1,220 SR
Queue Stats
6W - 11L
1,408 Elo+
Party 1
Hel
Hel
Rz-_-Coyote-_-88
Hel
Level 8
God Stats
7W - 8L
1,357 SR
Queue Stats
26W - 29L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jam McDog
Arachne
20
18 / 3 / 13
18,308
1,144
35,402
38,994
18,244
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
20
1 / 1 / 22
16,328
1,021
13,985
13,776
18,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Spaikius
Fenrir
20
13 / 3 / 14
16,731
1,046
27,078
26,412
13,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 0
9,880
618
0
0
0
Anhur
dooman230
Anhur
20
6 / 5 / 14
15,036
940
21,554
20,829
9,062
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 6 / 7
14,420
901
29,530
27,174
33,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
IIInuoH
Yemoja
18
0 / 8 / 3
12,252
766
1,928
16,551
7,304
20
2 / 10 / 9
15,130
946
19,474
20,620
8,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
Kunibat
Ymir
20
2 / 10 / 7
13,743
859
15,524
26,287
14,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 6
15,525
970
24,586
14,371
5,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
38
Kills
12
12
Deaths
38
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
6
7
0.92
L
Yemoja
IIInuoH
Yemoja
0
8
3
0.19
W
Arachne
Jam McDog
Arachne
18
3
13
8.17
L
2
10
9
0.65
L
Ymir
Kunibat
Ymir
2
10
7
0.55
W
Yemoja
1
1
22
12
L
6
4
6
2.25
W
Fenrir
Spaikius
Fenrir
13
3
14
6.67
W
0
0
0
0
W
Anhur
dooman230
Anhur
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,019
Damage
91,042
100,011
Taken
105,003
58,785
Mitigated
69,390
21,179
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
29,530
14,484
0
7,754
27,174
33,102
0
3,333
23,841
0
56,751
L
Yemoja
IIInuoH
Yemoja
1,928
1,017
785
0
16,551
7,304
0
728
15,823
8,391
0
W
Arachne
Jam McDog
Arachne
35,402
27,552
781
11,307
38,994
18,244
0
24,365
14,629
0
54,172
L
19,474
3,314
0
1,123
20,620
8,902
0
4,778
15,842
55,964
0
L
Ymir
Kunibat
Ymir
15,524
4,303
0
0
26,287
14,389
0
3,427
22,534
34,463
0
W
Yemoja
13,985
1,110
2,019
292
13,776
18,170
0
8,663
5,113
35,065
0
L
24,586
2,087
2,190
4,375
14,371
5,693
0
1,719
12,652
45,817
0
W
Fenrir
Spaikius
Fenrir
27,078
13,226
0
2,696
26,412
13,309
0
14,153
12,259
0
56,451
W
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
dooman230
Anhur
21,554
12,307
0
4,084
20,829
9,062
0
14,331
6,498
0
50,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,283
Gold Earned
71,070
220
Minions Killed
272
8
Camps Cleared
5
1,173,376
Distance Traveled
1,265,673
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,420
901
68
4
3
305,425
1
L
Yemoja
12,252
766
6
0
1
182,235
1
W
Arachne
18,308
1,144
34
2
5
367,967
0
L
Raijin
15,130
946
100
6
0
242,483
0
L
Ymir
13,743
859
41
3
0
213,872
0
W
Yemoja
16,328
1,021
38
2
0
281,592
0
L
Hel
15,525
970
57
4
1
321,658
0
W
Fenrir
16,731
1,046
87
5
1
299,670
3
W
Apollo
9,880
618
0
0
0
0
0
W
Anhur
15,036
940
61
4
2
224,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role