Player Matchup

Kukulkan
Kukulkan
G2_Currywurst247
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,323 Elo+
Party 1
Izanami
Izanami
Mxm8_3
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,678 Elo+
Party 1
Ra
Ra
m_Tw1nTower
Ra
Level 39
God Stats
1W - 0L
1,714 SR
Queue Stats
97W - 104L
1,359 Elo+
Party 1
Arachne
Arachne
temp-553976
Arachne
Level 26
God Stats
6W - 4L
1,546 SR
Queue Stats
58W - 63L
1,303 Elo+
Party 1
Ymir
Ymir
vCriticalKush
Ymir
Level 28
God Stats
8W - 7L
1,488 SR
Queue Stats
58W - 62L
1,295 Elo+
Party 1
Team Averages
Level 25
1,550 SR
1,391 Elo+

VS

Team Averages
Level 11
1,491 SR
1,269 Elo+
Olorun
Olorun
Den__Denim
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
PapeFranciss
Set
Level 6
God Stats
1W - 2L
1,676 SR
Queue Stats
1W - 5L
1,152 Elo+
Solo
Sun Wukong
Sun Wukong
crowley_com
Sun Wukong
Level 13
God Stats
0W - 2L
1,294 SR
Queue Stats
15W - 15L
1,350 Elo+
Solo
Nox
Nox
kikabot812
Nox
Level 27
God Stats
10W - 5L
1,484 SR
Queue Stats
81W - 95L
1,289 Elo+
Solo
Anhur
Anhur
pulseator87
Anhur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
8,011
616
2,710
3,053
1,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mxm8_3
Izanami
10
0 / 0 / 2
6,323
486
1,198
2,151
1,016
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
9 / 2 / 4
8,332
641
7,488
6,089
2,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
temp-553976
Arachne
14
8 / 0 / 3
8,744
673
6,013
9,607
3,728
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 0
6,242
480
3,703
5,992
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Den__Denim
Olorun
6
0 / 13 / 1
4,641
357
1,742
10,179
2,812
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,298
408
3,297
6,265
2,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
crowley_com
Sun Wukong
8
0 / 4 / 0
5,190
399
3,192
9,319
3,804
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 0
6,129
471
4,161
5,529
2,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 1 / 0
5,546
427
2,450
3,567
1,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
24
Kills
3
3
Deaths
25
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Den__Denim
Olorun
0
13
1
0.04
W
5
0
0
5
W
Izanami
Mxm8_3
Izanami
0
0
2
1
L
0
4
1
0.13
L
Sun Wukong
crowley_com
Sun Wukong
0
4
0
0
L
2
3
0
0.67
W
9
2
4
5.5
L
1
1
0
1
W
Arachne
temp-553976
Arachne
8
0
3
9.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
14,842
26,892
Taken
34,859
10,269
Mitigated
12,295
12,308
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Den__Denim
Olorun
1,742
1,596
0
343
10,179
2,812
266
3,620
6,559
6,759
0
W
2,710
807
0
1,404
3,053
1,039
1,791
0
3,053
35,210
0
W
Izanami
Mxm8_3
Izanami
1,198
622
0
29
2,151
1,016
617
0
2,151
0
22,441
L
3,297
1,046
0
755
6,265
2,207
0
2,043
4,222
0
19,636
L
Sun Wukong
crowley_com
Sun Wukong
3,192
705
0
2,472
9,319
3,804
0
3,529
5,790
0
26,523
L
4,161
508
0
500
5,529
2,415
37
3,353
2,176
31,872
0
W
7,488
1,525
167
2,762
6,089
2,126
1,692
3,815
2,274
39,287
0
L
2,450
873
0
0
3,567
1,057
0
1,356
2,211
0
24,718
W
Arachne
temp-553976
Arachne
6,013
4,530
0
6,796
9,607
3,728
969
2,088
7,519
0
50,047
W
3,703
1,077
159
991
5,992
2,360
86
0
5,992
21,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
26,804
331
Minions Killed
201
0
Camps Cleared
0
1,107,325
Distance Traveled
1,151,963
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,641
357
6
0
0
229,350
0
W
Kukulkan
8,011
616
66
5
0
186,225
0
W
Izanami
6,323
486
48
4
0
197,682
3
L
Set
5,298
408
41
3
0
215,742
2
L
Sun Wukong
5,190
399
43
3
0
227,467
0
L
Nox
6,129
471
67
5
0
227,224
4
W
Ra
8,332
641
79
6
0
210,962
1
L
Anhur
5,546
427
44
3
0
252,180
4
W
Arachne
8,744
673
93
7
0
268,538
0
W
Ymir
6,242
480
45
3
0
243,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role