Player Matchup

Fenrir
Fenrir
BratkaBarzdonas
Fenrir
Level 11
God Stats
2W - 1L
1,397 SR
Queue Stats
23W - 32L
1,281 Elo+
Solo
Scylla
Scylla
Pathangi
Scylla
Level 57
God Stats
16W - 26L
1,400 SR
Queue Stats
30W - 62L
1,318 Elo+
Solo
Cthulhu
Cthulhu
minose234
Cthulhu
Level 14
God Stats
2W - 0L
1,898 SR
Queue Stats
6W - 4L
1,622 Elo+
Solo
Team Averages
Level 27
1,565 SR
1,407 Elo+

VS

Team Averages
Level 45
1,501 SR
1,299 Elo+
Neith
Neith
DaReaperIsReal
Neith
Level 87
God Stats
2W - 3L
1,504 SR
Queue Stats
10W - 21L
1,330 Elo+
Solo
Ah Puch
Ah Puch
SnapDragon10913
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Party 1
King Arthur
King Arthur
cuzinmarty
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 90L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
7,212
801
1,761
4,815
1,667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Pathangi
Scylla
10
0 / 1 / 3
6,636
737
1,337
3,267
812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
minose234
Cthulhu
9
0 / 3 / 1
6,071
675
1,017
6,161
2,854
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,858
762
6,160
4,766
1,406
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 1 / 1
5,875
653
1,252
949
248
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

King Arthur
cuzinmarty
King Arthur
1
0 / 0 / 0
3,540
393
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
6
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
2
2
2
1.5
W
Scylla
Pathangi
Scylla
0
1
3
1.5
L
1
1
1
1.5
L
King Arthur
cuzinmarty
King Arthur
0
0
0
0
W
Cthulhu
minose234
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,115
Damage
7,412
14,243
Taken
5,715
5,333
Mitigated
1,654
2,374
Healing
902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,761
479
0
1,033
4,815
1,667
201
399
4,416
0
22,838
L
6,160
2,720
0
902
4,766
1,406
0
1,806
2,835
0
21,323
W
Scylla
Pathangi
Scylla
1,337
177
0
877
3,267
812
733
194
3,073
24,261
0
L
1,252
140
0
0
949
248
0
385
514
4,836
0
L
King Arthur
cuzinmarty
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
minose234
Cthulhu
1,017
88
145
319
6,161
2,854
1,011
724
5,437
16,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,919
Gold Earned
16,273
112
Minions Killed
48
0
Camps Cleared
0
473,242
Distance Traveled
165,800
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,212
801
37
4
0
166,543
3
L
Neith
6,858
762
40
4
0
130,781
4
W
Scylla
6,636
737
50
6
0
160,988
0
L
Ah Puch
5,875
653
8
1
0
35,019
0
L
King Arthur
3,540
393
0
0
0
0
0
W
Cthulhu
6,071
675
25
3
0
145,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role