Player Matchup

Scylla
Scylla
Brutzii
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,752 Elo+
Party 2
Bellona
Bellona
Imkotaa
Bellona
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Nike
Nike
InstaMed
Nike
Level 25
God Stats
2W - 3L
1,337 SR
Queue Stats
67W - 60L
1,405 Elo+
Solo
Ravana
Ravana
Shad2225
Ravana
Level 26
God Stats
50W - 57L
1,544 SR
Queue Stats
86W - 86L
1,512 Elo+
Solo
Sol
Sol
corrupted_moose
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,419 Elo+
Solo
Team Averages
Level 37
1,476 SR
1,518 Elo+

VS

Team Averages
Level 19
1,623 SR
1,530 Elo+
Ah Puch
Ah Puch
Fra2011
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,383 Elo+
Solo
Merlin
Merlin
Manushtri
Merlin
Level 29
God Stats
16W - 10L
1,743 SR
Queue Stats
78W - 71L
1,595 Elo+
Solo
King Arthur
King Arthur
Papi_LongHorn
King Arthur
Level 26
God Stats
20W - 19L
1,512 SR
Queue Stats
61W - 71L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
dania_773
Cthulhu
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,650 Elo+
Solo
Danzaburou
Danzaburou
vegas_kid23
Danzaburou
Level 29
God Stats
7W - 3L
1,643 SR
Queue Stats
123W - 98L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brutzii
Scylla
20
17 / 2 / 12
14,224
1,094
37,030
9,502
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Imkotaa
Bellona
18
2 / 4 / 13
11,637
895
8,357
10,462
9,890
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
19
5 / 0 / 15
12,620
971
10,021
10,808
7,470
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Shad2225
Ravana
20
11 / 1 / 13
14,154
1,089
20,744
14,325
7,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 0 / 19
12,741
980
14,390
11,283
4,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fra2011
Ah Puch
15
0 / 10 / 1
10,157
781
2,391
10,249
3,123
Merlin
Manushtri
Merlin
19
2 / 4 / 3
12,612
970
15,896
17,235
5,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Papi_LongHorn
King Arthur
18
2 / 9 / 3
12,180
937
9,118
27,652
30,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
dania_773
Cthulhu
16
0 / 12 / 3
10,717
824
2,647
21,551
9,117
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Danzaburou
vegas_kid23
Danzaburou
18
3 / 3 / 3
13,036
1,003
18,908
20,695
7,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
38
Kills
7
7
Deaths
38
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brutzii
Scylla
17
2
12
11.5
L
Ah Puch
Fra2011
Ah Puch
0
10
1
0.05
W
Bellona
Imkotaa
Bellona
2
4
13
2.13
W
Nike
5
0
15
12.5
L
Merlin
Manushtri
Merlin
2
4
3
0.88
L
King Arthur
Papi_LongHorn
King Arthur
2
9
3
0.39
W
Ravana
Shad2225
Ravana
11
1
13
17.5
W
3
0
19
12.5
L
Cthulhu
dania_773
Cthulhu
0
12
3
0.13
L
Danzaburou
vegas_kid23
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,542
Damage
48,960
56,380
Taken
97,382
33,850
Mitigated
55,970
14,537
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brutzii
Scylla
37,030
2,380
0
446
9,502
3,901
0
2,957
6,545
54,174
0
L
Ah Puch
Fra2011
Ah Puch
2,391
553
0
86
10,249
3,123
0
4,750
5,499
7,628
0
W
Bellona
Imkotaa
Bellona
8,357
3,543
135
708
10,462
9,890
0
4,571
5,891
52
14,178
W
Nike
10,021
1,038
0
2,076
10,808
7,470
0
2,870
7,938
0
35,569
L
Merlin
Manushtri
Merlin
15,896
428
0
900
17,235
5,710
0
10,390
6,845
61,103
0
L
King Arthur
Papi_LongHorn
King Arthur
9,118
713
0
1,730
27,652
30,639
0
14,810
12,842
26
18,366
W
Ravana
Shad2225
Ravana
20,744
9,091
0
5,758
14,325
7,779
0
4,003
10,322
0
49,210
W
14,390
4,410
0
5,414
11,283
4,810
0
6,559
4,724
42,526
0
L
Cthulhu
dania_773
Cthulhu
2,647
917
491
0
21,551
9,117
0
9,822
11,729
5,466
0
L
Danzaburou
vegas_kid23
Danzaburou
18,908
5,999
0
1,385
20,695
7,381
0
11,700
8,995
0
55,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,376
Gold Earned
58,702
265
Minions Killed
230
12
Camps Cleared
5
1,219,299
Distance Traveled
978,270
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,224
1,094
49
4
0
258,539
0
L
Ah Puch
10,157
781
8
1
0
98,275
3
W
Bellona
11,637
895
21
2
1
175,687
2
W
Nike
12,620
971
70
5
1
261,370
0
L
Merlin
12,612
970
122
9
0
243,163
0
L
King Arthur
12,180
937
8
1
1
243,647
2
W
Ravana
14,154
1,089
71
5
9
289,521
1
W
Sol
12,741
980
54
4
1
234,182
1
L
Cthulhu
10,717
824
19
1
1
151,567
1
L
Danzaburou
13,036
1,003
73
6
3
241,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role