Player Matchup

Danzaburou
Danzaburou
Drakenfang
Danzaburou
Level 122
God Stats
1W - 2L
1,549 SR
Queue Stats
22W - 20L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
McCociner69
Ne Zha
Level 45
God Stats
1W - 1L
1,504 SR
Queue Stats
19W - 27L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
XAcromantulaX
Kuzenbo
Level 142
God Stats
2W - 3L
1,572 SR
Queue Stats
83W - 74L
1,594 Elo+
Party 1
Team Averages
Level 103
1,542 SR
1,528 Elo+

VS

Team Averages
Level 56
1,540 SR
1,527 Elo+
Anhur
Anhur
DarkAngel1990
Anhur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 87L
1,489 Elo+
Solo
Ra
Ra
minose234
Ra
Level 14
God Stats
1W - 0L
1,790 SR
Queue Stats
6W - 4L
1,568 Elo+
Solo
Xing Tian
Xing Tian
planetTHIEF02
Xing Tian
Level 128
God Stats
1W - 1L
1,330 SR
Queue Stats
129W - 138L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drakenfang
Danzaburou
16
7 / 6 / 7
13,671
684
21,725
19,486
8,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
16
8 / 9 / 4
12,860
643
12,022
17,915
6,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
15
0 / 1 / 14
12,797
640
19,724
27,608
41,139
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
13,840
692
23,352
15,734
7,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
7 / 9 / 8
13,723
686
15,292
18,743
8,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
planetTHIEF02
Xing Tian
16
2 / 5 / 14
13,792
690
9,853
30,451
37,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
15
Kills
16
16
Deaths
15
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Danzaburou
Drakenfang
Danzaburou
7
6
7
1.75
L
Ne Zha
8
9
4
1.11
L
Kuzenbo
0
1
14
7
W
7
9
8
1.22
W
Xing Tian
planetTHIEF02
Xing Tian
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,471
Damage
48,497
65,009
Taken
64,928
56,312
Mitigated
53,002
17,186
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,352
12,082
0
0
15,734
7,369
2,310
6,654
9,080
0
79,819
L
Danzaburou
Drakenfang
Danzaburou
21,725
8,030
1,377
6,833
19,486
8,337
2,242
7,004
12,482
0
85,789
L
Ne Zha
12,022
3,383
0
2,557
17,915
6,836
274
8,744
9,171
0
36,343
L
Kuzenbo
19,724
4,536
0
6,419
27,608
41,139
167
9,839
17,769
55,243
0
W
15,292
1,333
5,583
4,185
18,743
8,629
606
6,848
11,895
47,165
0
W
Xing Tian
planetTHIEF02
Xing Tian
9,853
1,014
243
4,256
30,451
37,004
381
6,242
24,209
31,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
41,355
170
Minions Killed
210
0
Camps Cleared
0
993,474
Distance Traveled
958,521
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,840
692
118
6
0
351,420
0
L
Danzaburou
13,671
684
95
5
0
309,621
2
L
Ne Zha
12,860
643
34
2
0
305,024
0
L
Kuzenbo
12,797
640
41
2
0
378,829
6
W
Ra
13,723
686
64
3
0
294,745
0
W
Xing Tian
13,792
690
28
1
0
312,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role