Player Matchup

Achilles
Achilles
AKAUnforgiving
Achilles
Level 106
God Stats
1W - 3L
1,372 SR
Queue Stats
391W - 395L
1,600 Elo+
Solo
Ra
Ra
AlphaBorne
Ra
Level 88
God Stats
23W - 13L
1,712 SR
Queue Stats
449W - 445L
1,563 Elo+
Party 1
Arachne
Arachne
DarthDadddy
Arachne
Level 121
God Stats
34W - 20L
1,660 SR
Queue Stats
552W - 518L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Lamarosol
Sylvanus
Level 157
God Stats
3W - 4L
1,665 SR
Queue Stats
110W - 123L
1,618 Elo+
Solo
Freya
Freya
Scoren1
Freya
Level 135
God Stats
5W - 2L
1,851 SR
Queue Stats
209W - 228L
1,569 Elo+
Solo
Team Averages
Level 121
1,652 SR
1,590 Elo+

VS

Team Averages
Level 117
1,704 SR
1,584 Elo+
Mercury
Mercury
ElDocTHOR
Mercury
Level 129
God Stats
2W - 1L
1,674 SR
Queue Stats
54W - 46L
1,623 Elo+
Party 2
Ymir
Ymir
JohnnyBoy1995
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
PMore32
Apollo
Level 145
God Stats
3W - 0L
1,884 SR
Queue Stats
53W - 44L
1,625 Elo+
Party 2
Mulan
Mulan
Sweggler
Mulan
Level 125
God Stats
11W - 9L
1,582 SR
Queue Stats
45W - 34L
1,627 Elo+
Party 2
Ra
Ra
blazed33
Ra
Level 77
God Stats
4W - 2L
1,882 SR
Queue Stats
22W - 22L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
4 / 10 / 8
17,565
475
22,516
40,662
72,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 9 / 17
19,876
537
31,019
28,774
17,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
DarthDadddy
Arachne
20
16 / 8 / 11
22,150
599
29,555
37,778
24,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Lamarosol
Sylvanus
20
1 / 11 / 24
17,165
464
15,271
48,460
78,789
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Scoren1
Freya
20
7 / 13 / 12
19,275
521
24,046
41,605
23,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElDocTHOR
Mercury
20
14 / 9 / 17
23,354
631
35,815
30,710
12,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 6 / 23
18,880
510
11,867
29,895
45,269
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
PMore32
Apollo
20
9 / 7 / 18
22,137
598
34,624
34,278
13,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Sweggler
Mulan
20
11 / 6 / 14
21,460
580
27,748
37,253
46,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
14 / 9 / 16
22,679
613
35,473
23,756
10,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
139
37
Kills
51
51
Deaths
37
72
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
10
8
0.8
L
9
9
17
1.94
L
Arachne
DarthDadddy
Arachne
16
8
11
2.69
W
Mercury
ElDocTHOR
Mercury
14
9
17
2.5
W
3
6
23
2.42
L
Sylvanus
Lamarosol
Sylvanus
1
11
24
1.18
W
Apollo
PMore32
Apollo
9
7
18
2.57
L
Freya
Scoren1
Freya
7
13
12
1
W
Mulan
Sweggler
Mulan
11
6
14
3
W
14
9
16
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,407
Damage
145,527
197,279
Taken
155,892
215,869
Mitigated
128,572
75,240
Healing
55,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
22,516
6,960
0
8,921
40,662
72,450
1,157
10,401
29,686
0
103,858
L
31,019
3,527
9,578
9,942
28,774
17,238
1,509
5,009
23,690
158,128
0
L
Arachne
DarthDadddy
Arachne
29,555
17,548
0
12,123
37,778
24,193
1,824
11,303
26,325
0
171,428
W
Mercury
ElDocTHOR
Mercury
35,815
19,473
0
7,640
30,710
12,504
791
13,617
17,043
0
228,389
W
11,867
1,809
0
2,436
29,895
45,269
234
15,549
14,202
45,291
0
L
Sylvanus
Lamarosol
Sylvanus
15,271
2,545
8,293
10,065
48,460
78,789
502
16,587
31,748
36,249
0
W
Apollo
PMore32
Apollo
34,624
25,297
0
14,377
34,278
13,499
6,058
17,619
16,584
0
188,681
L
Freya
Scoren1
Freya
24,046
7,897
0
16,318
41,605
23,199
2,496
9,181
32,399
135,698
0
W
Mulan
Sweggler
Mulan
27,748
5,085
0
12,189
37,253
46,719
1,342
14,884
21,546
2,255
128,051
W
35,473
2,735
7,922
10,638
23,756
10,581
2,129
9,142
14,539
177,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,031
Gold Earned
108,510
760
Minions Killed
981
0
Camps Cleared
0
3,193,420
Distance Traveled
3,536,302
34
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,565
475
142
4
0
610,693
7
L
Ra
19,876
537
212
6
0
705,809
7
L
Arachne
22,150
599
200
5
0
743,518
4
W
Mercury
23,354
631
228
6
0
800,415
6
W
Ymir
18,880
510
51
1
0
705,551
17
L
Sylvanus
17,165
464
32
1
0
606,307
10
W
Apollo
22,137
598
232
6
0
643,710
11
L
Freya
19,275
521
174
5
0
527,093
6
W
Mulan
21,460
580
220
6
0
646,390
15
W
Ra
22,679
613
250
7
0
740,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role