Player Matchup

Bacchus
Bacchus
BetheSword
Bacchus
Level 135
God Stats
4W - 1L
1,748 SR
Queue Stats
48W - 52L
1,427 Elo+
Party 2
Eset
Eset
BiGbossSmith-007
Eset
Level 136
God Stats
3W - 1L
1,493 SR
Queue Stats
87W - 71L
1,496 Elo+
Party 2
Bellona
Bellona
ChaoticMantis69
Bellona
Level 4
God Stats
1W - 1L
1,181 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,474 Elo+

VS

Team Averages
Level 84
1,582 SR
1,446 Elo+
Ra
Ra
Gizmofigus
Ra
Level 7
God Stats
2W - 4L
1,470 SR
Queue Stats
8W - 8L
1,391 Elo+
Party 1
Cerberus
Cerberus
SWEGFEG1738
Cerberus
Level 121
God Stats
0W - 1L
1,696 SR
Queue Stats
112W - 102L
1,490 Elo+
Party 1
Rama
Rama
Sharkbone0120
Rama
Level 125
God Stats
30W - 24L
1,581 SR
Queue Stats
119W - 115L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BetheSword
Bacchus
14
6 / 6 / 14
13,527
712
11,109
24,765
28,000
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 2 / 11
14,514
764
22,875
15,698
6,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 13
13,290
699
10,608
22,849
20,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
10,854
571
4,378
11,242
14,035
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
SWEGFEG1738
Cerberus
16
3 / 6 / 2
12,289
647
14,532
23,038
26,722
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 11 / 4
13,197
695
20,049
20,440
7,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
9
11
Deaths
24
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BetheSword
Bacchus
6
6
14
2.17
W
11
2
11
8.25
W
7
3
13
4.5
L
0
7
6
0.43
L
Cerberus
SWEGFEG1738
Cerberus
3
6
2
0.67
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
38,959
63,312
Taken
54,720
55,772
Mitigated
47,822
20,713
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BetheSword
Bacchus
11,109
1,400
659
4,735
24,765
28,000
561
5,492
19,020
37,838
0
W
22,875
1,190
2,721
6,136
15,698
6,919
1,480
4,979
10,519
86,487
0
W
10,608
4,263
505
5,957
22,849
20,853
941
8,124
14,400
122
38,235
L
4,378
905
0
357
11,242
14,035
36
7,129
3,945
24,058
0
L
Cerberus
SWEGFEG1738
Cerberus
14,532
734
692
5,668
23,038
26,722
342
11,629
11,021
57,949
0
L
20,049
17,470
0
4,909
20,440
7,065
1,293
15,644
4,671
0
76,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,331
Gold Earned
36,340
185
Minions Killed
223
0
Camps Cleared
0
1,015,473
Distance Traveled
825,912
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,527
712
24
1
0
316,832
3
W
Eset
14,514
764
110
6
0
378,989
2
W
Bellona
13,290
699
51
3
0
319,652
0
L
Ra
10,854
571
33
2
0
233,438
0
L
Cerberus
12,289
647
96
5
0
324,449
0
L
Rama
13,197
695
94
5
0
268,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role