Player Matchup

Ares
Ares
Hard_Hitters44
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 2
Terra
Terra
WoozyDeida
Terra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,237 Elo+
Solo
Ra
Ra
YoungSchober
Ra
Level 8
God Stats
1W - 2L
1,424 SR
Queue Stats
13W - 9L
1,263 Elo+
Party 3
Neith
Neith
heyercol
Neith
Level 5
God Stats
1W - 2L
1,394 SR
Queue Stats
26W - 31L
1,263 Elo+
Party 3
Olorun
Olorun
smokin_a_dubie
Olorun
Level 4
God Stats
2W - 4L
1,456 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 2
Team Averages
Level 7
1,455 SR
1,259 Elo+

VS

Team Averages
Level 42
1,454 SR
1,322 Elo+
Cthulhu
Cthulhu
Capt JackWalter
Cthulhu
Level 14
God Stats
5W - 4L
1,462 SR
Queue Stats
11W - 8L
1,404 Elo+
Party 1
Odin
Odin
Dreadfull5549
Odin
Level 8
God Stats
5W - 2L
1,627 SR
Queue Stats
6W - 7L
1,250 Elo+
Solo
Hera
Hera
OINKIMUS SWINE
Hera
Level 140
God Stats
4W - 4L
1,451 SR
Queue Stats
476W - 485L
1,366 Elo+
Party 1
King Arthur
King Arthur
TWKNDD
King Arthur
Level 22
God Stats
7W - 16L
1,285 SR
Queue Stats
47W - 67L
1,290 Elo+
Party 1
Zeus
Zeus
xxXR2Xxx
Zeus
Level 25
God Stats
3W - 3L
1,443 SR
Queue Stats
72W - 99L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 0
9,537
795
4,685
31,756
25,574
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
0 / 2 / 0
8,924
744
824
2,440
1,148
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

16
0 / 5 / 0
10,033
836
9,342
12,785
5,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
heyercol
Neith
16
0 / 4 / 0
9,728
811
7,563
13,124
6,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
0 / 10 / 0
9,663
805
8,653
24,892
11,256
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 20
11,635
970
9,658
8,000
8,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 0 / 29
12,323
1,027
22,506
13,725
13,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 0 / 21
12,342
1,029
18,696
4,030
1,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TWKNDD
King Arthur
17
7 / 0 / 10
10,992
916
5,651
5,788
5,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
19
10 / 0 / 18
12,264
1,022
24,097
5,957
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
135
0
Kills
37
37
Deaths
0
0
Assists
98
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
W
6
0
29
20.5
L
0
16
0
0
W
10
0
21
20.5
W
King Arthur
TWKNDD
King Arthur
7
0
10
12
L
Terra
0
2
0
0
L
0
5
0
0
L
Neith
heyercol
Neith
0
4
0
0
L
0
10
0
0
W
Zeus
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,067
Damage
80,608
84,997
Taken
37,500
49,437
Mitigated
30,918
7,541
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,658
0
1,096
2,662
8,000
8,171
0
5,349
2,651
32,705
0
W
22,506
5,806
0
536
13,725
13,575
0
7,754
5,468
252
31,051
L
4,685
639
0
288
31,756
25,574
0
19,367
11,793
12,647
0
W
18,696
3,889
0
934
4,030
1,993
0
2,592
1,438
37,594
0
W
King Arthur
TWKNDD
King Arthur
5,651
884
0
0
5,788
5,137
0
4,213
1,575
0
12,902
L
Terra
824
469
0
295
2,440
1,148
0
1,183
1,208
1,647
0
L
9,342
928
2,549
1,315
12,785
5,391
0
6,501
6,134
43,691
0
L
Neith
heyercol
Neith
7,563
3,840
0
469
13,124
6,068
0
8,702
4,347
0
27,617
L
8,653
4,066
837
1,788
24,892
11,256
0
16,946
7,821
25,180
0
W
Zeus
24,097
3,488
606
2,610
5,957
2,042
0
3,093
2,864
48,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
59,556
169
Minions Killed
203
1
Camps Cleared
2
792,825
Distance Traveled
1,186,331
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,635
970
58
5
0
241,466
0
W
Odin
12,323
1,027
17
1
1
246,613
0
L
Ares
9,537
795
8
1
0
167,771
3
W
Hera
12,342
1,029
52
4
0
225,566
1
W
King Arthur
10,992
916
24
2
0
252,181
0
L
Terra
8,924
744
0
0
0
17,938
0
L
Ra
10,033
836
87
7
1
213,668
2
L
Neith
9,728
811
45
4
0
216,480
0
L
Olorun
9,663
805
29
2
0
176,968
0
W
Zeus
12,264
1,022
52
4
1
220,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role