Player Matchup

Jormungandr
Jormungandr
Aestuosii
Jormungandr
Level 7
God Stats
1W - 0L
1,674 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
TheFlyingDogg
Vulcan
Level 101
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Horus
Horus
achickennug3t
Horus
Level 23
God Stats
1W - 0L
1,903 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 44
1,786 SR
1,500 Elo+

VS

Team Averages
Level 47
1,488 SR
1,478 Elo+
Cthulhu
Cthulhu
BlakeDragonZ
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
Frank199532
Kukulkan
Level 26
God Stats
0W - 3L
1,464 SR
Queue Stats
8W - 10L
1,270 Elo+
Solo
Camazotz
Camazotz
qKinGChriSp
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aestuosii
Jormungandr
15
1 / 4 / 6
12,958
518
8,881
18,646
13,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 0 / 2
16,015
641
35,383
12,616
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 9
13,884
555
9,031
19,181
15,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlakeDragonZ
Cthulhu
17
2 / 3 / 3
14,944
598
18,422
23,627
26,294
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Frank199532
Kukulkan
19
2 / 6 / 1
14,361
574
16,504
16,958
6,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
qKinGChriSp
Camazotz
14
2 / 5 / 4
13,192
528
6,325
18,986
9,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
6
6
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aestuosii
Jormungandr
1
4
6
1
L
Cthulhu
BlakeDragonZ
Cthulhu
2
3
3
1.17
L
Kukulkan
Frank199532
Kukulkan
2
6
1
0.42
W
12
0
2
13
W
1
2
9
2.75
L
Camazotz
qKinGChriSp
Camazotz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,295
Damage
41,251
50,443
Taken
59,571
33,639
Mitigated
42,335
17,180
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aestuosii
Jormungandr
8,881
2,321
0
559
18,646
13,751
482
12,644
6,002
41,907
0
L
Cthulhu
BlakeDragonZ
Cthulhu
18,422
1,065
1,036
2,697
23,627
26,294
0
15,441
8,186
87,592
0
L
Kukulkan
Frank199532
Kukulkan
16,504
901
0
0
16,958
6,284
0
13,210
3,748
105,473
0
W
35,383
13,809
1,822
1,975
12,616
4,531
707
9,777
2,839
115,246
0
W
9,031
5,036
5,821
7,003
19,181
15,357
365
13,288
5,893
0
32,419
L
Camazotz
qKinGChriSp
Camazotz
6,325
309
0
2,045
18,986
9,757
0
15,641
3,345
4,585
21,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
42,497
234
Minions Killed
285
0
Camps Cleared
0
1,392,975
Distance Traveled
1,258,598
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,958
518
46
2
0
401,092
0
L
Cthulhu
14,944
598
82
3
0
440,734
0
L
Kukulkan
14,361
574
176
7
0
421,730
1
W
Vulcan
16,015
641
138
6
0
511,575
6
W
Horus
13,884
555
50
2
0
480,308
0
L
Camazotz
13,192
528
27
1
0
396,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role