Player Matchup

Cthulhu
Cthulhu
Aztigenzo
Cthulhu
Level 19
God Stats
10W - 16L
1,405 SR
Queue Stats
46W - 74L
1,255 Elo+
Party 2
Hercules
Hercules
Camdeon21
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 185L
1,203 Elo+
Party 2
Thoth
Thoth
ZootedKole
Thoth
Level 29
God Stats
0W - 3L
1,180 SR
Queue Stats
45W - 83L
1,131 Elo+
Party 2
Team Averages
Level 39
1,362 SR
1,197 Elo+

VS

Team Averages
Level 70
1,556 SR
1,399 Elo+
Cupid
Cupid
Dlo567
Cupid
Level 22
God Stats
1W - 1L
1,550 SR
Queue Stats
3W - 7L
1,263 Elo+
Party 1
Fenrir
Fenrir
ParanoiaEd
Fenrir
Level 129
God Stats
4W - 0L
1,633 SR
Queue Stats
82W - 74L
1,542 Elo+
Solo
Nu Wa
Nu Wa
PhatBudz419
Nu Wa
Level 58
God Stats
54W - 53L
1,484 SR
Queue Stats
200W - 240L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aztigenzo
Cthulhu
16
3 / 9 / 5
12,736
606
14,230
19,975
9,113
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Camdeon21
Hercules
17
8 / 6 / 3
14,429
687
17,847
21,470
19,033
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
15
1 / 8 / 6
11,994
571
8,712
13,770
4,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dlo567
Cupid
18
4 / 4 / 12
13,487
642
12,946
12,401
4,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
ParanoiaEd
Fenrir
19
16 / 4 / 7
17,042
812
16,118
24,490
30,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 4 / 14
13,628
649
16,115
16,547
8,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
23
23
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aztigenzo
Cthulhu
3
9
5
0.61
L
Hercules
Camdeon21
Hercules
8
6
3
1.58
W
Cupid
Dlo567
Cupid
4
4
12
2.5
W
Fenrir
ParanoiaEd
Fenrir
16
4
7
4.88
W
3
4
14
2.5
L
Thoth
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
45,179
55,215
Taken
53,438
32,462
Mitigated
43,634
10,970
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aztigenzo
Cthulhu
14,230
1,001
1,063
1,969
19,975
9,113
406
5,351
14,624
64,156
0
L
Hercules
Camdeon21
Hercules
17,847
8,593
765
5,691
21,470
19,033
0
8,110
13,360
0
49,917
W
Cupid
Dlo567
Cupid
12,946
7,992
647
3,000
12,401
4,596
1,286
7,659
4,667
0
50,832
W
Fenrir
ParanoiaEd
Fenrir
16,118
5,005
0
2,498
24,490
30,425
183
8,517
15,523
717
48,723
W
16,115
5,932
660
4,294
16,547
8,613
1,068
6,888
9,484
82,118
0
L
Thoth
8,712
433
150
1,332
13,770
4,316
542
3,592
10,178
55,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
44,157
213
Minions Killed
222
0
Camps Cleared
0
923,399
Distance Traveled
1,022,259
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,736
606
86
4
0
317,400
1
L
Hercules
14,429
687
48
2
0
287,193
0
W
Cupid
13,487
642
78
4
0
327,523
0
W
Fenrir
17,042
812
46
2
0
356,058
3
W
Nu Wa
13,628
649
98
5
0
338,678
1
L
Thoth
11,994
571
79
4
0
318,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role