Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Benji_113
Chiron
Level 17
God Stats
1W - 1L
1,778 SR
Queue Stats
39W - 41L
1,390 Elo+
Party 3
Ah Puch
Ah Puch
ITsYaBoiLIT
Ah Puch
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,707 Elo+
Party 2
Jormungandr
Jormungandr
The_seal_tamer
Jormungandr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,335 Elo+
Party 3
Team Averages
Level 68
1,556 SR
1,486 Elo+

VS

Team Averages
Level 72
1,473 SR
1,426 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Callingcookie23
Bellona
Level 26
God Stats
7W - 5L
1,503 SR
Queue Stats
17W - 18L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
HeartAttack7474
Heimdallr
Level 27
God Stats
25W - 20L
1,507 SR
Queue Stats
42W - 40L
1,331 Elo+
Party 1
Kali
Kali
abarairenji71
Kali
Level 89
God Stats
3W - 2L
1,262 SR
Queue Stats
153W - 153L
1,453 Elo+
Solo
Zeus
Zeus
shiningfive
Zeus
Level 153
God Stats
5W - 2L
1,591 SR
Queue Stats
203W - 184L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 5 / 0
5,758
523
3,718
7,560
2,188
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
 
Kali
8
0 / 6 / 0
4,964
451
3,621
7,895
3,340
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
Benji_113
Chiron
9
2 / 3 / 3
5,568
506
4,773
6,599
1,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
ITsYaBoiLIT
Ah Puch
7
0 / 8 / 1
4,997
454
1,615
7,329
2,226
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
The_seal_tamer
Jormungandr
9
2 / 3 / 3
5,573
507
2,970
9,699
4,024
Shoes

Shoes

+6%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 3
6,525
593
5,934
6,849
3,239
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 3
5,937
540
3,934
6,758
4,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
HeartAttack7474
Heimdallr
9
0 / 4 / 5
5,455
496
3,888
6,734
2,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
7 / 1 / 3
7,576
689
5,317
9,142
3,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
11 / 2 / 2
7,816
711
9,669
5,224
1,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
24
25
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
0
0.4
L
Kali
 
Kali
0
6
0
0
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Chiron
Benji_113
Chiron
2
3
3
1.17
W
3
0
3
4.5
W
Heimdallr
HeartAttack7474
Heimdallr
0
4
5
0.63
L
Ah Puch
ITsYaBoiLIT
Ah Puch
0
8
1
0.06
L
Jormungandr
The_seal_tamer
Jormungandr
2
3
3
1.17
W
7
1
3
8.5
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,697
Damage
28,742
39,082
Taken
34,707
13,756
Mitigated
14,691
9,249
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,718
2,124
0
1,587
7,560
2,188
0
1,364
6,096
0
22,144
L
Kali
 
Kali
3,621
1,200
0
1,507
7,895
3,340
0
1,365
6,317
0
19,583
W
Cthulhu
 
Cthulhu
5,934
636
237
660
6,849
3,239
0
1,612
5,237
23,719
0
L
Chiron
Benji_113
Chiron
4,773
2,488
664
2,577
6,599
1,978
0
3,213
3,386
0
19,096
W
3,934
1,992
0
3,568
6,758
4,534
246
0
6,533
0
15,896
W
Heimdallr
HeartAttack7474
Heimdallr
3,888
2,468
0
1,050
6,734
2,225
0
1,147
5,587
0
20,817
L
Ah Puch
ITsYaBoiLIT
Ah Puch
1,615
641
0
574
7,329
2,226
0
4,564
2,765
15,190
0
L
Jormungandr
The_seal_tamer
Jormungandr
2,970
1,010
0
2,340
9,699
4,024
0
5,097
4,602
16,988
0
W
5,317
2,447
0
4,594
9,142
3,098
247
556
8,511
0
42,286
W
9,669
2,671
0
1,953
5,224
1,595
52
1,270
3,954
37,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
33,309
164
Minions Killed
278
0
Camps Cleared
0
862,355
Distance Traveled
1,011,057
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,758
523
37
3
0
188,573
0
L
Kali
4,964
451
35
3
0
178,373
3
W
Cthulhu
6,525
593
49
4
0
230,342
0
L
Chiron
5,568
506
24
2
0
172,679
2
W
Bellona
5,937
540
29
3
0
193,534
2
W
Heimdallr
5,455
496
45
4
0
176,022
4
L
Ah Puch
4,997
454
28
3
0
140,447
1
L
Jormungandr
5,573
507
40
4
0
182,283
4
W
Kali
7,576
689
82
7
0
217,792
1
W
Zeus
7,816
711
73
7
0
193,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role