Player Matchup

Ratatoskr
Ratatoskr
Beepbopdodo
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
DoG Hydra
Nemesis
Level 13
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 5L
1,783 Elo+
Party 2
Artemis
Artemis
DoG QuietOne
Artemis
Level 84
God Stats
0W - 2L
1,488 SR
Queue Stats
6W - 6L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Falkekreis
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 2
Artio
Artio
Zion O Zalas
Artio
Level 23
God Stats
0W - 1L
1,735 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 2
Team Averages
Level 27
1,598 SR
1,551 Elo+

VS

Team Averages
Level 24
1,497 SR
1,624 Elo+
The Morrigan
The Morrigan
Arkhic
The Morrigan
Level 16
God Stats
3W - 0L
1,631 SR
Queue Stats
5W - 0L
1,861 Elo+
Party 1
Sun Wukong
Sun Wukong
Etrnl solars
Sun Wukong
Level 44
God Stats
4W - 1L
1,264 SR
Queue Stats
90W - 66L
1,555 Elo+
Party 1
Raijin
Raijin
Jack da r1pper7
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hades
Hades
King_Error12
Hades
Level 27
God Stats
14W - 16L
1,477 SR
Queue Stats
73W - 68L
1,509 Elo+
Solo
Ymir
Ymir
Soma1031
Ymir
Level 17
God Stats
4W - 1L
1,610 SR
Queue Stats
6W - 1L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Beepbopdodo
Ratatoskr
13
1 / 7 / 0
8,108
811
2,441
12,018
4,489
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nemesis
DoG Hydra
Nemesis
14
0 / 12 / 0
8,233
823
4,725
20,384
8,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
DoG QuietOne
Artemis
14
0 / 11 / 1
8,411
841
14,242
17,954
5,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Falkekreis
Cthulhu
13
0 / 7 / 0
8,031
803
6,567
19,393
7,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 8 / 1
8,230
823
2,908
17,722
13,445
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arkhic
The Morrigan
18
10 / 0 / 29
11,172
1,117
15,717
3,691
1,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Etrnl solars
Sun Wukong
18
15 / 0 / 21
11,758
1,176
19,356
9,053
5,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 0 / 28
11,327
1,133
28,672
8,759
3,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 28
10,016
1,002
4,356
7,759
4,708
Ymir
17
7 / 1 / 27
11,156
1,116
11,498
8,978
9,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
178
1
Kills
45
45
Deaths
1
2
Assists
133
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arkhic
The Morrigan
10
0
29
24.5
L
Ratatoskr
Beepbopdodo
Ratatoskr
1
7
0
0.14
L
Nemesis
DoG Hydra
Nemesis
0
12
0
0
L
Artemis
DoG QuietOne
Artemis
0
11
1
0.05
W
Sun Wukong
Etrnl solars
Sun Wukong
15
0
21
25.5
L
Cthulhu
Falkekreis
Cthulhu
0
7
0
0
W
12
0
28
26
W
1
0
28
15
W
Ymir
7
1
27
20.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
79,599
87,471
Taken
38,240
39,443
Mitigated
25,268
7,621
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arkhic
The Morrigan
15,717
1,330
2,183
567
3,691
1,611
0
523
3,143
26,935
0
L
Ratatoskr
Beepbopdodo
Ratatoskr
2,441
777
0
201
12,018
4,489
0
8,232
3,761
0
5,238
L
Nemesis
DoG Hydra
Nemesis
4,725
2,188
0
863
20,384
8,368
0
11,588
8,769
0
27,305
L
Artemis
DoG QuietOne
Artemis
14,242
8,001
0
1,291
17,954
5,230
0
12,980
4,974
0
40,966
W
Sun Wukong
Etrnl solars
Sun Wukong
19,356
6,886
0
603
9,053
5,398
0
2,626
6,377
0
33,516
L
Cthulhu
Falkekreis
Cthulhu
6,567
706
0
2,284
19,393
7,911
0
13,974
5,394
19,172
0
W
28,672
5,411
547
2,191
8,759
3,854
0
1,836
6,873
45,470
0
W
4,356
132
260
740
7,759
4,708
0
1,701
5,985
20,301
0
W
Ymir
11,498
3,697
0
0
8,978
9,697
0
2,466
6,387
23,761
0
L
2,908
287
1,575
1,407
17,722
13,445
0
13,371
4,330
12,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
55,429
124
Minions Killed
178
1
Camps Cleared
9
610,811
Distance Traveled
851,117
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,172
1,117
34
3
4
161,926
0
L
Ratatoskr
8,108
811
1
0
0
108,508
2
L
Nemesis
8,233
823
34
3
0
141,454
1
L
Artemis
8,411
841
46
5
1
121,920
0
W
Sun Wukong
11,758
1,176
36
4
3
186,769
0
L
Cthulhu
8,031
803
25
3
0
111,113
0
W
Raijin
11,327
1,133
44
4
1
168,094
0
W
Hades
10,016
1,002
35
4
0
168,745
0
W
Ymir
11,156
1,116
29
3
1
165,583
0
L
Artio
8,230
823
18
2
0
127,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role