Player Matchup

Scylla
Scylla
Farenthor
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
988 Elo+
Solo
Chaac
Chaac
LunarModule_99
Chaac
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 56L
1,296 Elo+
Party 1
Neith
Neith
b00zlebaby
Neith
Level 15
God Stats
10W - 11L
1,571 SR
Queue Stats
17W - 23L
1,135 Elo+
Party 1
Team Averages
Level 42
1,524 SR
1,140 Elo+

VS

Team Averages
Level 47
1,296 SR
1,137 Elo+
Nemesis
Nemesis
GangaWoman
Nemesis
Level 65
God Stats
12W - 11L
1,514 SR
Queue Stats
74W - 87L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
I_itch_my_hooha9
Sun Wukong
Level 62
God Stats
1W - 0L
1,223 SR
Queue Stats
98W - 132L
1,130 Elo+
Party 2
Merlin
Merlin
tankbreaker95
Merlin
Level 15
God Stats
1W - 1L
1,151 SR
Queue Stats
4W - 10L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Farenthor
Scylla
12
1 / 4 / 4
9,429
589
8,763
10,905
3,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 5 / 1
11,601
725
12,816
16,827
24,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
12
1 / 8 / 4
9,407
588
7,097
11,742
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GangaWoman
Nemesis
14
8 / 2 / 5
11,279
705
15,470
13,525
5,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
I_itch_my_hooha9
Sun Wukong
14
2 / 4 / 13
10,754
672
6,974
16,811
10,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 3 / 8
11,325
708
11,430
11,767
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Farenthor
Scylla
1
4
4
0.75
W
Nemesis
GangaWoman
Nemesis
8
2
5
5.25
W
Sun Wukong
I_itch_my_hooha9
Sun Wukong
2
4
13
2.13
L
6
5
1
1.3
L
Neith
1
8
4
0.38
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
33,874
39,474
Taken
42,103
32,347
Mitigated
20,322
10,691
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Farenthor
Scylla
8,763
2,242
441
2,798
10,905
3,608
0
3,173
7,732
28,116
0
W
Nemesis
GangaWoman
Nemesis
15,470
8,685
891
4,166
13,525
5,530
2,294
2,610
10,840
0
55,238
W
Sun Wukong
I_itch_my_hooha9
Sun Wukong
6,974
893
648
3,455
16,811
10,394
625
2,945
13,585
0
33,935
L
12,816
3,182
0
4,797
16,827
24,083
0
3,271
13,556
0
48,981
L
Neith
7,097
3,945
0
2,655
11,742
4,656
0
5,067
6,675
0
26,913
W
11,430
1,578
542
5,142
11,767
4,398
826
3,291
8,226
43,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
33,358
147
Minions Killed
171
0
Camps Cleared
0
625,300
Distance Traveled
796,904
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,429
589
50
3
0
195,772
0
W
Nemesis
11,279
705
55
3
0
303,787
0
W
Sun Wukong
10,754
672
45
3
0
272,751
1
L
Chaac
11,601
725
63
4
0
240,065
4
L
Neith
9,407
588
34
2
0
189,463
1
W
Merlin
11,325
708
71
4
0
220,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role