Player Matchup

Hel
Hel
Blacknaugth
Hel
Level 86
God Stats
1W - 1L
1,400 SR
Queue Stats
37W - 32L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
ScildTruma
Sylvanus
Level 29
God Stats
40W - 45L
1,453 SR
Queue Stats
239W - 255L
1,322 Elo+
Solo
Ah Puch
Ah Puch
YuriWashere20
Ah Puch
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
gnourty
Bellona
Level 21
God Stats
9W - 7L
1,380 SR
Queue Stats
74W - 66L
1,441 Elo+
Solo
Izanami
Izanami
hepherpepper
Izanami
Level 7
God Stats
7W - 7L
1,411 SR
Queue Stats
7W - 9L
1,328 Elo+
Solo
Team Averages
Level 29
1,429 SR
1,406 Elo+

VS

Team Averages
Level 13
1,426 SR
1,276 Elo+
Fenrir
Fenrir
CoryBworkN
Fenrir
Level 8
God Stats
2W - 8L
1,343 SR
Queue Stats
10W - 21L
1,198 Elo+
Solo
Danzaburou
Danzaburou
DingoTingo
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,322 Elo+
Solo
Jormungandr
Jormungandr
ILIKEYOURMO
Jormungandr
Level 20
God Stats
6W - 5L
1,658 SR
Queue Stats
139W - 153L
1,382 Elo+
Party 1
Ra
Ra
MaloTaco
Ra
Level 8
God Stats
0W - 3L
1,153 SR
Queue Stats
14W - 21L
1,095 Elo+
Solo
Kukulkan
Kukulkan
小娘们看招
Kukulkan
Level 16
God Stats
36W - 30L
1,478 SR
Queue Stats
75W - 67L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 13
14,562
1,324
24,305
18,339
7,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ScildTruma
Sylvanus
18
1 / 3 / 14
10,530
957
6,950
9,809
7,475
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
19
9 / 3 / 18
12,317
1,120
21,923
9,610
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
gnourty
Bellona
18
3 / 1 / 17
11,202
1,018
11,851
14,185
14,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
hepherpepper
Izanami
19
12 / 6 / 12
13,110
1,192
29,856
18,222
6,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoryBworkN
Fenrir
17
10 / 7 / 3
12,609
1,146
12,590
23,374
12,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DingoTingo
Danzaburou
16
0 / 12 / 5
9,513
865
1,309
16,132
5,436
Jormungandr
ILIKEYOURMO
Jormungandr
18
4 / 7 / 12
12,295
1,118
20,551
27,554
30,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 11 / 7
10,947
995
7,190
17,686
8,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
17
2 / 2 / 8
11,086
1,008
22,408
17,093
6,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
39
Kills
18
18
Deaths
39
74
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
5
13
4.1
L
Fenrir
CoryBworkN
Fenrir
10
7
3
1.64
L
Danzaburou
DingoTingo
Danzaburou
0
12
5
0.21
L
Jormungandr
ILIKEYOURMO
Jormungandr
4
7
12
1.43
L
2
11
7
0.5
W
Sylvanus
ScildTruma
Sylvanus
1
3
14
2.67
W
Ah Puch
9
3
18
6
W
Bellona
gnourty
Bellona
3
1
17
11.5
W
Izanami
hepherpepper
Izanami
12
6
12
3
L
Kukulkan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,885
Damage
64,048
70,165
Taken
101,839
40,450
Mitigated
62,538
27,175
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,305
1,513
8,141
8,484
18,339
7,678
0
11,723
6,341
51,676
0
L
Fenrir
CoryBworkN
Fenrir
12,590
4,199
0
1,315
23,374
12,105
0
10,283
12,841
97
20,914
L
Danzaburou
DingoTingo
Danzaburou
1,309
289
0
104
16,132
5,436
0
9,325
6,757
0
3,768
L
Jormungandr
ILIKEYOURMO
Jormungandr
20,551
4,919
0
2,004
27,554
30,602
0
10,769
16,483
41,615
0
L
7,190
1,611
1,954
416
17,686
8,198
0
12,289
5,372
19,708
0
W
Sylvanus
ScildTruma
Sylvanus
6,950
2,949
3,656
3,050
9,809
7,475
0
6,650
3,059
21,538
0
W
Ah Puch
21,923
902
0
249
9,610
3,439
0
7,674
1,786
36,184
0
W
Bellona
gnourty
Bellona
11,851
3,892
0
1,220
14,185
14,929
0
8,796
5,064
11
29,553
W
Izanami
hepherpepper
Izanami
29,856
24,977
0
2,375
18,222
6,929
0
14,278
3,669
0
51,589
L
Kukulkan
22,408
1,179
0
656
17,093
6,197
0
10,523
6,468
54,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,721
Gold Earned
56,450
230
Minions Killed
196
8
Camps Cleared
4
990,630
Distance Traveled
924,405
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,562
1,324
69
6
5
221,603
0
L
Fenrir
12,609
1,146
25
2
1
215,412
1
L
Danzaburou
9,513
865
12
1
1
96,001
2
L
Jormungandr
12,295
1,118
45
4
0
199,428
0
L
Ra
10,947
995
40
4
1
181,248
1
W
Sylvanus
10,530
957
30
3
1
176,276
0
W
Ah Puch
12,317
1,120
31
3
2
187,408
0
W
Bellona
11,202
1,018
43
4
0
244,251
0
W
Izanami
13,110
1,192
57
5
0
161,092
0
L
Kukulkan
11,086
1,008
74
7
1
232,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role